/* * Copyright (c) 2022, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #include #include namespace Web::Painting { GC_DEFINE_ALLOCATOR(CanvasPaintable); GC::Ref CanvasPaintable::create(Layout::CanvasBox const& layout_box) { return layout_box.heap().allocate(layout_box); } CanvasPaintable::CanvasPaintable(Layout::CanvasBox const& layout_box) : PaintableBox(layout_box) { } void CanvasPaintable::paint(DisplayListRecordingContext& context, PaintPhase phase) const { if (!is_visible()) return; PaintableBox::paint(context, phase); if (phase == PaintPhase::Foreground) { auto canvas_rect = context.rounded_device_rect(absolute_rect()); ScopedCornerRadiusClip corner_clip { context, canvas_rect, normalized_border_radii_data(ShrinkRadiiForBorders::Yes) }; auto& canvas_element = as(*dom_node()); if (auto surface = canvas_element.surface()) { // FIXME: Remove this const_cast. const_cast(canvas_element).present(); auto canvas_int_rect = canvas_rect.to_type(); auto scaling_mode = to_gfx_scaling_mode(computed_values().image_rendering(), surface->size(), canvas_int_rect.size()); context.display_list_recorder().draw_painting_surface(canvas_int_rect, *surface, surface->rect(), scaling_mode); } } } }