Replace the BytecodeFactory header with cbindgen.
This will help ensure that types and enums and constants are kept in
sync between the C++ and Rust code. It's also a step in exporting more
Rust enums directly rather than relying on magic constants for
switch statements.
The FFI functions are now all placed in the JS::FFI namespace, which
is the cause for all the churn in the scripting parts of LibJS and
LibWeb.
Create a SourceCode on the main thread (performing UTF-8 to UTF-16
conversion), then submit parse_program() to the ThreadPool for
Rust parsing on a worker thread. This unblocks the WebContent event
loop during external script loading.
Add Script::create_from_parsed() and
ClassicScript::create_from_pre_parsed() factory methods that take a
pre-parsed RustParsedProgram and a SourceCode, performing only the
GC-allocating compile step on the main thread.
Falls back to synchronous parsing when the Rust pipeline is
unavailable (LIBJS_CPP=1 or LIBJS_COMPARE_PIPELINES=1).
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.