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	https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
		
			
				
	
	
		
			36 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibJS/Bytecode/Interpreter.h>
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#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
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#include <LibJS/Runtime/Object.h>
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namespace JS {
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class GeneratorObject final : public Object {
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    JS_OBJECT(GeneratorObject, Object);
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public:
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    static ThrowCompletionOr<GeneratorObject*> create(GlobalObject&, Value, ECMAScriptFunctionObject*, ExecutionContext, Bytecode::RegisterWindow);
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    GeneratorObject(GlobalObject&, Object& prototype, ExecutionContext);
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    virtual void initialize(GlobalObject&) override;
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    virtual ~GeneratorObject() override = default;
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    void visit_edges(Cell::Visitor&) override;
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    ThrowCompletionOr<Value> next_impl(VM&, GlobalObject&, Optional<Value> next_argument, Optional<Value> value_to_throw);
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    void set_done() { m_done = true; }
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private:
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    ExecutionContext m_execution_context;
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    ECMAScriptFunctionObject* m_generating_function { nullptr };
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    Value m_previous_value;
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    Optional<Bytecode::RegisterWindow> m_frame;
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    bool m_done { false };
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};
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}
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