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	Fully expands status bars when maximized and prevents maximized windows from being erroneously resized.
		
			
				
	
	
		
			104 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright notice, this
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 *    list of conditions and the following disclaimer.
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 *
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 * 2. Redistributions in binary form must reproduce the above copyright notice,
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 *    this list of conditions and the following disclaimer in the documentation
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 *    and/or other materials provided with the distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/ResizeCorner.h>
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#include <LibGUI/StatusBar.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/Palette.h>
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#include <LibGfx/StylePainter.h>
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namespace GUI {
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StatusBar::StatusBar(int label_count)
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{
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    set_size_policy(SizePolicy::Fill, SizePolicy::Fixed);
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    set_preferred_size(0, 18);
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    set_layout<HorizontalBoxLayout>();
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    layout()->set_margins({ 0, 0, 0, 0 });
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    layout()->set_spacing(2);
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    if (label_count < 1)
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        label_count = 1;
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    for (auto i = 0; i < label_count; i++)
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        m_labels.append(create_label());
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    m_corner = add<ResizeCorner>();
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}
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StatusBar::~StatusBar()
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{
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}
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NonnullRefPtr<Label> StatusBar::create_label()
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{
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    auto& label = add<Label>();
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    label.set_frame_shadow(Gfx::FrameShadow::Sunken);
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    label.set_frame_shape(Gfx::FrameShape::Panel);
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    label.set_frame_thickness(1);
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    label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
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    return label;
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}
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void StatusBar::set_text(const StringView& text)
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{
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    m_labels.first().set_text(text);
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}
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String StatusBar::text() const
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{
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    return m_labels.first().text();
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}
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void StatusBar::set_text(int index, const StringView& text)
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{
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    m_labels.at(index).set_text(text);
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}
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String StatusBar::text(int index) const
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{
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    return m_labels.at(index).text();
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}
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void StatusBar::paint_event(PaintEvent& event)
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{
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    Painter painter(*this);
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    painter.add_clip_rect(event.rect());
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    painter.fill_rect(rect(), palette().button());
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}
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void StatusBar::resize_event(ResizeEvent& event)
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{
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    if (window())
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        m_corner->set_visible(window()->is_maximized() ? false : true);
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    Widget::resize_event(event);
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}
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}
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