Move ComputedProperties and CascadedProperties out of the GC. They no
longer contain strong references to GC-managed data.
Keep computed styles alive from DOM elements and animation updates with
RefPtr. Pass style into layout constructors by reference, since layout
only copies the values it needs while building nodes.
Use GC::Weak for cascade source links, so entries no longer keep the
style declaration or shadow root alive.
Previously, the LibWeb bindings generator would output multiple per
interface files like Prototype/Constructor/Namespace/GlobalMixin
depending on the contents of that IDL file.
This complicates the build system as it means that it does not know
what files will be generated without knowledge of the contents of that
IDL file.
Instead, for each IDL file only generate a single Bindings/<IDLFile>.h
and Bindings/<IDLFile>.cpp.
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
This change — part of the HTML constraint-validation API (aka
“client-side form validation”) — implements the willValidate IDL/DOM
attribute/property for all form controls that support it.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root