ladybird/Libraries/LibGfx/ImmutableBitmap.h
InvalidUsernameException 28ba610f32 Everywhere: Avoid large rebuilds when editing (Immutable)Bitmap headers
This reduces the number of recompiled files as follow:
- Bitmap.h: 1309 -> 101
- ImmutableBitmap.h: 1218 -> 75
2025-11-28 18:32:48 +01:00

50 lines
1.2 KiB
C++

/*
* Copyright (c) 2023-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/AtomicRefCounted.h>
#include <AK/Forward.h>
#include <AK/NonnullOwnPtr.h>
#include <LibGfx/Color.h>
#include <LibGfx/ColorSpace.h>
#include <LibGfx/Forward.h>
#include <LibGfx/Rect.h>
class SkImage;
namespace Gfx {
struct ImmutableBitmapImpl;
class ImmutableBitmap final : public AtomicRefCounted<ImmutableBitmap> {
public:
static NonnullRefPtr<ImmutableBitmap> create(NonnullRefPtr<Bitmap> bitmap, ColorSpace color_space = {});
static NonnullRefPtr<ImmutableBitmap> create(NonnullRefPtr<Bitmap> bitmap, AlphaType, ColorSpace color_space = {});
static NonnullRefPtr<ImmutableBitmap> create_snapshot_from_painting_surface(NonnullRefPtr<PaintingSurface>);
~ImmutableBitmap();
int width() const;
int height() const;
IntRect rect() const;
IntSize size() const;
AlphaType alpha_type() const;
SkImage const* sk_image() const;
Color get_pixel(int x, int y) const;
RefPtr<Bitmap const> bitmap() const;
private:
NonnullOwnPtr<ImmutableBitmapImpl> m_impl;
explicit ImmutableBitmap(NonnullOwnPtr<ImmutableBitmapImpl> bitmap);
};
}