Move the layout tree from GC allocation to refcounted ownership so
removed layout and paint subtrees are destroyed synchronously instead
of waiting for the next GC sweep. This dramatically reduces GC memory
usage peaks after layout tree churn and makes it easier for memory use
to fall back after large document updates.
Update layout factories, tree traversal, SVG layout node creation,
paintable back-pointers, and pseudo-element layout links to use RefPtr
ownership.
Make display: contents follow the same shape as Blink and WebKit: the
element itself does not create a layout node, and its children are
flattened into the nearest layout parent. Wrap direct non-whitespace
text in an anonymous inline node when the boxless element contributes
inherited style to that text.
Use an internal inline wrapper for display: contents pseudo-elements
so generated content can still participate in layout, painting, hit
testing, and pseudo-element queries. Keep CSSOM reporting the computed
display value from the pseudo style, not the internal wrapper.
Remove the retained out-of-tree layout node list and its testing hook,
since the flattened model does not need a side owner for boxless
elements. Add coverage for inherited text style, dynamic insertion
order, pseudo-element hit testing, and computed style queries.
Move ComputedProperties and CascadedProperties out of the GC. They no
longer contain strong references to GC-managed data.
Keep computed styles alive from DOM elements and animation updates with
RefPtr. Pass style into layout constructors by reference, since layout
only copies the values it needs while building nodes.
Use GC::Weak for cascade source links, so entries no longer keep the
style declaration or shadow root alive.
This adds a new class `ElementReferencePseudoElement` which forwards
any accesses to the referenced element for "element-reference" pseudo
elements.
This allows us to, for instance:
- Access the underlying `ComputedProperties` in getComputedStyle, which
includes inline style.
- Store and access `CustomPropertyData`
- Access the layout node for "resolved value" computation
- Apply animations from `update_animated_style_if_needed`
We register these with the originating element when calling
`set_associated_shadow_host_pseudo_element`, this requires us to append
the element to the tree beforehand since we need to be able to get the
shadow host.
Do not let elements inside display:none subtrees become focus targets.
The HTML focusable-area model only allows elements to be focusable when
they are rendered, delegate rendering to their children, or are relevant
canvas fallback content.
Preserve blur for the current focused area after script hides it, since
the unfocusing steps operate on the old focus target. Check display:none
through the flat-tree style parent chain, so slotted controls inside
hidden slot subtrees cannot become focused.
Cover hidden ancestors with materialized computed style, display:none
controls, display:contents, hidden focused controls, and slotted cases
inside hidden and visible shadow-tree subtrees.
Previously we were inconsistent by generating code for enum definitions
but not generating code for dictionaries. With future changes to the
IDL generator to expose helpers to convert to and from IDL values
this produced circular depdendencies. To solve this problem, also
generate the dictionary definitions in bindings headers.
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.
This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.
Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
The 100ms debounce timer on textarea input events causes character
loss when JavaScript restores a previously captured value via
requestAnimationFrame. The text node mutation happens immediately
during input processing, but the input DOM event is delayed,
creating a window where stale rAF callbacks overwrite new input.
Remove the debounce timer and fire the input event immediately
via queue_an_element_task, matching HTMLInputElement behavior.
The spec notes this delay is optional ("User agents may wait").
Fixes#7793.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The invalidate_style() calls on text nodes in did_receive_focus() and
did_lose_focus() were no-ops since Node::invalidate_style() returns
early for character data nodes. Replace them with set_needs_repaint()
which properly invalidates the containing PaintableWithLines' paint
cache, ensuring selection highlights are cleared and the caret is
repainted when switching focus between text controls.
Fixes#8363
The WebDriver clear handler for textarea elements sets the raw
value to child_text_content() instead of an empty string. This
is a copy-paste from the adjacent reset handler, which correctly
uses child_text_content() per its own spec. The clear spec says
"set the raw value of element to an empty string".
Remove 11 heavy includes from Document.h that were only needed for
pointer/reference types (already forward-declared in Forward.h), and
extract the nested ViewportClient interface to a standalone header.
This reduces Document.h's recompilation cascade from ~1228 files to
~717 files (42% reduction). Headers like BrowsingContext.h that were
previously transitively included see even larger improvements (from
~1228 down to ~73 dependents).
HTMLInputElement calls update_placeholder_visibility() when its
placeholder attribute changes, but HTMLTextAreaElement did not. This
meant dynamically changing the attribute would not toggle the display
of the placeholder and inner text shadow DOM elements.
Previously only input elements were matched. Add placeholder_value()
to HTMLTextAreaElement mirroring the HTMLInputElement API and update
both selector matching code paths to handle textarea.
Prevents observably calling Trusted Types, which can run arbitrary JS,
cause crashes due to use of MUST and allow arbitrary JS to modify
internal elements.
This function was supposed to throw errors even before the TrustedTypes
spec thanks to the CharacterData replaceData call but had a MUST.
This changes this to ensure this function can throw an error
This function was implemented in a few classes but is a common element
in all form associated elements and the functionality should be there.
With these minimal changes we get to implement 4 idl functions for free.
This adapts the implementation of `is_mutable` to align more closely
with the spec. Specifically, it is now also taken into account whether
the element is enabled.
This porting effort makes it pretty clear we will want a UTF-16-aware
GenericLexer. But for now, we can actually make ASCII assumptions about
what we are parsing, and act accordingly.
This implements the previously stubbed out `report_validity` method.
The specification is not very clear on how to exactly report the
validity. For now, we bring the first visible invalid control into
view and focus it. In the future, however, it would make sense to
support more complex scenarios and be more aligned with the other
implementations.
We were unnecessarily discarding the shadow trees of various elements
when they were removed or detached from the DOM.
This especially caused a *lot* of churn when creating input elements via
setting .innerHTML on something. We ended up building each input
element's shadow tree 3 times instead of 1.
The original issue that we were trying to solve by discarding shadow
trees appears to have been solved elsewhere, and nothing else seems to
break by just allowing them to remain in place.
1.05x speedup on Speedometer's TodoMVC-jQuery.
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
The upcoming generated types will match those for pseudo-classes: A
PseudoElementSelector type, that then holds a PseudoElement enum
defining what it is. That enum will be at the top level in the Web::CSS
namespace.
In order to keep the diffs clearer, this commit renames and moves the
types, and then a following one will replace the handwritten enum with
a generated one.
This change — part of the HTML constraint-validation API (aka
“client-side form validation”) — implements the willValidate IDL/DOM
attribute/property for all form controls that support it.
Currently, this metadata is only provided on the insertion steps,
though I believe it would be useful to extend to the other cases
as well. This metadata can aid in making optimizations for these
steps by providing extra context into the type of change which
was made on the child.