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All of the properties using this method only accept color values so the fallback behavior wasn't required
120 lines
4.6 KiB
C++
120 lines
4.6 KiB
C++
/*
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* Copyright (c) 2026, Shannon Booth <shannon@serenity.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/SVGFEDropShadowElementPrototype.h>
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#include <LibWeb/CSS/ComputedProperties.h>
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#include <LibWeb/SVG/SVGFEDropShadowElement.h>
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namespace Web::SVG {
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GC_DEFINE_ALLOCATOR(SVGFEDropShadowElement);
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SVGFEDropShadowElement::SVGFEDropShadowElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGElement(document, move(qualified_name))
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{
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}
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void SVGFEDropShadowElement::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGFEDropShadowElement);
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Base::initialize(realm);
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}
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void SVGFEDropShadowElement::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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SVGFilterPrimitiveStandardAttributes::visit_edges(visitor);
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visitor.visit(m_in1);
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visitor.visit(m_dx);
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visitor.visit(m_dy);
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visitor.visit(m_std_deviation_x);
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visitor.visit(m_std_deviation_y);
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}
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// https://www.w3.org/TR/filter-effects-1/#FloodColorProperty
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Gfx::Color SVGFEDropShadowElement::flood_color()
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{
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VERIFY(computed_properties());
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return computed_properties()->color(CSS::PropertyID::FloodColor, CSS::ColorResolutionContext::for_element({ *this }));
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}
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// https://www.w3.org/TR/filter-effects-1/#FloodOpacityProperty
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float SVGFEDropShadowElement::flood_opacity() const
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{
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VERIFY(computed_properties());
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return computed_properties()->flood_opacity();
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}
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// https://drafts.csswg.org/filter-effects-1/#dom-svgfedropshadowelement-in1
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GC::Ref<SVGAnimatedString> SVGFEDropShadowElement::in1()
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{
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// Corresponds to attribute in on the given feDropShadow element.
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if (!m_in1)
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m_in1 = SVGAnimatedString::create(realm(), *this, DOM::QualifiedName { AttributeNames::in, {}, {} });
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return *m_in1;
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}
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// https://drafts.csswg.org/filter-effects-1/#dom-svgfedropshadowelement-dx
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// https://drafts.csswg.org/filter-effects-1/#element-attrdef-fedropshadow-dx
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GC::Ref<SVGAnimatedNumber> SVGFEDropShadowElement::dx()
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{
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// Corresponds to attribute dx on the given feDropShadow element.
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// The initial value for dx is 2.
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if (!m_dx)
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m_dx = SVGAnimatedNumber::create(realm(), *this, DOM::QualifiedName { AttributeNames::dx, {}, {} }, 2);
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return *m_dx;
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}
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// https://drafts.csswg.org/filter-effects-1/#dom-svgfedropshadowelement-dy
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// https://drafts.csswg.org/filter-effects-1/#element-attrdef-fedropshadow-dy
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GC::Ref<SVGAnimatedNumber> SVGFEDropShadowElement::dy()
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{
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// Corresponds to attribute dy on the given feDropShadow element.
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// The initial value for dy is 2.
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if (!m_dy)
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m_dy = SVGAnimatedNumber::create(realm(), *this, DOM::QualifiedName { AttributeNames::dy, {}, {} }, 2);
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return *m_dy;
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}
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// https://drafts.csswg.org/filter-effects-1/#dom-svgfedropshadowelement-stddeviationx
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// https://drafts.csswg.org/filter-effects-1/#element-attrdef-fedropshadow-stddeviation
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GC::Ref<SVGAnimatedNumber> SVGFEDropShadowElement::std_deviation_x()
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{
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// Corresponds to attribute stdDeviation on the given feDropShadow element. Contains the X component of attribute stdDeviation.
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// The initial value for stdDeviation is 2.
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if (!m_std_deviation_x)
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m_std_deviation_x = SVGAnimatedNumber::create(realm(), *this, DOM::QualifiedName { AttributeNames::stdDeviation, {}, {} }, 2,
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SVGAnimatedNumber::SupportsSecondValue::Yes, SVGAnimatedNumber::ValueRepresented::First);
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return *m_std_deviation_x;
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}
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// https://drafts.csswg.org/filter-effects-1/#dom-svgfedropshadowelement-stddeviationy
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// https://drafts.csswg.org/filter-effects-1/#element-attrdef-fedropshadow-stddeviation
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GC::Ref<SVGAnimatedNumber> SVGFEDropShadowElement::std_deviation_y()
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{
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// Corresponds to attribute stdDeviation on the given feDropShadow element. Contains the Y component of attribute stdDeviation.
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// The initial value for stdDeviation is 2.
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if (!m_std_deviation_y)
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m_std_deviation_y = SVGAnimatedNumber::create(realm(), *this, DOM::QualifiedName { AttributeNames::stdDeviation, {}, {} }, 2,
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SVGAnimatedNumber::SupportsSecondValue::Yes, SVGAnimatedNumber::ValueRepresented::Second);
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return *m_std_deviation_y;
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}
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// https://drafts.csswg.org/filter-effects-1/#dom-svgfedropshadowelement-setstddeviation
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void SVGFEDropShadowElement::set_std_deviation(float std_deviation_x, float std_deviation_y)
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{
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// Sets the values for attribute stdDeviation.
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//
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// stdDeviationX
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// The X component of attribute stdDeviation.
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//
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// stdDeviationY
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// The Y component of attribute stdDeviation.
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set_attribute_value(AttributeNames::stdDeviation, MUST(String::formatted("{} {}", std_deviation_x, std_deviation_y)));
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}
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}
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