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			294 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			294 lines
		
	
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2024, Andrew Kaster <akaster@serenityos.org>
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 * Copyright (c) 2024, Jamie Mansfield <jmansfield@cadixdev.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <LibGC/Heap.h>
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#include <LibJS/Runtime/Realm.h>
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#include <LibJS/Runtime/Set.h>
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#include <LibWeb/Bindings/ExceptionOrUtils.h>
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#include <LibWeb/Bindings/FontFaceSetPrototype.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/CSS/FontFace.h>
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#include <LibWeb/CSS/FontFaceSet.h>
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#include <LibWeb/CSS/Parser/Parser.h>
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#include <LibWeb/CSS/StyleValues/CSSKeywordValue.h>
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#include <LibWeb/CSS/StyleValues/ShorthandStyleValue.h>
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#include <LibWeb/CSS/StyleValues/StringStyleValue.h>
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#include <LibWeb/CSS/StyleValues/StyleValueList.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/HTML/EventNames.h>
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#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
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#include <LibWeb/Platform/EventLoopPlugin.h>
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#include <LibWeb/WebIDL/Promise.h>
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namespace Web::CSS {
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GC_DEFINE_ALLOCATOR(FontFaceSet);
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-fontfaceset
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GC::Ref<FontFaceSet> FontFaceSet::construct_impl(JS::Realm& realm, Vector<GC::Root<FontFace>> const& initial_faces)
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{
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    auto ready_promise = WebIDL::create_promise(realm);
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    auto set_entries = JS::Set::create(realm);
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    // The FontFaceSet constructor, when called, must iterate its initialFaces argument and add each value to its set entries.
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    for (auto const& face : initial_faces)
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        set_entries->set_add(face);
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    return realm.create<FontFaceSet>(realm, ready_promise, set_entries);
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}
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GC::Ref<FontFaceSet> FontFaceSet::create(JS::Realm& realm)
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{
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    return construct_impl(realm, {});
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}
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FontFaceSet::FontFaceSet(JS::Realm& realm, GC::Ref<WebIDL::Promise> ready_promise, GC::Ref<JS::Set> set_entries)
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    : DOM::EventTarget(realm)
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    , m_set_entries(set_entries)
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    , m_ready_promise(ready_promise)
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    , m_status(Bindings::FontFaceSetLoadStatus::Loaded)
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{
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}
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void FontFaceSet::initialize(JS::Realm& realm)
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{
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    WEB_SET_PROTOTYPE_FOR_INTERFACE(FontFaceSet);
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    Base::initialize(realm);
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}
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void FontFaceSet::visit_edges(Cell::Visitor& visitor)
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{
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    Base::visit_edges(visitor);
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    visitor.visit(m_set_entries);
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    visitor.visit(m_ready_promise);
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    visitor.visit(m_loading_fonts);
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    visitor.visit(m_loaded_fonts);
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    visitor.visit(m_failed_fonts);
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-add
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WebIDL::ExceptionOr<GC::Ref<FontFaceSet>>
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FontFaceSet::add(GC::Root<FontFace> face)
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{
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    // 1. If font is already in the FontFaceSet’s set entries, skip to the last step of this algorithm immediately.
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    if (m_set_entries->set_has(face))
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        return GC::Ref<FontFaceSet>(*this);
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    // 2. If font is CSS-connected, throw an InvalidModificationError exception and exit this algorithm immediately.
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    if (face->is_css_connected()) {
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        return WebIDL::InvalidModificationError::create(realm(), "Cannot add a CSS-connected FontFace to a FontFaceSet"_string);
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    }
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    // 3. Add the font argument to the FontFaceSet’s set entries.
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    m_set_entries->set_add(face);
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    // 4. If font’s status attribute is "loading"
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    if (face->status() == Bindings::FontFaceLoadStatus::Loading) {
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        // 1. If the FontFaceSet’s [[LoadingFonts]] list is empty, switch the FontFaceSet to loading.
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        if (m_loading_fonts.is_empty()) {
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            m_status = Bindings::FontFaceSetLoadStatus::Loading;
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        }
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        // 2. Append font to the FontFaceSet’s [[LoadingFonts]] list.
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        m_loading_fonts.append(*face);
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    }
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    // 5. Return the FontFaceSet.
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    return GC::Ref<FontFaceSet>(*this);
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-delete
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bool FontFaceSet::delete_(GC::Root<FontFace> face)
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{
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    // 1. If font is CSS-connected, return false and exit this algorithm immediately.
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    if (face->is_css_connected()) {
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        return false;
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    }
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    // 2. Let deleted be the result of removing font from the FontFaceSet’s set entries.
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    bool deleted = m_set_entries->set_remove(face);
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    // 3. If font is present in the FontFaceSet’s [[LoadedFonts]], or [[FailedFonts]] lists, remove it.
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    m_loaded_fonts.remove_all_matching([face](auto const& entry) { return entry == face; });
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    m_failed_fonts.remove_all_matching([face](auto const& entry) { return entry == face; });
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    // 4. If font is present in the FontFaceSet’s [[LoadingFonts]] list, remove it. If font was the last item in that list (and so the list is now empty), switch the FontFaceSet to loaded.
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    m_loading_fonts.remove_all_matching([face](auto const& entry) { return entry == face; });
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    if (m_loading_fonts.is_empty()) {
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        m_status = Bindings::FontFaceSetLoadStatus::Loaded;
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    }
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    return deleted;
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-clear
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void FontFaceSet::clear()
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{
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    // FIXME: Do the actual spec steps
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    m_set_entries->set_clear();
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-onloading
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void FontFaceSet::set_onloading(WebIDL::CallbackType* event_handler)
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{
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    set_event_handler_attribute(HTML::EventNames::loading, event_handler);
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-onloading
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WebIDL::CallbackType* FontFaceSet::onloading()
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{
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    return event_handler_attribute(HTML::EventNames::loading);
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-onloadingdone
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void FontFaceSet::set_onloadingdone(WebIDL::CallbackType* event_handler)
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{
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    set_event_handler_attribute(HTML::EventNames::loadingdone, event_handler);
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-onloadingdone
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WebIDL::CallbackType* FontFaceSet::onloadingdone()
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{
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    return event_handler_attribute(HTML::EventNames::loadingdone);
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-onloadingerror
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void FontFaceSet::set_onloadingerror(WebIDL::CallbackType* event_handler)
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{
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    set_event_handler_attribute(HTML::EventNames::loadingerror, event_handler);
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-onloadingerror
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WebIDL::CallbackType* FontFaceSet::onloadingerror()
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{
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    return event_handler_attribute(HTML::EventNames::loadingerror);
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}
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// https://drafts.csswg.org/css-font-loading/#find-the-matching-font-faces
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static WebIDL::ExceptionOr<GC::Ref<JS::Set>> find_matching_font_faces(JS::Realm& realm, FontFaceSet& font_face_set, String const& font, String const&)
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{
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    // 1. Parse font using the CSS value syntax of the font property. If a syntax error occurs, return a syntax error.
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    auto property = parse_css_value(CSS::Parser::ParsingParams(), font, PropertyID::Font);
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    if (!property || !property->is_shorthand())
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        return WebIDL::SyntaxError::create(realm, "Unable to parse font"_string);
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    // If the parsed value is a CSS-wide keyword, return a syntax error.
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    // Note: This case is already caught by the is_shorthand check.
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    // FIXME: Absolutize all relative lengths against the initial values of the corresponding properties. (For example, a
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    //        relative font weight like bolder is evaluated against the initial value normal.)
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    // FIXME: 2. If text was not explicitly provided, let it be a string containing a single space character (U+0020 SPACE).
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    // 3. Let font family list be the list of font families parsed from font, and font style be the other font style
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    //    attributes parsed from font.
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    auto const& font_family_list = property->as_shorthand().longhand(PropertyID::FontFamily)->as_value_list();
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    // 4. Let available font faces be the available font faces within source. If the allow system fonts flag is specified,
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    //    add all system fonts to available font faces.
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    auto available_font_faces = font_face_set.set_entries();
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    // 5. Let matched font faces initially be an empty list.
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    auto matched_font_faces = JS::Set::create(realm);
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    // 6. For each family in font family list, use the font matching rules to select the font faces from available font
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    //    faces that match the font style, and add them to matched font faces. The use of the unicodeRange attribute means
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    //    that this may be more than just a single font face.
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    for (auto const& font_family : font_family_list.values()) {
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        // FIXME: The matching below is super basic. We currently just match font family names by their string value.
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        if (!font_family->is_string())
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            continue;
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        auto const& font_family_name = font_family->as_string().string_value();
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        for (auto font_face_value : *available_font_faces) {
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            auto& font_face = as<FontFace>(font_face_value.key.as_object());
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            if (font_face.family() != font_family_name)
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                continue;
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            matched_font_faces->set_add(font_face_value.key);
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        }
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    }
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    // FIXME: 7. If matched font faces is empty, set the found faces flag to false. Otherwise, set it to true.
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    // FIXME: 8. For each font face in matched font faces, if its defined unicode-range does not include the codepoint of at
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    //           least one character in text, remove it from the list.
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    // 9. Return matched font faces and the found faces flag.
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    return matched_font_faces;
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}
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// https://drafts.csswg.org/css-font-loading/#dom-fontfaceset-load
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JS::ThrowCompletionOr<GC::Ref<WebIDL::Promise>> FontFaceSet::load(String const& font, String const& text)
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{
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    auto& realm = this->realm();
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    // 1. Let font face set be the FontFaceSet object this method was called on. Let promise be a newly-created promise object.
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    GC::Ref font_face_set = *this;
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    auto promise = WebIDL::create_promise(realm);
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    Platform::EventLoopPlugin::the().deferred_invoke(GC::create_function(realm.heap(), [&realm, font_face_set, promise, font, text]() mutable {
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        // 3. Find the matching font faces from font face set using the font and text arguments passed to the function,
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        //    and let font face list be the return value (ignoring the found faces flag). If a syntax error was returned,
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        //    reject promise with a SyntaxError exception and terminate these steps.
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        auto result = find_matching_font_faces(realm, font_face_set, font, text);
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        if (result.is_error()) {
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            HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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            WebIDL::reject_promise(realm, promise, Bindings::exception_to_throw_completion(realm.vm(), result.release_error()).release_value());
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            return;
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        }
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        auto matched_font_faces = result.release_value();
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        // 4. Queue a task to run the following steps synchronously:
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        HTML::queue_a_task(HTML::Task::Source::FontLoading, nullptr, nullptr, GC::create_function(realm.heap(), [&realm, promise, matched_font_faces] {
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            GC::RootVector<GC::Ref<WebIDL::Promise>> promises(realm.heap());
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            // 1. For all of the font faces in the font face list, call their load() method.
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            for (auto font_face_value : *matched_font_faces) {
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                auto& font_face = as<FontFace>(font_face_value.key.as_object());
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                font_face.load();
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                promises.append(font_face.font_status_promise());
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            }
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            // 2. Resolve promise with the result of waiting for all of the [[FontStatusPromise]]s of each font face in
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            //    the font face list, in order.
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            HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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            WebIDL::wait_for_all(
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                realm, promises,
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                [&realm, promise](auto const& fonts) {
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                    HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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                    auto fonts_array = JS::Array::create_from(realm, fonts);
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                    WebIDL::resolve_promise(realm, promise, fonts_array);
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                },
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                [&realm, promise](auto error) {
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                    HTML::TemporaryExecutionContext execution_context { realm, HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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                    WebIDL::reject_promise(realm, promise, error);
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                });
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        }));
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    }));
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    // 2. Return promise. Complete the rest of these steps asynchronously.
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    return promise;
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}
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// https://drafts.csswg.org/css-font-loading/#font-face-set-ready
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GC::Ref<WebIDL::Promise> FontFaceSet::ready() const
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{
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    return m_ready_promise;
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}
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void FontFaceSet::resolve_ready_promise()
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{
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    WebIDL::resolve_promise(realm(), m_ready_promise);
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}
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}
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