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	See: https://www.w3.org/TR/css-shapes-1/#basic-shape-functions This patch only implements the `polygon()` basic shape (with the rest left as FIXMEs).
		
			
				
	
	
		
			61 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2024, MacDue <macdue@dueutil.tech>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include "BasicShapeStyleValue.h"
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namespace Web::CSS {
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Gfx::Path Polygon::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
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{
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    Gfx::Path path;
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    bool first = true;
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    for (auto const& point : points) {
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        Gfx::FloatPoint resolved_point {
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            static_cast<float>(point.x.to_px(node, reference_box.width())),
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            static_cast<float>(point.y.to_px(node, reference_box.height()))
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        };
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        if (first)
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            path.move_to(resolved_point);
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        else
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            path.line_to(resolved_point);
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        first = false;
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    }
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    path.close();
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    return path;
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}
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String Polygon::to_string() const
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{
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    StringBuilder builder;
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    builder.append("polygon("sv);
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    bool first = true;
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    for (auto const& point : points) {
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        if (!first)
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            builder.append(',');
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        builder.appendff("{} {}", point.x, point.y);
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        first = false;
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    }
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    builder.append(')');
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    return MUST(builder.to_string());
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}
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BasicShapeStyleValue::~BasicShapeStyleValue() = default;
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Gfx::Path BasicShapeStyleValue::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
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{
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    return m_basic_shape.visit([&](auto const& shape) {
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        return shape.to_path(reference_box, node);
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    });
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}
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String BasicShapeStyleValue::to_string() const
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{
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    return m_basic_shape.visit([](auto const& shape) {
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        return shape.to_string();
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    });
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}
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}
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