This patch introduces a per-Gfx::Font cache for harfbuzz text shaping
results. As long as the same OpenType features are used, we now cache
the results of harfbuzz shaping, saving massive amounts of time during
text layout.
As an example, it saves multiple seconds when loading the ECMAScript
specification at <https://tc39.es/ecma262>. Before this change, harfbuzz
shaping was taking up roughly 11% of a profile of loading that page.
The cache brings it down to 1.8%.
Note that the cache currently grows unbounded. I've left a FIXME about
adding some limits.
We currently have a mixup in LibWeb between code unit offset and glyph
offset during hit testing. These extra fields will allow us to correct
this discrepency.
Instead of using the first font from the FontCascadeList for all glyphs
in a text, we perform a text shaping process that finds a suitable font
for each glyph and returns a list of glyph runs, where each glyph run
represents consecutive glyphs using the same font.
The display list is an immutable data structure, so once it's created,
rasterization can be moved to a separate thread. This allows more room
for performing other tasks between processing HTML rendering tasks.
This change makes PaintingSurface, ImmutableBitmap, and GlyphRun atomic
ref-counted, as they are shared between the main and rendering threads
by being included in the display list.