/* * Copyright (c) 2025, Andreas Kling * * SPDX-License-Identifier: BSD-2-Clause */ #pragma once namespace Gfx { struct ShapeFeature { char tag[4]; u32 value; bool operator==(ShapeFeature const&) const = default; bool operator!=(ShapeFeature const&) const = default; }; using ShapeFeatures = Vector; }