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	This allows JS module loads to fail and throw without crashing the WebContent process due to a TODO() assertion.
		
			
				
	
	
		
			173 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			173 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2022, networkException <networkexception@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <LibJS/Interpreter.h>
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#include <LibJS/Runtime/ModuleRequest.h>
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#include <LibWeb/HTML/Scripting/Environments.h>
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#include <LibWeb/HTML/Scripting/Fetching.h>
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#include <LibWeb/HTML/Scripting/ModuleScript.h>
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#include <LibWeb/WebIDL/DOMException.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::HTML {
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ModuleScript::~ModuleScript() = default;
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ModuleScript::ModuleScript(AK::URL base_url, DeprecatedString filename, EnvironmentSettingsObject& environment_settings_object)
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    : Script(move(base_url), move(filename), environment_settings_object)
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{
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}
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JavaScriptModuleScript::~JavaScriptModuleScript() = default;
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JavaScriptModuleScript::JavaScriptModuleScript(AK::URL base_url, DeprecatedString filename, EnvironmentSettingsObject& environment_settings_object)
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    : ModuleScript(move(base_url), move(filename), environment_settings_object)
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{
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}
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// https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-javascript-module-script
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WebIDL::ExceptionOr<JS::GCPtr<JavaScriptModuleScript>> JavaScriptModuleScript::create(DeprecatedString const& filename, StringView source, EnvironmentSettingsObject& settings_object, AK::URL base_url)
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{
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    // 1. If scripting is disabled for settings, then set source to the empty string.
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    if (settings_object.is_scripting_disabled())
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        source = ""sv;
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    auto& realm = settings_object.realm();
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    // 2. Let script be a new module script that this algorithm will subsequently initialize.
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    auto script = MUST_OR_THROW_OOM(realm.heap().allocate<JavaScriptModuleScript>(realm, move(base_url), filename, settings_object));
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    // 3. Set script's settings object to settings.
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    // NOTE: This was already done when constructing.
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    // 4. Set script's base URL to baseURL.
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    // NOTE: This was already done when constructing.
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    // FIXME: 5. Set script's fetch options to options.
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    // 6. Set script's parse error and error to rethrow to null.
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    script->set_parse_error(JS::js_null());
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    script->set_error_to_rethrow(JS::js_null());
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    // 7. Let result be ParseModule(source, settings's Realm, script).
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    auto result = JS::SourceTextModule::parse(source, settings_object.realm(), filename.view(), script);
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    // 8. If result is a list of errors, then:
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    if (result.is_error()) {
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        auto& parse_error = result.error().first();
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        dbgln("JavaScriptModuleScript: Failed to parse: {}", parse_error.to_deprecated_string());
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        // 1. Set script's parse error to result[0].
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        script->set_parse_error(JS::SyntaxError::create(settings_object.realm(), parse_error.to_string().release_value_but_fixme_should_propagate_errors()));
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        // 2. Return script.
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        return script;
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    }
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    // 10. For each ModuleRequest record requested of result.[[RequestedModules]]:
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    for (auto const& requested : result.value()->requested_modules()) {
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        // FIXME: Clarify if this should be checked for all requested before running the steps below.
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        // 9. Assert: requested.[[Assertions]] does not contain any Record entry such that entry.[[Key]] is not "type",
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        //            because we only asked for "type" assertions in HostGetSupportedImportAssertions.
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        VERIFY(all_of(requested.assertions, [](auto const& assertion) { return assertion.key == "type"sv; }));
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        // 1. Let url be the result of resolving a module specifier given script and requested.[[Specifier]], catching any exceptions.
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        auto url = resolve_module_specifier(*script, requested.module_specifier);
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        // 2. If the previous step threw an exception, then:
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        if (url.is_exception()) {
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            // FIXME: 1. Set script's parse error to that exception.
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            // 2. Return script.
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            return script;
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        }
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        // 3. Let moduleType be the result of running the module type from module request steps given requested.
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        auto module_type = module_type_from_module_request(requested);
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        // 4. If the result of running the module type allowed steps given moduleType and settings is false, then:
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        if (!settings_object.module_type_allowed(module_type)) {
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            // FIXME: 1. Let error be a new TypeError exception.
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            // FIXME: 2. Set script's parse error to error.
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            // 3. Return script.
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            return script;
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        }
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    }
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    // 11. Set script's record to result.
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    script->m_record = result.value();
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    // 12. Return script.
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    return script;
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}
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// https://html.spec.whatwg.org/multipage/webappapis.html#run-a-module-script
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JS::Promise* JavaScriptModuleScript::run(PreventErrorReporting)
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{
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    // 1. Let settings be the settings object of script.
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    auto& settings = settings_object();
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    // 2. Check if we can run script with settings. If this returns "do not run", then return a promise resolved with undefined.
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    if (settings.can_run_script() == RunScriptDecision::DoNotRun) {
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        auto promise = JS::Promise::create(settings.realm());
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        promise->fulfill(JS::js_undefined());
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        return promise;
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    }
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    // 3. Prepare to run script given settings.
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    settings.prepare_to_run_script();
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    // 4. Let evaluationPromise be null.
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    JS::Promise* evaluation_promise = nullptr;
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    // 5. If script's error to rethrow is not null, then set evaluationPromise to a promise rejected with script's error to rethrow.
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    if (!error_to_rethrow().is_null()) {
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        evaluation_promise = JS::Promise::create(settings.realm());
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        evaluation_promise->reject(error_to_rethrow());
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    }
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    // 6. Otherwise:
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    else {
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        // 1. Let record be script's record.
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        auto record = m_record;
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        VERIFY(record);
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        auto interpreter = JS::Interpreter::create_with_existing_realm(settings.realm());
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        JS::VM::InterpreterExecutionScope scope(*interpreter);
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        // 2. Set evaluationPromise to record.Evaluate().
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        auto elevation_promise_or_error = record->evaluate(vm());
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        // NOTE: This step will recursively evaluate all of the module's dependencies.
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        // If Evaluate fails to complete as a result of the user agent aborting the running script,
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        // then set evaluationPromise to a promise rejected with a new "QuotaExceededError" DOMException.
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        if (elevation_promise_or_error.is_error()) {
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            auto promise = JS::Promise::create(settings_object().realm());
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            promise->reject(WebIDL::QuotaExceededError::create(settings_object().realm(), "Failed to evaluate module script").ptr());
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            evaluation_promise = promise;
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        } else {
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            evaluation_promise = elevation_promise_or_error.value();
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        }
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    }
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    // FIXME: 7. If preventErrorReporting is false, then upon rejection of evaluationPromise with reason, report the exception given by reason for script.
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    // 8. Clean up after running script with settings.
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    settings.clean_up_after_running_script();
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    // 9. Return evaluationPromise.
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    return evaluation_promise;
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}
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void JavaScriptModuleScript::visit_edges(Cell::Visitor& visitor)
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{
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    Base::visit_edges(visitor);
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    visitor.visit(m_record);
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}
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}
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