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Add a clang plugin check that flags GC::Cell subclasses (and their base classes within the Cell hierarchy) that have destructors with non-trivial bodies. Such logic should use Cell::finalize() instead. Add GC_ALLOW_CELL_DESTRUCTOR annotation macro for opting out in exceptional cases (currently only JS::Object). This prevents us from accidentally adding code in destructors that runs after something we're pointing to may have been destroyed. (This could become a problem when the garbage collector sweeps objects in an unfortunate order.) This new check uncovered a handful of bugs which are then also fixed in this commit. :^)
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/Function.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/Forward.h>
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#include <LibGC/Function.h>
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#include <LibGC/Ptr.h>
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#include <LibJS/Heap/Cell.h>
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#include <LibWeb/Forward.h>
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namespace Web::HTML {
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class Timer final : public JS::Cell {
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GC_CELL(Timer, JS::Cell);
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GC_DECLARE_ALLOCATOR(Timer);
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public:
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enum class Repeating {
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No,
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Yes,
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};
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static constexpr bool OVERRIDES_FINALIZE = true;
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static GC::Ref<Timer> create(JS::Object&, i32 milliseconds, Function<void()> callback, i32 id, Repeating);
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void start();
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void stop();
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void set_callback(Function<void()>);
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private:
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Timer(JS::Object& window, i32 milliseconds, Function<void()> callback, i32 id, Repeating);
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virtual void visit_edges(Cell::Visitor&) override;
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virtual void finalize() override;
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RefPtr<Core::Timer> m_timer;
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GC::Ref<JS::Object> m_window_or_worker_global_scope;
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i32 m_id { 0 };
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};
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}
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