Commit graph

23 commits

Author SHA1 Message Date
Andreas Kling
e3841a7392 LibJS: Compact Shape property table to a sorted flat array
Replace the lazy per-shape OrderedHashMap cache for non-dictionary
shapes with a GC-allocated descriptor array. Store descriptors in hash
order for lookup while keeping an enum index so callers can still walk
properties in insertion order.

Keep dictionary shapes on the mutable OrderedHashMap path, and migrate
callers that enumerated Shape::property_table() to the new insertion
order iterator. Cap descriptor arrays to their compact u16 index range
and keep larger dictionary shapes on the mutable table path across
prototype transitions and prototype clones.

Add coverage for setting the prototype of a dictionary object with more
than 65536 named properties.
2026-05-14 19:59:40 +02:00
Andreas Kling
a9bedc5a8d LibJS: Use Substring for string slices
Route the obvious substring-producing string operations through the
new PrimitiveString substring factory. Direct indexing, at(), charAt(),
slice(), substring(), substr(), and the plain-string split path can now
return lazy JS::Substring values backed by the original string.

Add runtime coverage for rope-backed string operations so these lazy
string slices stay exercised across both ASCII and UTF-16 inputs.
2026-04-11 00:35:36 +02:00
Andreas Kling
614713ed08 LibJS: Replace IndexedProperties with inline Packed/Holey/Dictionary
Replace the OwnPtr<IndexedPropertyStorage> indirection with inline
indexed element storage directly on Object. This eliminates virtual
dispatch and reduces indirection for indexed property access.

The new system uses three storage kinds tracked by IndexedStorageKind:

- Packed: Dense array, no holes. Elements stored in a malloced Value*
  array with capacity header (same layout as named properties).
- Holey: Dense array with possible holes marked by empty sentinel.
  Same physical layout as Packed.
- Dictionary: Sparse storage using GenericIndexedPropertyStorage,
  type-punned into the m_indexed_elements pointer.

Transitions: None->Packed->Holey->Dictionary (mostly monotonic).
Dictionary mode triggers on non-default attributes or sparse arrays.

Object keeps the same 48-byte size since m_indexed_elements (8 bytes)
replaces IndexedProperties (8 bytes), and the storage kind + array
size fit in existing padding alongside m_flags.

The asm interpreter benefits from one fewer indirection: it now reads
the element pointer and array size directly from Object fields instead
of chasing through OwnPtr -> IndexedPropertyStorage -> Vector.

Removes: IndexedProperties, SimpleIndexedPropertyStorage,
IndexedPropertyStorage, IndexedPropertyIterator.
Keeps: GenericIndexedPropertyStorage (for Dictionary mode).
2026-03-17 22:28:35 -05:00
Andreas Kling
c5427e5f4e LibJS: Convert Object bitfields to a flags byte
Replace individual bool bitfields in Object (m_is_extensible,
m_has_parameter_map, m_has_magical_length_property, etc.) with a
single u8 m_flags field and Flag:: constants.

This consolidates 8 scattered bitfields into one byte with explicit
bit positions, making them easy to access from generated assembly
code at a known offset. It also converts the virtual is_function()
and is_ecmascript_function_object() methods to flag-based checks,
avoiding virtual dispatch for these hot queries.

ProxyObject now explicitly clears the IsFunction flag in its
constructor when wrapping a non-callable target, instead of relying
on a virtual is_function() override.
2026-03-07 13:09:59 +01:00
Andreas Kling
b691f4c7af LibJS: Add number-to-string cache for numbers < 1000
We are often forced to convert numbers to strings inside LibJS, e.g when
iterating over the property names of an array, but it's also just a very
common operation in general.

This patch adds a 1000-entry string cache for the numbers 0-999 since
those appear to be by far the most common ones we convert.
2025-10-05 21:44:06 +02:00
Aliaksandr Kalenik
a54215c07d LibJS: Make internal_define_own_property() save added property offset
...in `PropertyDescriptor`. This is required for the upcoming change
that needs to know offset of newly added properties to set up inline
caching.
2025-09-17 12:44:44 +02:00
Timothy Flynn
a43cb15e81 LibJS+LibWeb: Replace JS::Utf16String with AK::Utf16String 2025-07-18 12:45:38 -04:00
Tim Ledbetter
2903defcfc Revert "LibJS+LibWeb: Return Vector<PropertyKey> from…
internal_own_property_keys"

This reverts commit 5ee810f772.
2025-05-16 06:33:09 +01:00
Aliaksandr Kalenik
5ee810f772 LibJS+LibWeb: Return Vector<PropertyKey> from internal_own_property_keys
By doing that we avoid lots of `PropertyKey` -> `Value` -> `PropertyKey`
transforms, which are quite expensive because of underlying
`FlyString` -> `PrimitiveString` -> `FlyString` conversions.

10% improvement on MicroBench/object-keys.js
2025-05-15 14:12:18 -04:00
Shannon Booth
e476d21ed0 LibJS: Add and use PrimitiveString::length_in_utf16_code_units
I was investigating an optimization in this area, and while it
didn't seem to have a noticable improvement, it still seems
useful to apply this change.
2025-05-03 16:18:47 +02:00
Andreas Kling
3bfb0534be LibGC: Rename MarkedVector => RootVector
Let's try to make it a bit more clear that this is a Vector of GC roots.
2024-12-26 19:10:44 +01:00
Shannon Booth
f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00
Shannon Booth
9b79a686eb LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
2024-11-13 16:51:44 -05:00
Timothy Flynn
93712b24bf Everywhere: Hoist the Libraries folder to the top-level 2024-11-10 12:50:45 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Andreas Kling
98f2da9834 LibJS: Rename Cell::visit_children() => Cell::visit_edges()
The GC heap is really a graph of cells, so "children" didn't quite feel
appropriate here.
2020-11-28 17:16:48 +01:00
Andreas Kling
2bc5bc64fb LibJS: Remove a whole bunch of includes of <LibJS/Interpreter.h> 2020-09-27 20:26:58 +02:00
Andreas Kling
ba641e97d9 LibJS: Clarify Object (base class) construction somewhat
Divide the Object constructor into three variants:

- The regular one (takes an Object& prototype)
- One for use by GlobalObject
- One for use by objects without a prototype (e.g ObjectPrototype)
2020-06-23 17:21:53 +02:00
Andreas Kling
64513f3c23 LibJS: Move native objects towards two-pass construction
To make sure that everything is set up correctly in objects before we
start adding properties to them, we split cell allocation into 3 steps:

1. Allocate a cell of appropriate size from the Heap
2. Call the C++ constructor on the cell
3. Call initialize() on the constructed object

The job of initialize() is to define all the initial properties.
Doing it in a second pass guarantees that the Object has a valid Shape
and can find its own GlobalObject.
2020-06-20 15:46:30 +02:00
Andreas Kling
fca08bd000 LibJS: Move builtin prototypes to the global object
This moves us towards being able to run JavaScript in different global
objects without allocating a separate GC heap.
2020-04-18 13:24:45 +02:00
Andreas Kling
bc1ece7f37 LibJS+LibWeb: Pass prototype to Object constructor
Everyone who constructs an Object must now pass a prototype object when
applicable. There's still a fair amount of code that passes something
fetched from the Interpreter, but this brings us closer to being able
to detach prototypes from Interpreter eventually.
2020-04-18 11:00:55 +02:00
Andreas Kling
298c606200 LibJS: Pass prototype to StringObject constructor 2020-04-18 10:28:22 +02:00
Andreas Kling
19452230cd LibJS: Add "Heap" and "Runtime" subdirectories
Let's try to keep LibJS tidy as it expands. :^)
2020-03-16 14:37:19 +01:00
Renamed from Libraries/LibJS/StringObject.cpp (Browse further)