Commit graph

12 commits

Author SHA1 Message Date
InvalidUsernameException
28ba610f32 Everywhere: Avoid large rebuilds when editing (Immutable)Bitmap headers
This reduces the number of recompiled files as follow:
- Bitmap.h: 1309 -> 101
- ImmutableBitmap.h: 1218 -> 75
2025-11-28 18:32:48 +01:00
Tim Ledbetter
e1ff1e2095 LibWeb: Implement CanvasPattern.setTransform()
This method applies the given transformation matrix to a pattern.
2025-10-27 16:41:02 -07:00
Jelle Raaijmakers
62ae4e878f LibWeb: Implement support for drawing with CanvasPattern
We already had the API, but drawing to the canvas was not affected by
any created CanvasPattern. This moves CanvasPatternPaintStyle to LibGfx
so we don't have to reach into LibWeb, and implements the plumbing to
let Skia use images as a fill pattern.
2025-10-23 13:20:03 +01:00
Timothy Flynn
70db474cf0 LibJS+LibWeb: Port interned bytecode strings to UTF-16
This was almost a no-op, except we intern JS exception messages. So the
bulk of this patch is porting exception messages to UTF-16.
2025-08-14 10:27:08 +02:00
Aliaksandr Kalenik
1001ff2599 LibGfx+LibWeb: Delete unused PaintStyle::paint() implementations
These are unused since we moved to Skia and it's misleading to keep
them around.
2025-08-01 04:39:50 -04:00
Totto16
f1a096d6e4 LibWeb: Add OffscreenCanvas to IDL types
Add OffscreenCanvas to TexImageSource and CanvasImageSource.
Implement all the necessary features to make it work in all cases where
these types are used.
2025-06-30 09:46:21 -06:00
Sam Atkins
d301510ab2 Everywhere: Correct "FIMXE" typo 2025-04-30 17:38:38 +01:00
Andreas Kling
a6dfc74e93 LibWeb: Only set prototype once for object with IDL interface
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.

Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.

This knocks off a ~1% profile item on Speedometer 3.
2025-04-20 18:43:11 +02:00
Shannon Booth
f388d3c88c LibWeb/HTML: Fix crash creating canvas pattern without context
This isn't a full fix, as the paint function does not handle this
either. But instead of getting the bitmap from the image source
immediately, follow the spec a bit more closely by creating the
CanvasPatern object with the ImageSource directly.

Fixes a crash for the 5 included WPT tests.
2025-01-12 18:40:37 +00:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Shannon Booth
9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Renamed from Userland/Libraries/LibWeb/HTML/CanvasPattern.cpp (Browse further)