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		bed4af6fef
		
	
	
	
	
		
			
			Let's force calling code to provide valid timer ids. No code changes are required since, surprise, nobody used this obscure functionality.
		
			
				
	
	
		
			181 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2022, the SerenityOS developers.
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <AK/Assertions.h>
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| #include <AK/Badge.h>
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| #include <AK/JsonObject.h>
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| #include <LibCore/Event.h>
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| #include <LibCore/EventLoop.h>
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| #include <LibCore/EventReceiver.h>
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| #include <stdio.h>
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| 
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| namespace Core {
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| 
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| EventReceiver::EventReceiver(EventReceiver* parent)
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|     : m_parent(parent)
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| {
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|     if (m_parent)
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|         m_parent->add_child(*this);
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| }
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| 
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| EventReceiver::~EventReceiver()
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| {
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|     // NOTE: We move our children out to a stack vector to prevent other
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|     //       code from trying to iterate over them.
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|     auto children = move(m_children);
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|     // NOTE: We also unparent the children, so that they won't try to unparent
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|     //       themselves in their own destructors.
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|     for (auto& child : children)
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|         child->m_parent = nullptr;
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| 
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|     stop_timer();
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|     if (m_parent)
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|         m_parent->remove_child(*this);
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| }
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| 
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| void EventReceiver::event(Core::Event& event)
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| {
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|     switch (event.type()) {
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|     case Core::Event::Timer:
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|         return timer_event(static_cast<TimerEvent&>(event));
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|     case Core::Event::ChildAdded:
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|     case Core::Event::ChildRemoved:
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|         return child_event(static_cast<ChildEvent&>(event));
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|     case Core::Event::Invalid:
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|         VERIFY_NOT_REACHED();
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|         break;
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|     case Core::Event::Custom:
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|         return custom_event(static_cast<CustomEvent&>(event));
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|     default:
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|         break;
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|     }
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| }
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| 
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| ErrorOr<void> EventReceiver::try_add_child(EventReceiver& object)
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| {
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|     // FIXME: Should we support reparenting objects?
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|     VERIFY(!object.parent() || object.parent() == this);
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|     TRY(m_children.try_append(object));
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|     object.m_parent = this;
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|     Core::ChildEvent child_event(Core::Event::ChildAdded, object);
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|     event(child_event);
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|     return {};
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| }
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| 
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| void EventReceiver::add_child(EventReceiver& object)
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| {
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|     MUST(try_add_child(object));
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| }
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| 
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| void EventReceiver::insert_child_before(EventReceiver& new_child, EventReceiver& before_child)
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| {
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|     // FIXME: Should we support reparenting objects?
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|     VERIFY(!new_child.parent() || new_child.parent() == this);
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|     new_child.m_parent = this;
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|     m_children.insert_before_matching(new_child, [&](auto& existing_child) { return existing_child.ptr() == &before_child; });
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|     Core::ChildEvent child_event(Core::Event::ChildAdded, new_child, &before_child);
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|     event(child_event);
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| }
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| 
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| void EventReceiver::remove_child(EventReceiver& object)
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| {
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|     for (size_t i = 0; i < m_children.size(); ++i) {
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|         if (m_children[i] == &object) {
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|             // NOTE: We protect the child so it survives the handling of ChildRemoved.
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|             NonnullRefPtr<EventReceiver> protector = object;
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|             object.m_parent = nullptr;
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|             m_children.remove(i);
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|             Core::ChildEvent child_event(Core::Event::ChildRemoved, object);
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|             event(child_event);
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|             return;
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|         }
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|     }
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|     VERIFY_NOT_REACHED();
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| }
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| 
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| void EventReceiver::remove_all_children()
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| {
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|     while (!m_children.is_empty())
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|         m_children.first()->remove_from_parent();
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| }
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| 
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| void EventReceiver::timer_event(Core::TimerEvent&)
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| {
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| }
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| 
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| void EventReceiver::child_event(Core::ChildEvent&)
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| {
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| }
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| 
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| void EventReceiver::custom_event(CustomEvent&)
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| {
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| }
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| 
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| void EventReceiver::start_timer(int ms, TimerShouldFireWhenNotVisible fire_when_not_visible)
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| {
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|     if (m_timer_id) {
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|         dbgln("{} {:p} already has a timer!", class_name(), this);
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|         VERIFY_NOT_REACHED();
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|     }
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| 
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|     m_timer_id = Core::EventLoop::register_timer(*this, ms, true, fire_when_not_visible);
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| }
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| 
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| void EventReceiver::stop_timer()
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| {
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|     if (!m_timer_id)
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|         return;
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|     Core::EventLoop::unregister_timer(m_timer_id);
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|     m_timer_id = 0;
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| }
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| 
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| void EventReceiver::deferred_invoke(Function<void()> invokee)
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| {
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|     Core::deferred_invoke([invokee = move(invokee), strong_this = NonnullRefPtr(*this)] { invokee(); });
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| }
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| 
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| bool EventReceiver::is_ancestor_of(EventReceiver const& other) const
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| {
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|     if (&other == this)
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|         return false;
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|     for (auto* ancestor = other.parent(); ancestor; ancestor = ancestor->parent()) {
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|         if (ancestor == this)
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|             return true;
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|     }
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|     return false;
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| }
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| 
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| void EventReceiver::dispatch_event(Core::Event& e, EventReceiver* stay_within)
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| {
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|     VERIFY(!stay_within || stay_within == this || stay_within->is_ancestor_of(*this));
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|     auto* target = this;
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|     do {
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|         // If there's an event filter on this target, ask if it wants to swallow this event.
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|         if (target->m_event_filter && !target->m_event_filter(e))
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|             return;
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|         target->event(e);
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|         target = target->parent();
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|         if (target == stay_within) {
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|             // Prevent the event from bubbling any further.
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|             return;
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|         }
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|     } while (target && !e.is_accepted());
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| }
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| 
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| bool EventReceiver::is_visible_for_timer_purposes() const
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| {
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|     if (parent())
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|         return parent()->is_visible_for_timer_purposes();
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|     return true;
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| }
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| 
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| void EventReceiver::set_event_filter(Function<bool(Core::Event&)> filter)
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| {
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|     m_event_filter = move(filter);
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| }
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| 
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| }
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