This patch adds support for parsing structs in the type section.
It also removes the assumption that all types in the type section are
function types, adding appropriate validation.
Spec tests struct.3 and struct.4 have been disable as this would
require expanding `ValueType` to include more heap-types.
This, along with moving the sources and destination out of the config
object, makes it so we don't have to double-deref to get to them on each
instruction, leading to a ~15% perf improvement on dispatch.
This still passes the values on the stack, but registers are now allowed
to cross a call boundary.
This is a very significant (>50%) improvement on the small call
microbenchmarks on my machine.
Largely combinations of i32.const and local.get.
This shaves off at most single-digit% number of instructions from
dispatch, which translates to at most ~10% reduced dispatch time.
Across most benchmarks, this gains around ~5% perf increase.
This commit adds a register allocator, with 8 available "register"
slots.
In testing with various random blobs, this moves anywhere from 30% to
74% of value accesses into predefined slots, and is about a ~20% perf
increase end-to-end.
To actually make this usable, a few structural changes were also made:
- we no longer do one instruction per interpret call
- trapping is an (unlikely) exit condition
- the label and frame stacks are replaced with linked lists with a huge
node cache size, as we only need to touch the last element and
push/pop is very frequent.
It's generally considered a security issue to use non-format string
literals. We would likely just crash in practice, but let's avoid the
issue altogether.