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		1c06111cbd
		
	
	
	
	
		
			
			This works by adding source start/end offset to every bytecode instruction. In the future we can make this more efficient by keeping a map of bytecode ranges to source ranges in the Executable instead, but let's just get traces working first. Co-Authored-By: Andrew Kaster <akaster@serenityos.org>
		
			
				
	
	
		
			45 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibJS/Bytecode/Executable.h>
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| #include <LibJS/Bytecode/Instruction.h>
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| #include <LibJS/Bytecode/Op.h>
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| 
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| namespace JS::Bytecode {
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| 
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| void Instruction::destroy(Instruction& instruction)
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| {
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| #define __BYTECODE_OP(op)                        \
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|     case Type::op:                               \
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|         static_cast<Op::op&>(instruction).~op(); \
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|         return;
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| 
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|     switch (instruction.type()) {
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|         ENUMERATE_BYTECODE_OPS(__BYTECODE_OP)
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|     default:
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|         VERIFY_NOT_REACHED();
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|     }
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| 
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| #undef __BYTECODE_OP
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| }
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| 
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| UnrealizedSourceRange InstructionStreamIterator::source_range() const
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| {
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|     VERIFY(m_executable);
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|     auto record = dereference().source_record();
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|     return {
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|         .source_code = m_executable->source_code,
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|         .start_offset = record.source_start_offset,
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|         .end_offset = record.source_end_offset,
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|     };
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| }
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| 
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| RefPtr<SourceCode> InstructionStreamIterator::source_code() const
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| {
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|     return m_executable ? m_executable->source_code.ptr() : nullptr;
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| }
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| 
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| }
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