ladybird/Libraries/LibWeb/Painting/SVGForeignObjectPaintable.cpp
Shannon Booth 1e54003cb1 LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
2024-11-13 16:51:44 -05:00

39 lines
1.2 KiB
C++

/*
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Painting/SVGForeignObjectPaintable.h>
#include <LibWeb/SVG/SVGSVGElement.h>
namespace Web::Painting {
JS_DEFINE_ALLOCATOR(SVGForeignObjectPaintable);
JS::NonnullGCPtr<SVGForeignObjectPaintable> SVGForeignObjectPaintable::create(Layout::SVGForeignObjectBox const& layout_box)
{
return layout_box.heap().allocate<SVGForeignObjectPaintable>(layout_box);
}
SVGForeignObjectPaintable::SVGForeignObjectPaintable(Layout::SVGForeignObjectBox const& layout_box)
: PaintableWithLines(layout_box)
{
}
Layout::SVGForeignObjectBox const& SVGForeignObjectPaintable::layout_box() const
{
return static_cast<Layout::SVGForeignObjectBox const&>(layout_node());
}
TraversalDecision SVGForeignObjectPaintable::hit_test(CSSPixelPoint position, HitTestType type, Function<TraversalDecision(HitTestResult)> const& callback) const
{
return PaintableWithLines::hit_test(position, type, callback);
}
void SVGForeignObjectPaintable::paint(PaintContext& context, PaintPhase phase) const
{
PaintableWithLines::paint(context, phase);
}
}