ladybird/Libraries/LibWeb/WebGL/WebGLShader.h
Undefine 2107142cdb LibWeb: Make WebGLRenderingContextBase derive from PlatformObject
This resolves a bunch of FIXMEs and removes a bunch sketchy raw
pointers and hacks.
2026-01-10 13:22:17 +01:00

36 lines
897 B
C++

/*
* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
* Copyright (c) 2024, Luke Wilde <luke@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/WebGL/Types.h>
#include <LibWeb/WebGL/WebGLObject.h>
namespace Web::WebGL {
class WebGLShader final : public WebGLObject {
WEB_PLATFORM_OBJECT(WebGLShader, WebGLObject);
GC_DECLARE_ALLOCATOR(WebGLShader);
public:
static GC::Ref<WebGLShader> create(JS::Realm& realm, GC::Ref<WebGLRenderingContextBase>, GLuint handle, GLenum type);
virtual ~WebGLShader();
GLenum type() const { return m_type; }
protected:
explicit WebGLShader(JS::Realm&, GC::Ref<WebGLRenderingContextBase>, GLuint handle, GLenum type);
virtual void initialize(JS::Realm&) override;
private:
GLenum m_type { 0 };
};
}