Commit graph

8 commits

Author SHA1 Message Date
Andreas Kling
ce0a16d11c LibJS: Simplify how we know which builtin a FunctionObject represents
Instead of storing a list of builtin function objects with the realm,
just move the builtin field from NativeFunction up to FunctionObject.

Now you can ask any FunctionObject for its builtin(), and we no longer
need the get_builtin_value() API.

Fixes 10 test262 tests that were querying the realm builtins at a
bad time.

Regressed in 54b755126c.
2025-12-25 23:59:21 +01:00
Idan Horowitz
66bd7fa530 LibJS: Add missing visit of Realm::m_builtins 2025-08-23 21:21:04 +02:00
Aliaksandr Kalenik
c6cd03d7ca LibJS+LibWeb: Join arguments into vector of registers+constants+locals
This is better because:
- Better data locality
- Allocate vector for registers+constants+locals+arguments in one go
  instead of allocating two vectors separately
2025-04-24 10:30:52 +02:00
Aliaksandr Kalenik
80a8040794 LibJS+LibWeb: Calculate count of regs+consts+locals before EC allocation
This is a preparation step before joining arguments vector into vector
of registers+constants+locals.
2025-04-24 10:30:52 +02:00
Timothy Flynn
49f1ef52ad LibJS: Remove OOM handling from JS intrinsics initialization 2025-02-05 08:05:01 -05:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Shannon Booth
1e54003cb1 LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
2024-11-13 16:51:44 -05:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Renamed from Userland/Libraries/LibJS/Runtime/Realm.cpp (Browse further)