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	This moves some stuff around to make LibGUI depend on LibSyntax instead of the other way around, as not every application that wishes to do syntax highlighting is necessarily a LibGUI (or even a GUI) application.
		
			
				
	
	
		
			53 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 * Copyright (c) 2023, Ali Mohammad Pur <mpfard@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <AK/Format.h>
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namespace Syntax {
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class TextPosition {
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public:
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    TextPosition() = default;
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    TextPosition(size_t line, size_t column)
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        : m_line(line)
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        , m_column(column)
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    {
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    }
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    bool is_valid() const { return m_line != 0xffffffffu && m_column != 0xffffffffu; }
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    size_t line() const { return m_line; }
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    size_t column() const { return m_column; }
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    void set_line(size_t line) { m_line = line; }
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    void set_column(size_t column) { m_column = column; }
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    bool operator==(TextPosition const& other) const { return m_line == other.m_line && m_column == other.m_column; }
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    bool operator!=(TextPosition const& other) const { return m_line != other.m_line || m_column != other.m_column; }
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    bool operator<(TextPosition const& other) const { return m_line < other.m_line || (m_line == other.m_line && m_column < other.m_column); }
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    bool operator>(TextPosition const& other) const { return *this != other && !(*this < other); }
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    bool operator>=(TextPosition const& other) const { return *this > other || (*this == other); }
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private:
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    size_t m_line { 0xffffffff };
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    size_t m_column { 0xffffffff };
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};
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}
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template<>
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struct AK::Formatter<Syntax::TextPosition> : AK::Formatter<FormatString> {
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    ErrorOr<void> format(FormatBuilder& builder, Syntax::TextPosition const& value)
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    {
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        if (value.is_valid())
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            return Formatter<FormatString>::format(builder, "({},{})"sv, value.line(), value.column());
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        return builder.put_string("TextPosition(Invalid)"sv);
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    }
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};
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