ladybird/Libraries/LibJS/RustIntegration.h
Ali Mohammad Pur 3a5a6b741d LibJS: Include AST.h in RustIntegration.h
This was breaking the no-rust build with gcc.
2026-02-24 15:18:57 +01:00

109 lines
4.3 KiB
C++

/*
* Copyright (c) 2026, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/HashTable.h>
#include <AK/Optional.h>
#include <AK/Result.h>
#include <AK/Utf16FlyString.h>
#include <LibGC/Ptr.h>
#include <LibGC/Root.h>
#include <LibJS/AST.h>
#include <LibJS/ParserError.h>
#include <LibJS/Runtime/AbstractOperations.h>
#include <LibJS/Runtime/FunctionKind.h>
#include <LibJS/Script.h>
#include <LibJS/SourceTextModule.h>
namespace JS::RustIntegration {
// Result type for compile_script().
// NB: Uses GC::Root to prevent collection while the result is in transit
// between compile_script() and the Script constructor.
struct ScriptResult {
GC::Root<Bytecode::Executable> executable;
bool is_strict_mode { false };
Vector<Utf16FlyString> lexical_names;
Vector<Utf16FlyString> var_names;
struct FunctionToInitialize {
GC::Root<SharedFunctionInstanceData> shared_data;
Utf16FlyString name;
};
Vector<FunctionToInitialize> functions_to_initialize;
HashTable<Utf16FlyString> declared_function_names;
Vector<Utf16FlyString> var_scoped_names;
Vector<Utf16FlyString> annex_b_candidate_names;
Vector<Script::LexicalBinding> lexical_bindings;
};
// Result type for compile_eval() and compile_shadow_realm_eval().
// NB: Uses GC::Root to prevent collection while the result is in transit.
struct EvalResult {
GC::Root<Bytecode::Executable> executable;
bool is_strict_mode { false };
EvalDeclarationData declaration_data;
};
// Result type for compile_module().
// NB: Uses GC::Root to prevent collection while the result is in transit.
struct ModuleResult {
bool has_top_level_await { false };
Vector<ModuleRequest> requested_modules;
Vector<ImportEntry> import_entries;
Vector<ExportEntry> local_export_entries;
Vector<ExportEntry> indirect_export_entries;
Vector<ExportEntry> star_export_entries;
Optional<Utf16FlyString> default_export_binding_name;
Vector<Utf16FlyString> var_declared_names;
Vector<SourceTextModule::LexicalBinding> lexical_bindings;
struct FunctionToInitialize {
GC::Root<SharedFunctionInstanceData> shared_data;
Utf16FlyString name;
};
Vector<FunctionToInitialize> functions_to_initialize;
GC::Root<Bytecode::Executable> executable;
GC::Root<SharedFunctionInstanceData> tla_shared_data;
};
// Compile a script. Returns nullopt if Rust is not available.
Optional<Result<ScriptResult, Vector<ParserError>>> compile_script(
StringView source_text, Realm& realm, StringView filename, size_t line_number_offset);
// Compile eval code. Returns nullopt if Rust is not available.
// On success, the executable's name is set to "eval".
Optional<Result<EvalResult, String>> compile_eval(
PrimitiveString& code_string, VM& vm,
CallerMode strict_caller, bool in_function, bool in_method,
bool in_derived_constructor, bool in_class_field_initializer);
// Compile ShadowRealm eval code. Returns nullopt if Rust is not available.
// On success, the executable's name is set to "ShadowRealmEval".
Optional<Result<EvalResult, String>> compile_shadow_realm_eval(
PrimitiveString& source_text, VM& vm);
// Compile a module. Returns nullopt if Rust is not available.
Optional<Result<ModuleResult, Vector<ParserError>>> compile_module(
StringView source_text, Realm& realm, StringView filename);
// Compile a dynamic function (new Function()). Returns nullopt if Rust is not available.
// On success, returns a SharedFunctionInstanceData with source_text set.
Optional<Result<GC::Ref<SharedFunctionInstanceData>, String>> compile_dynamic_function(
VM& vm, StringView source_text, StringView parameters_string, StringView body_parse_string,
FunctionKind kind);
// Compile a builtin JS file. Returns nullopt if Rust is not available.
Optional<Vector<GC::Root<SharedFunctionInstanceData>>> compile_builtin_file(
unsigned char const* script_text, VM& vm);
// Compile a function body for lazy compilation.
// Returns nullptr if Rust is not available or the SFD doesn't use Rust compilation.
GC::Ptr<Bytecode::Executable> compile_function(VM& vm, SharedFunctionInstanceData& shared_data, bool builtin_abstract_operations_enabled);
// Free a Rust function AST pointer. No-op if Rust is not available.
void free_function_ast(void* ast);
}