187f8c54 made `HTML::Task` runnable for destroyed documents, and this
change aligns microtask behavior with that. This is required for an
upcoming change that switches Fetch to be unbuffered by default. During
navigation, fetching the new document is initiated by the previous
document, which means we need to allow microtasks created in the
previous document's realm to run even after that document has been
destroyed.
We have a couple of ways to designate spec notes and (our) developer
notes in comments, but we never really settled on a single approach. As
a result, we have a bit of a mixed bag of note comments on our hands.
To the extent that I could find them, I changed developer notes to
`// NB: ...` and changed spec notes to `// NOTE: ...`. The rationale for
this is that in most web specs, notes are prefixed by `NOTE: ...` so
this makes it easier to copy paste verbatim. The choice for `NB: ...` is
pretty arbitrary, but it makes it stand out from the regular spec notes
and it was already in wide use in our codebase.
This changes Gfx::ScalingMode to reflect the three modes of scaling we
support using Skia, which makes it a bit easier to reason about the mode
to select. New is ::BilinearMipmap, which uses linear interpolation
between mipmap levels to produce higher quality downscaled images.
The cubic resampling options Mitchell and its sibling CatmullRom both
produced weird artifacts or resulted in a worse quality than
BilinearMipmap when downscaling. We might not have been using these
correctly, but the new ::BilinearMipmap method seems to mirror what
Chrome uses for downscaled images.
NavigationObserver register itself in Navigable from constructor and
unregister itself from `finalize()`. The problem is that `finalize()`
won't be invoked for as long as NavigationObserver is visited by
Navigable, leading to GC leaks.
This change moves the initial alpha premultiplication step for all
decoded images from WebContent to the ImageDecoder process. This
doesn't reduce the overall amount of work, but it can make sites with a
lot of images more responsive.
Prevents observably calling Trusted Types, which can run arbitrary JS,
cause crashes due to use of MUST and allow arbitrary JS to modify
internal elements.
HTMLLinkElement is the final user of Resource/ResourceClient (used for
preloads and icons). This ports these link types to use fetch according
to the spec.
Preloads were particularly goofy because they would be stored in the
ResourceLoader's ad-hoc cache. But this cache was never consulted for
organic loads, thus were never used. There is more work to be done to
use these preloads within fetch, but for now they at least are stored
in fetch's HTTP cache for re-use.
We don't typically put spec links for methods in both the .h and .cpp
(we just put them in the .cpp).
Let's also generally organize the methods in spec-order, which for
HTMLLinkElement generally goes: init fetch -> fetch -> process data.
Makes it a bit easier to scroll through the spec and the code at the
same time.
Instead of painting DecodedImageData by first asking it for a bitmap
and then painting that, this commit adds two new APIs:
- frame_rect(frame_index):
Gets the size of the animation frame at the given index.
- paint(context, ...):
Paints the DecodedImageData into a DisplayListRecordingContext.
The main powerful thing here is that this allows SVGDecodedImageData
to render itself using the GPU when available.
Integrates the new `FontVariationSettings` from LibGfx into LibWeb to
enable initial variable font functionality. Currently, only the `wght`
(weight) axis is fully supported and tested. This update also introduces
support for the CSS `font-variation-settings` property.
Otherwise we'll try to use the Utf16String that has already been
through Trusted Types and put it through again. That can also fail if
there's no default policy and there's a `require-trusted-types-for
'script'` directive.
Fixes Outlook failing to load.
When direction is 'rtl':
- textAlign='start' now aligns text to the right
- textAlign='end' now aligns text to the left
Fixes the FIXME at CanvasRenderingContext2D.cpp:283
In cases where a script assigns `x = video.currentTime = y`, we are
expected to have a result of `x === y`, even if the video's duration
is less than y.
According to the spec, this happens because the official playback
position is set to `y` in this case, but since we are following
implementations in making `currentTime` immediately return the position
on the valid media timeline, we have to specifically return the
unchanged value from the setter.
See: https://github.com/whatwg/html/issues/11773
Due to the round trip of Duration -> double -> Duration, seeking to the
end of some media can sometimes result in the seek being resolved close
to the end but not quite there. This is a little bit of a hack to make
that work, but may be necessary depending on how the spec changes with
regard to the value returned by currentTime after a seek begins.
This allows playback to restart when playing is requested after the end
of playback was reached while loop was disabled, regardless of whether
loop is then subsequently enabled.
This matches other browsers' implementations, but differs from the spec
in how the ended attribute is handled.
See: https://github.com/whatwg/html/issues/11775
The spec changed in this regard, and this change ensures that once the
ended attribute is updated only during event loop step 1, ended event
handlers will see the ended attribute set to true.
This fixes a crash when playing video on The Cutting Room Floor.
Without aborting the resource selection algorithm, two resource
selection algorithms could be running at once, resulting in the
element requesting removal of a track from the PlaybackManager
immediately after it had been replaced with a different instance.
PlaybackManager asserts that removal of a track is valid, so this was
causing a WebContent crash.