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			67 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
	
		
			5.8 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
| #import <WebGL/Types.idl>
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| #import <WebGL/WebGLRenderingContextOverloads.idl>
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| #import <WebGL/WebGLUniformLocation.idl>
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| 
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| // https://registry.khronos.org/webgl/specs/latest/2.0/#3.7
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| interface mixin WebGL2RenderingContextOverloads {
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|     // WebGL1:
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|     // FIXME: BufferSource is really a AllowSharedBufferSource
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|     undefined bufferData(GLenum target, GLsizeiptr size, GLenum usage);
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|     undefined bufferData(GLenum target, BufferSource? srcData, GLenum usage);
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|     undefined bufferSubData(GLenum target, GLintptr dstByteOffset, BufferSource srcData);
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|     // WebGL2:
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|     undefined bufferData(GLenum target, [AllowShared] ArrayBufferView srcData, GLenum usage, unsigned long long srcOffset, optional GLuint length = 0);
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|     undefined bufferSubData(GLenum target, GLintptr dstByteOffset, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset, optional GLuint length = 0);
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| 
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|     // WebGL1 legacy entrypoints:
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|     undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
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| 
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|     // May throw DOMException
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|     undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLenum format, GLenum type, TexImageSource source);
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| 
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|     undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
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| 
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|     // May throw DOMException
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|     undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLenum format, GLenum type, TexImageSource source);
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| 
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|     // WebGL2 entrypoints:
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|     [FIXME] undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLintptr pboOffset);
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| 
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|     // May throw DOMException
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|     undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, TexImageSource source);
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| 
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|     undefined texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset);
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| 
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|     [FIXME] undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLintptr pboOffset);
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| 
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|     // May throw DOMException
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|     undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, TexImageSource source);
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|     undefined texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset);
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| 
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|     [FIXME] undefined compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLintptr offset);
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|     undefined compressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, [AllowShared] ArrayBufferView srcData, optional unsigned long long srcOffset = 0, optional GLuint srcLengthOverride = 0);
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| 
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|     [FIXME] undefined compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLintptr offset);
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|     undefined compressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, [AllowShared] ArrayBufferView srcData, optional unsigned long long srcOffset = 0, optional GLuint srcLengthOverride = 0);
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| 
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|     undefined uniform1fv(WebGLUniformLocation? location, Float32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniform2fv(WebGLUniformLocation? location, Float32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniform3fv(WebGLUniformLocation? location, Float32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniform4fv(WebGLUniformLocation? location, Float32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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| 
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|     undefined uniform1iv(WebGLUniformLocation? location, Int32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniform2iv(WebGLUniformLocation? location, Int32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniform3iv(WebGLUniformLocation? location, Int32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniform4iv(WebGLUniformLocation? location, Int32List v, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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| 
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|     undefined uniformMatrix2fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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|     undefined uniformMatrix4fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0);
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| 
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|     // Reading back pixels
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|     // WebGL1:
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|     undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView? pixels);
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|     // WebGL2:
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|     [FIXME] undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLintptr offset);
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|     [FIXME] undefined readPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, [AllowShared] ArrayBufferView dstData, unsigned long long dstOffset);
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| };
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