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			69 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice, this
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 *    list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#pragma once
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#include <LibGUI/AbstractButton.h>
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#include <LibGUI/Dialog.h>
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namespace GUI {
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class ColorButton;
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class CustomColorWidget;
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class ColorPicker final : public Dialog {
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    C_OBJECT(ColorPicker)
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public:
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    virtual ~ColorPicker() override;
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    bool color_has_alpha_channel() const { return m_color_has_alpha_channel; }
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    void set_color_has_alpha_channel(bool has_alpha) { m_color_has_alpha_channel = has_alpha; }
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    Color color() const { return m_color; }
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private:
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    explicit ColorPicker(Color, Window* parent_window = nullptr, String title = "Edit Color");
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    void build_ui();
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    void build_ui_custom(Widget& root_container);
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    void build_ui_palette(Widget& root_container);
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    void update_color_widgets();
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    void create_color_button(Widget& container, unsigned rgb);
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    Color m_color;
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    bool m_color_has_alpha_channel { true };
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    Vector<ColorButton*> m_color_widgets;
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    RefPtr<CustomColorWidget> m_custom_color;
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    RefPtr<Widget> m_preview_widget;
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    RefPtr<TextBox> m_html_text;
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    RefPtr<SpinBox> m_red_spinbox;
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    RefPtr<SpinBox> m_green_spinbox;
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    RefPtr<SpinBox> m_blue_spinbox;
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    RefPtr<SpinBox> m_alpha_spinbox;
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};
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}
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