/* * Copyright (c) 2020-2025, Andreas Kling * Copyright (c) 2021-2022, Linus Groh * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once #include #include #include #include #include #include #include namespace JS { class FunctionObject : public Object { JS_OBJECT(FunctionObject, Object); public: virtual ~FunctionObject() = default; // Table 5: Additional Essential Internal Methods of Function Objects, https://tc39.es/ecma262/#table-additional-essential-internal-methods-of-function-objects virtual void get_stack_frame_size([[maybe_unused]] size_t& registers_and_locals_count, [[maybe_unused]] size_t& constants_count, [[maybe_unused]] size_t& argument_count) { } virtual ThrowCompletionOr internal_call(ExecutionContext&, Value this_argument) = 0; virtual ThrowCompletionOr> internal_construct(ExecutionContext&, [[maybe_unused]] FunctionObject& new_target) { VERIFY_NOT_REACHED(); } void set_function_name(Variant const& name_arg, Optional const& prefix = {}); void set_function_length(double length); virtual bool is_strict_mode() const { return false; } virtual bool has_constructor() const { return false; } // [[Realm]] virtual Realm* realm() const { return nullptr; } virtual Vector const& local_variables_names() const { VERIFY_NOT_REACHED(); } virtual Utf16String name_for_call_stack() const = 0; bool is_array_prototype_next_builtin() const { return m_builtin.has_value() && *m_builtin == Bytecode::Builtin::ArrayIteratorPrototypeNext; } bool is_map_prototype_next_builtin() const { return m_builtin.has_value() && *m_builtin == Bytecode::Builtin::MapIteratorPrototypeNext; } bool is_set_prototype_next_builtin() const { return m_builtin.has_value() && *m_builtin == Bytecode::Builtin::SetIteratorPrototypeNext; } bool is_string_prototype_next_builtin() const { return m_builtin.has_value() && *m_builtin == Bytecode::Builtin::StringIteratorPrototypeNext; } Optional builtin() const { return m_builtin; } protected: explicit FunctionObject(Realm&, Object* prototype, MayInterfereWithIndexedPropertyAccess = MayInterfereWithIndexedPropertyAccess::No); explicit FunctionObject(Object& prototype, MayInterfereWithIndexedPropertyAccess = MayInterfereWithIndexedPropertyAccess::No); [[nodiscard]] GC::Ref make_function_name(Variant const&, Optional const& prefix); Optional m_builtin; private: virtual bool is_function() const override { return true; } }; template<> inline bool Object::fast_is() const { return is_function(); } }