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	 147c3b3d97
			
		
	
	
		147c3b3d97
		
	
	
	
	
		
			
			Although DistinctNumeric, which is supposed to abstract the underlying type, was used to represent CSSPixels, we have a whole bunch of places in the layout code that assume CSSPixels::value() returns a floating-point type. This assumption makes it difficult to replace the underlying type in CSSPixels with a non-floating type. To make it easier to transition CSSPixels to fixed-point math, one step we can take is to prevent access to the underlying type using value() and instead use explicit conversions with the to_float(), to_double(), and to_int() methods.
		
			
				
	
	
		
			39 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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|  * Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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|  * Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include "EdgeRect.h"
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| 
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| namespace Web::CSS {
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| 
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| // https://www.w3.org/TR/CSS2/visufx.html#value-def-shape
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| Gfx::FloatRect EdgeRect::resolved(Layout::Node const& layout_node, Gfx::Rect<double> border_box) const
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| {
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|     // In CSS 2.1, the only valid <shape> value is: rect(<top>, <right>, <bottom>, <left>) where
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|     // <top> and <bottom> specify offsets from the top border edge of the box, and <right>, and
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|     // <left> specify offsets from the left border edge of the box.
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| 
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|     // The value 'auto' means that a given edge of the clipping region will be the same as the edge
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|     // of the element's generated border box (i.e., 'auto' means the same as '0' for <top> and
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|     // <left>, the same as the used value of the height plus the sum of vertical padding and border
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|     // widths for <bottom>, and the same as the used value of the width plus the sum of the
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|     // horizontal padding and border widths for <right>, such that four 'auto' values result in the
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|     // clipping region being the same as the element's border box).
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|     auto left = border_box.left() + (left_edge.is_auto() ? 0 : left_edge.to_px(layout_node)).to_double();
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|     auto top = border_box.top() + (top_edge.is_auto() ? 0 : top_edge.to_px(layout_node)).to_double();
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|     auto right = border_box.left() + (right_edge.is_auto() ? border_box.width() : right_edge.to_px(layout_node)).to_double();
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|     auto bottom = border_box.top() + (bottom_edge.is_auto() ? border_box.height() : bottom_edge.to_px(layout_node)).to_double();
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|     return Gfx::FloatRect {
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|         left,
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|         top,
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|         right - left,
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|         bottom - top
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|     };
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| }
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| 
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| }
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