Commit graph

4 commits

Author SHA1 Message Date
Andreas Kling
4c2a02370d LibWeb: Add API to allow DecodedImageData to paint itself directly
Instead of painting DecodedImageData by first asking it for a bitmap
and then painting that, this commit adds two new APIs:

- frame_rect(frame_index):

    Gets the size of the animation frame at the given index.

- paint(context, ...):

    Paints the DecodedImageData into a DisplayListRecordingContext.

The main powerful thing here is that this allows SVGDecodedImageData
to render itself using the GPU when available.
2025-11-05 09:11:49 +01:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Shannon Booth
9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Renamed from Userland/Libraries/LibWeb/HTML/AnimatedBitmapDecodedImageData.cpp (Browse further)