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		bad44f8fc9
		
	
	
	
	
		
			
			This was resulting in a whole lot of rebuilding whenever a new IDL interface was added. Instead, just directly include the prototype in every C++ file which needs it. While we only really need a forward declaration in each cpp file; including the full prototype header (which itself only includes LibJS/Object.h, which is already transitively brought in by PlatformObject) - it seems like a small price to pay compared to what feels like a full rebuild of LibWeb whenever a new IDL file is added. Given all of these includes are only needed for the ::initialize method, there is probably a smart way of avoiding this problem altogether. I've considered both using some macro trickery or generating these functions somehow instead.
		
			
				
	
	
		
			51 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/Bindings/DOMPointPrototype.h>
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| #include <LibWeb/Bindings/Intrinsics.h>
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| #include <LibWeb/Geometry/DOMPoint.h>
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| 
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| namespace Web::Geometry {
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| 
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| JS_DEFINE_ALLOCATOR(DOMPoint);
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| 
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| JS::NonnullGCPtr<DOMPoint> DOMPoint::construct_impl(JS::Realm& realm, double x, double y, double z, double w)
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| {
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|     return realm.heap().allocate<DOMPoint>(realm, realm, x, y, z, w);
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| }
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| 
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| JS::NonnullGCPtr<DOMPoint> DOMPoint::create(JS::Realm& realm)
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| {
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|     return realm.heap().allocate<DOMPoint>(realm, realm);
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| }
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| 
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| DOMPoint::DOMPoint(JS::Realm& realm, double x, double y, double z, double w)
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|     : DOMPointReadOnly(realm, x, y, z, w)
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| {
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| }
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| 
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| DOMPoint::DOMPoint(JS::Realm& realm)
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|     : DOMPointReadOnly(realm)
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| {
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| }
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| 
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| // https://drafts.fxtf.org/geometry/#dom-dompoint-frompoint
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| JS::NonnullGCPtr<DOMPoint> DOMPoint::from_point(JS::VM& vm, DOMPointInit const& other)
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| {
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|     // The fromPoint(other) static method on DOMPoint must create a DOMPoint from the dictionary other.
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|     return construct_impl(*vm.current_realm(), other.x, other.y, other.z, other.w);
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| }
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| 
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| DOMPoint::~DOMPoint() = default;
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| 
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| void DOMPoint::initialize(JS::Realm& realm)
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| {
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|     Base::initialize(realm);
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|     WEB_SET_PROTOTYPE_FOR_INTERFACE(DOMPoint);
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| }
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| 
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| }
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