Commit graph

64 commits

Author SHA1 Message Date
Andreas Kling
712d3fc54f LibJS: Pre-compute ScopeNode queries in SharedFunctionInstanceData
Pre-compute the data that emit_function_declaration_instantiation
previously obtained by querying ScopeNode methods at codegen time:
- m_has_scope_body: whether ecmascript_code is a ScopeNode
- m_has_non_local_lexical_declarations: from ScopeNode query
- m_lexical_bindings: non-local lexically-scoped identifier names and
  their constant-declaration status

After this change, emit_function_declaration_instantiation no longer
casts m_ecmascript_code to ScopeNode or calls any ScopeNode methods.
2026-02-11 23:57:41 +01:00
Andreas Kling
d36521a698 LibJS: Replace m_functions_to_initialize with pre-created data
Replace Vector<FunctionDeclaration const&> with a FunctionToInitialize
struct that stores a pre-created SharedFunctionInstanceData, function
name, and local index. The SharedFunctionInstanceData for each hoisted
function is created eagerly during the parent's construction, removing
the need to reference FunctionDeclaration AST nodes after construction.
2026-02-11 23:57:41 +01:00
Andreas Kling
7cc392551b LibJS: Replace VariableNameToInitialize with value-type VarBinding
Replace VariableNameToInitialize (which holds Identifier const&) with a
VarBinding struct that stores pre-extracted values: name, local index,
parameter_binding, and function_name. This removes a reference to AST
Identifier nodes from SharedFunctionInstanceData, allowing the AST to
be freed after compilation.
2026-02-11 23:57:41 +01:00
Andreas Kling
6decb93dd7 LibJS: Populate ClassBlueprint during codegen
Build a ClassBlueprint from ClassExpression elements at codegen time:

- Methods/getters/setters: register SharedFunctionInstanceData from
  the method's FunctionExpression
- Field initializers with literal values (numbers, booleans, null,
  strings, negated numbers): store the value directly, avoiding
  function creation entirely
- Field initializers with non-literal values: wrap in
  ClassFieldInitializerStatement and create SharedFunctionInstanceData
- Static initializers: create SharedFunctionInstanceData from the
  function body
- Constructor: register SharedFunctionInstanceData from the
  constructor's FunctionExpression

Add public accessors to ClassMethod::function() and
StaticInitializer::function_body() for codegen access.

The blueprint is registered but not yet used by NewClass (dual path).

No behavioral change.
2026-02-11 23:57:41 +01:00
Andreas Kling
6b0003b057 LibJS: Pre-create SharedFunctionInstanceData in NewFunction
Replace the FunctionNode const& stored on the NewFunction bytecode
instruction with an index into a table of pre-created
SharedFunctionInstanceData objects on the Executable.

During bytecode compilation, we now eagerly create
SharedFunctionInstanceData for each function that will be
instantiated by NewFunction, and store it on both the FunctionNode
(for caching) and the Executable (for GC tracing).

At runtime, NewFunction simply looks up the SharedFunctionInstanceData
by index and calls create_from_function_data() directly, bypassing
the AST entirely. This removes one of the main reasons the AST had
to stay alive after compilation.

The instantiate_ordinary_function_expression() helper in
Interpreter.cpp is removed as its non-trivial code path (creating a
scope for named function expressions) was dead code -- it was only
called when !has_name(), so the has_own_name branch never executed.
2026-02-11 23:57:41 +01:00
Andreas Kling
658ba1d023 LibJS: Clear compile-only data from SharedFunctionInstanceData
After successful bytecode compilation, the m_functions_to_initialize
and m_var_names_to_initialize_binding vectors are no longer needed
as they are only consumed by emit_function_declaration_instantiation()
during code generation.

Add clear_compile_inputs() to release these vectors post-compile,
and call it from both ECMAScriptFunctionObject::get_stack_frame_size()
and NativeJavaScriptBackedFunction::bytecode_executable() after their
respective lazy compilation succeeds.

Also add a pre-compile assertion in Generator::generate_from_function()
to verify we never try to compile the same function data twice, and a
VERIFY in ECMAScriptFunctionObject::ecmascript_code() to guard against
null dereference.
2026-02-11 23:57:41 +01:00
Andreas Kling
933eee8284 LibJS: Throw ReferenceError for delete super[...] at codegen time
delete super.x and delete super[expr] always throw a ReferenceError
per spec. Instead of deferring this to runtime via DeleteByIdWithThis
and DeleteByValueWithThis instructions, emit the throw directly during
bytecode generation.

Remove the now-unused DeleteByIdWithThis and DeleteByValueWithThis
instructions, and add a NewReferenceError instruction.
2026-02-11 14:29:36 +01:00
Andreas Kling
479b89aa6d LibJS: Fix UpdateEmpty completion value semantics for loops/switch/if
When a loop or switch body produces an abrupt completion (break or
continue) with an empty value, the ES spec requires UpdateEmpty to
replace the empty value with the last non-empty completion value V.

The bytecode compiler was failing to do this because it only updated
the completion register after body codegen, guarded by
!is_current_block_terminated(). When break/continue terminated the
block, the update was skipped.

Fix this with three changes:

1. Introduce a CompletionRegisterScope that tells
   ScopeNode::generate_bytecode to eagerly emit Mov instructions
   into the completion register after each value-producing
   statement. This ensures the register is up to date before any
   break or continue fires.

2. Give IfStatement its own CompletionRegisterScope (initialized
   to undefined) during branch evaluation. This models the spec's
   UpdateEmpty(stmtCompletion, undefined) for if-statements: when
   break/continue fires inside an if-branch, the scoped jump
   propagation sees that the if's completion register differs from
   the loop's and emits a Mov, correctly replacing the eagerly
   written value with undefined. Without this, code like
   { 3; if (true) { break; } else { } } would incorrectly carry
   the value 3 instead of undefined through the break.

3. Capture loop body results and emit a fallback Mov for
   non-ScopeNode bodies (e.g. bare expression statements like
   do x=1; while(false)) that don't participate in the eager
   CompletionRegisterScope update mechanism.

For labelled break/continue that cross loop boundaries, the jump
codegen now propagates the inner completion register to the target
scope's completion register before emitting the jump.

Also fix ForStatement to use a proper completion register
(previously it returned the body result directly, which was wrong
for empty bodies and break-with-no-value cases).
2026-02-11 14:29:36 +01:00
pwespi
6c471c5ef7 LibJS: Do not allow reassignment to local const variable 2026-02-09 21:06:46 +01:00
Andreas Kling
720fd567b1 LibJS: Collapse handler/finalizer into single exception handler target
After replacing the runtime unwind context stack with explicit
completion records for try/finally dispatch, the distinction between
"handler" (catch) and "finalizer" (finally) in the exception handler
table is no longer meaningful at runtime.

handle_exception() checked handler first, then finalizer, but they
did the exact same thing (set the PC). When both were present, the
finalizer was dead code.

Collapse both fields into a single handler_offset (now non-optional,
since an entry always has a target), remove the finalizer concept
from BasicBlock, UnwindContext, and ExceptionHandlers, and simplify
handle_exception() to a direct assignment.
2026-02-09 16:35:39 +01:00
Andreas Kling
cbca493b28 LibJS: Remove BlockBoundaryType::Unwind
With LeaveUnwindContext gone, the Unwind boundary type has no purpose.
Remove it from the enum and all start/end boundary calls.
2026-02-09 16:35:39 +01:00
Andreas Kling
5abe40874a LibJS: Remove LeaveUnwindContext opcode
LeaveUnwindContext popped the runtime unwind context stack. With the
stack being removed, all emission sites become dead code. Remove the
opcode and all its emissions.
2026-02-09 16:35:39 +01:00
Andreas Kling
7f89158d20 LibJS: Replace implicit environment stack with explicit registers
Replace the saved_lexical_environments stack in ExecutionContextRareData
with explicit register-based environment tracking. Environments are now
stored in registers and restored via SetLexicalEnvironment, making the
environment flow visible in bytecode.

Key changes:
- Add GetLexicalEnvironment and SetLexicalEnvironment opcodes
- CreateLexicalEnvironment takes explicit parent and dst operands
- EnterObjectEnvironment stores new environment in a dst register
- NewClass takes an explicit class_environment operand
- Remove LeaveLexicalEnvironment opcode (instead: SetLexicalEnvironment)
- Remove saved_lexical_environments from ExecutionContextRareData
- Use a reserved register for the saved lexical environment to avoid
  dominance issues with lazily-emitted GetLexicalEnvironment
2026-02-09 16:35:39 +01:00
Andreas Kling
a439dc8490 LibJS: Use explicit completion records for try/finally dispatch
Each finally scope gets two registers (completion_type and
completion_value) that form an explicit completion record. Every path
into the finally body sets these before jumping, and a dispatch chain
after the finally body routes to the correct continuation.

This replaces the old implicit protocol that relied on the exception
register, a saved_return_value register, and a scheduled_jump field
on ExecutionContext, allowing us to remove:

- 5 opcodes (ContinuePendingUnwind, ScheduleJump, LeaveFinally,
  RestoreScheduledJump, PrepareYield)
- 1 reserved register (saved_return_value)
- 2 ExecutionContext fields (scheduled_jump, previously_scheduled_jumps)
2026-02-09 08:51:12 +01:00
Andreas Kling
7997267942 LibJS: Remove outdated FIXME comments about ToPropertyKey ordering
The FIXME comments suggested that ToPropertyKey was called at the wrong
time for computed super property access. However, extensive testing
shows that both Ladybird and V8 implement the correct ordering according
to the ECMA262 specification.

Remove the outdated FIXME comments and add comprehensive test coverage
for super property computed keys with Symbol.toPrimitive to prevent
regressions.
2026-02-09 01:23:48 +01:00
dosisod
2c3077b878 LibJS: Dead code elimination for always truthy/falsey conditions
This improves and expands the ability to do dead code elimination on
conditions which are always truthy or falsey.

The following cases are now optimized:
* `if (true){}` -> Only emit `if` block, ignore `else`
* `if (false){}` -> Only emit `else if`/`else` block
* `while (false){}` -> Ignore `while` loop entirely
* `for (x;false;){}` -> Only emit `x` (if it exists), skip `for` block
* Ternary -> Directly return left/right hand side if condition is const
2026-01-31 18:22:40 +01:00
Andreas Kling
81bee185e6 LibJS: Replace source map HashMap with sorted Vector
Bytecode source map entries are always added in order of increasing
bytecode offset, and lookups only happen during error handling (a cold
path). This makes a sorted vector with binary search a better fit than
a hash map.

This change reduces memory overhead and speeds up bytecode generation
by avoiding hash table operations during compilation. Lookups remain
fast via binary search, and since source_range_at() is only called
when generating stack traces, the O(log n) lookup is acceptable.
2026-01-26 19:37:42 +01:00
dosisod
ac8cc6d24b LibJS: Constant fold LogicalExpression
Logical expressions like `true || false` are now constant folded. This
also allows for dead code elimination if we know the right-hand side of
the expression will never be evaluated (such as `false && f()` or
`true || f()`).

In the test suites, the values are now being constant folded at compile
time. To ensure that the actual evaluation logic is being called
properly, I had to duplicate the tests and call them via a function so
the compiler would not optimize the evaluation logic away.

This also demotes `NaN` and `Infinity` identifiers to `nan` and
`inf` double literals, which will further help with const folding.
2026-01-22 08:47:18 +01:00
Andreas Kling
4d92c4d71a LibJS: Skip initializing constant slots in ExecutionContext
Every function call allocates an ExecutionContext with a trailing array
of Values for registers, locals, constants, and arguments. Previously,
the constructor would initialize all slots to js_special_empty_value(),
but constant slots were then immediately overwritten by the interpreter
copying in values from the Executable before execution began.

To eliminate this redundant initialization, we rearrange the layout from
[registers | constants | locals] to [registers | locals | constants].
This groups registers and locals together at the front, allowing us to
initialize only those slots while leaving constant slots uninitialized
until they're populated with their actual values.

This reduces the per-call initialization cost from O(registers + locals
+ constants) to O(registers + locals).

Also tightens up the types involved (size_t -> u32) and adds VERIFYs to
guard against overflow when computing the combined slot counts, and to
ensure the total fits within the 29-bit operand index field.
2026-01-19 10:48:12 +01:00
Andreas Kling
505fe0a977 LibJS: Add shape caching for object literal instantiation
When a function creates object literals with simple property names,
we now cache the resulting shape after the first instantiation. On
subsequent calls, we create the object with the cached shape directly
and write property values at their known offsets.

This avoids repeated shape transitions and property offset lookups
for a common JavaScript pattern.

The optimization uses two new bytecode instructions:
- CacheObjectShape: Captures the final shape after object construction
- InitObjectLiteralProperty: Writes properties using cached offsets

Only "simple" object literals are optimized (string literal keys with
simple value expressions). Complex cases like computed properties,
getters/setters, and spread elements use the existing slow path.

3.4x speedup on a microbenchmark that repeatedly instantiates an object
literal with 26 properties. Small progressions on various benchmarks.
2026-01-10 00:56:51 +01:00
Luke Wilde
c4c9ac08ad LibJS: Follow the spec more closely for tagged template literals
This resolves a FIXME in its code generation, particularly for:
- Caching the template object
- Setting the correct property attributes
- Freezing the resulting objects

This allows archive.org to load, which uses the Lit library.

The Lit library caches these template objects to determine if a
template has changed, allowing it to determine to do a full template
rerender or only partially update the rendering. Before, we would
always cause a full rerender on update because we didn't return the
same template object.

This caused issues with archive.org's code, I believe particularly with
its router library, where we would constantly detach and reattach nodes
unexpectedly, ending up with the page content not being attached to the
router's custom element.
2026-01-06 23:25:36 +01:00
Andreas Kling
ece0b72e3c LibJS: Don't set [[HomeObject]] for non-method object properties
This fixes an issue where we'd incorrectly retain objects via the
[[HomeObject]] slot. This common pattern was affected:

    Object.defineProperty(o, "foo", {
        get: function() { return 123; }
    });

Above, the object literal would get assigned to the [[HomeObject]]
slot even though "get" is not a "method" per the spec.

This frees about 30,000 objects on my x.com home feed.
2025-12-17 12:50:17 -06:00
Andreas Kling
a62daf2a88 LibJS: Remove redundant Put*ByNumericId* instructions
These were helpful when PropertyKey instantiation happened in the
interpreter, but now that we've moved it to bytecode generation time,
we can use the basic Put*ById* instructions instead.
2025-12-11 14:34:45 -06:00
Andreas Kling
bad16dc0e0 LibJS: Cache fully-formed PropertyKeys in Executable
Instead of creating PropertyKeys on the fly during interpreter
execution, we now store fully-formed ones in the Executable.

This avoids a whole bunch of busywork in property access instructions
and substantially reduces code size bloat.
2025-12-11 14:34:45 -06:00
Luke Wilde
0eceee0a05 LibJS: Replace Array.fromAsync with a native JavaScript implementation
This allows us to use the bytecode implementation of await, which
correctly suspends execution contexts and handles completion
injections.

This gains us 4 test262 tests around mutating Array.fromAsync's
iterable whilst it's suspended as well.

This is also one step towards removing spin_until, which the
non-bytecode implementation of await uses.

```
Duration:
     -5.98s

Summary:
    Diff Tests:
        +4     -4 

Diff Tests:
    [...]/Array/fromAsync/asyncitems-array-add-to-singleton.js  -> 
    [...]/Array/fromAsync/asyncitems-array-add.js               -> 
    [...]/Array/fromAsync/asyncitems-array-mutate.js            -> 
    [...]/Array/fromAsync/asyncitems-array-remove.js            -> 
```
2025-11-30 11:54:54 +01:00
Luke Wilde
a63b0cfaba LibJS: Introduce NativeJavaScriptBackedFunction
This hosts the ability to compile and run JavaScript to implement
native functions. This is particularly useful for any native function
that is not a normal function, for example async functions such as
Array.fromAsync, which require yielding.

These functions are not allowed to observe anything from outside their
environment. Any global identifiers will instead be assumed to be a
reference to an abstract operation or a constant. The generator will
inject the appropriate bytecode if the name of the global identifier
matches a known name. Anything else will cause a code generation error.
2025-11-30 11:54:54 +01:00
Luke Wilde
354888640d LibJS/Bytecode: Make compilation use SharedFunctionInstanceData instead
All the data we need for compilation is in SharedFunctionInstanceData,
so we shouldn't depend on ECMAScriptFunctionObject.

Allows NativeJavaScriptBackedFunction to compile bytecode.
2025-11-30 11:54:54 +01:00
Andreas Kling
003589db2d LibJS: Generate C++ bytecode instruction classes from a definition file
This commit adds a new Bytecode.def file that describes all the LibJS
bytecode instructions.

From this, we are able to generate the full declarations for all C++
bytecode instruction classes, as well as their serialization code.

Note that some of the bytecode compiler was updated since instructions
no longer have default constructor arguments.

The big immediate benefit here is that we lose a couple thousand lines
of hand-written C++ code. Going forward, this also allows us to do more
tooling for the bytecode VM, now that we have an authoritative
description of its instructions.

Key things to know about:

- Instructions can inherit from one another. At the moment, everything
  simply inherits from the base "Instruction".

- @terminator means the instruction terminates a basic block.

- @nothrow means the instruction cannot throw. This affects how the
  interpreter interacts with it.

- Variable-length instructions are automatically supported. Just put an
  array of something as the last field of the instruction.

- The m_length field is magical. If present, it will be populated with
  the full length of the instruction. This is used for variable-length
  instructions.
2025-11-21 09:46:03 +01:00
Luke Wilde
d0ef1aad2d LibJS/Bytecode: Merge adjacent exception handlers
For example, this:
```
Exception handlers:
    from  678 to  698 handler  658 finalizer    0
    from  698 to  6f8 handler  658 finalizer    0
    from  6f8 to  708 handler  658 finalizer    0
    from  708 to  750 handler  658 finalizer    0
    from  750 to  788 handler  658 finalizer    0
    from  788 to  7a0 handler  658 finalizer    0
    from  7a0 to  7a8 handler  658 finalizer    0
```

Becomes:
```
Exception handlers:
    from  678 to  7a8 handler  658 finalizer    0
```
2025-11-07 09:57:06 +01:00
Andreas Kling
6671cbef41 LibJS: Precompute the number of regs/constants/locals in Executable
Instead of doing it again on every call. Minor bump in call performance.
2025-10-30 08:54:45 +01:00
Andreas Kling
fb05063dde LibJS: Let bytecode instructions know whether they are in strict mode
This commits puts the strict mode flag in the header of every bytecode
instruction. This allows us to check for strict mode without looking at
the currently running execution context.
2025-10-29 21:20:10 +01:00
Andreas Kling
44fa9566a8 LibJS: Generate bytecode for the BlockDeclarationInstantiation AO
This necessitated adding some new instructions for creating mutable and
immutable bindings.
2025-10-27 21:14:33 +01:00
Andreas Kling
b47f8f94fe LibJS: Split PutBy* instructions into specialized per-kind variants
This allows the compiler to fold away lots of unused code for each kind.

1.10x speed-up on MicroBench/pic-add-own.js :^)
2025-10-11 20:08:58 +02:00
Andreas Kling
e7a3c4dbad LibJS: Rename Bytecode::Op::PropertyKind => Bytecode::PutKind
This is only used to specify how a property is being added to an object
by Put* instructions, so let's call it PutKind.

Also add an enumeration X macro for it to prepare for upcoming
specializations.
2025-10-11 20:08:58 +02:00
Andreas Kling
46c6176235 LibJS: Cache bytecode constant strings with their Utf16String as key 2025-10-05 21:44:06 +02:00
Aliaksandr Kalenik
e81833423b LibJS: Add PutByNumericId and change PutById to be string key only
Previously, PutById constructed a PropertyKey from the identifier,
which coerced numeric-like strings to numbers. This moves that decision
to bytecode generation: the bytecode generator now emits PutByNumericId
for numeric keys and PutById for string keys. This removes per-execution
parsing from the interpreter.

1.4x speedup on the following microbenchmark:
```js
const o = {};
for (let i = 0; i < 10_000_000; i++) {
    o.a = 1;
    o.b = 2;
    o.c = 3;
}
```
2025-09-13 20:02:28 +02:00
Timothy Flynn
cf61171864 LibJS: Port remaining bytecode identifiers to UTF-16 2025-08-14 10:27:08 +02:00
Timothy Flynn
b955c9b2a9 LibJS: Port the Identifier AST (and related) nodes to UTF-16
This eliminates quite a lot of UTF-8 / UTF-16 churn.
2025-08-13 09:56:13 -04:00
Julien Le Bras
3ba6d129df LibJS: Cache string constants in Generator::add_constant
This mirrors the existing caching logic for int32 constants.
Avoids duplication of string constants in m_constants which could
result in stack overflows for large scripts with a lot of similar
strings.
2025-06-01 18:25:59 +02:00
Shannon Booth
f2fb86abea LibJS: Always emit value in emit_named_evaluation_if_anonymous_function
There does not appear to be any case that we need to return an
OptionalNone{}.
2025-05-23 03:25:55 +02:00
Aliaksandr Kalenik
db480b1f0c LibJS: Preserve information about local variables declaration kind
This is required for upcoming change where we want to emit ThrowIfTDZ
for assignment expressions only for lexical declarations.
2025-05-06 12:06:23 +02:00
Andreas Kling
ad7c1e147f LibJS: Add SetGlobal bytecode instruction for cached global writes
Before this change, setting a global would end up as SetLexicalBinding.
That instruction always failed to cache the access if the global was a
property of the global object.

1.14x speedup on Octane/earley-boyer.js
2.04x speedup on MicroBench/for-of.js

Note that MicroBench/for-of.js was more of a "set global" benchmark
before this. After this change, it's actually a for..of benchmark. :^)
2025-05-04 01:58:57 +02:00
Andreas Kling
373307db5b LibJS: Mark arguments local as initialized after creating it
This avoids emitting an unnecessary TDZ check for the first time we
access the arguments object.
2025-04-28 01:23:56 +02:00
Aliaksandr Kalenik
2d732b2251 LibJS: Skip allocating locals for arguments that allowed to be local
This allows us to get rid of instructions that move arguments to locals
and allocate smaller JS::Value vector in ExecutionContext by reusing
slots that were already allocated for arguments.

With this change for following function:
```js
function f(x, y) {
    return x + y;
}
```

we now produce following bytecode:
```
[   0]    0: Add dst:reg6, lhs:arg0, rhs:arg1
[  10]       Return value:reg6
```

instead of:
```
[   0]    0: GetArgument 0, dst:x~1
[  10]       GetArgument 1, dst:y~0
[  20]       Add dst:reg6, lhs:x~1, rhs:y~0
[  30]       Return value:reg6
```
2025-04-26 11:02:29 +02:00
Aliaksandr Kalenik
3f04d18ef7 LibJS: Add new operand type for function arguments
This allows us to directly access passed arguments instead of copying
them to register/local first using GetArgument instruction.
2025-04-26 11:02:29 +02:00
Aliaksandr Kalenik
981e465a04 LibJS: Delete create_variable param in BindingPattern::generate_bytecode
It's no longer used, because we assume that caller of this function has
already taken care of variable creation and initialization.
2025-04-22 21:57:25 +02:00
Andreas Kling
2a9b6f1d97 LibJS: Move computation out of the ECMAScriptFunctionObject constructor
We were doing way too much computation every time an ESFO was
instantiated. This was particularly sad, since the results of these
computations were identical every time!

This patch adds a new SharedFunctionInstanceData object that gets
shared between all instances of an ESFO instantiated from some kind of
AST FunctionNode.

~5% speedup on Speedometer 2.1 :^)
2025-04-08 18:52:35 +02:00
Luke Wilde
25e343464d LibJS: Cache length identifier for GetLengthWithThis
We cached the length identifier for GetLength, but not
GetLengthWithThis. This caused an `has_value()` verification failure
when accessing super.length. Found by Fuzzilli.
2025-04-07 14:40:48 +02:00
Viktor Szépe
b4b8d85251 LibWeb+LibJS+Tests: Fix typos - act I 2025-04-07 11:22:13 +01:00
Andreas Kling
3cf50539ec LibJS: Make Value() default-construct the undefined value
The special empty value (that we use for array holes, Optional<Value>
when empty and a few other other placeholder/sentinel tasks) still
exists, but you now create one via JS::js_special_empty_value() and
check for it with Value::is_special_empty_value().

The main idea here is to make it very unlikely to accidentally create an
unexpected special empty value.
2025-04-05 11:20:26 +02:00