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			149 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2024, Bar Yemini <bar.ye651@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/Bindings/AudioScheduledSourceNodePrototype.h>
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| #include <LibWeb/Bindings/Intrinsics.h>
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| #include <LibWeb/WebAudio/AudioBuffer.h>
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| #include <LibWeb/WebAudio/AudioBufferSourceNode.h>
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| #include <LibWeb/WebAudio/AudioParam.h>
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| #include <LibWeb/WebAudio/AudioScheduledSourceNode.h>
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| 
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| namespace Web::WebAudio {
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| 
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| GC_DEFINE_ALLOCATOR(AudioBufferSourceNode);
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| 
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| AudioBufferSourceNode::AudioBufferSourceNode(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
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|     : AudioScheduledSourceNode(realm, context)
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|     , m_buffer(options.buffer)
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|     , m_playback_rate(AudioParam::create(realm, options.playback_rate, NumericLimits<float>::lowest(), NumericLimits<float>::max(), Bindings::AutomationRate::ARate))
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|     , m_detune(AudioParam::create(realm, options.detune, NumericLimits<float>::lowest(), NumericLimits<float>::max(), Bindings::AutomationRate::ARate))
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|     , m_loop(options.loop)
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|     , m_loop_start(options.loop_start)
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|     , m_loop_end(options.loop_end)
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| {
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| }
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| 
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| AudioBufferSourceNode::~AudioBufferSourceNode() = default;
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-buffer
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| WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_buffer(GC::Ptr<AudioBuffer> buffer)
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| {
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|     // 1. Let new buffer be the AudioBuffer or null value to be assigned to buffer.
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|     auto new_buffer = buffer;
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| 
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|     // 2. If new buffer is not null and [[buffer set]] is true, throw an InvalidStateError and abort these steps.
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|     if (new_buffer && m_buffer_set)
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|         return WebIDL::InvalidStateError::create(realm(), "Buffer has already been set"_string);
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| 
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|     // 3. If new buffer is not null, set [[buffer set]] to true.
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|     if (new_buffer)
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|         m_buffer_set = true;
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| 
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|     // 4. Assign new buffer to the buffer attribute.
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|     m_buffer = new_buffer;
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| 
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|     // FIXME: 5. If start() has previously been called on this node, perform the operation acquire the content on buffer.
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| 
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|     return {};
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-buffer
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| GC::Ptr<AudioBuffer> AudioBufferSourceNode::buffer() const
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| {
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|     return m_buffer;
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-playbackrate
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| GC::Ref<AudioParam> AudioBufferSourceNode::playback_rate() const
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| {
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|     return m_playback_rate;
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-detune
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| GC::Ref<AudioParam> AudioBufferSourceNode::detune() const
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| {
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|     return m_detune;
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loop
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| WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_loop(bool loop)
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| {
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|     m_loop = loop;
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|     return {};
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loop
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| bool AudioBufferSourceNode::loop() const
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| {
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|     return m_loop;
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopstart
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| WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_loop_start(double loop_start)
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| {
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|     m_loop_start = loop_start;
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|     return {};
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopstart
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| double AudioBufferSourceNode::loop_start() const
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| {
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|     return m_loop_start;
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopend
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| WebIDL::ExceptionOr<void> AudioBufferSourceNode::set_loop_end(double loop_end)
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| {
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|     m_loop_end = loop_end;
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|     return {};
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-loopend
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| double AudioBufferSourceNode::loop_end() const
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| {
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|     return m_loop_end;
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-start`
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| WebIDL::ExceptionOr<void> AudioBufferSourceNode::start(Optional<double> when, Optional<double> offset, Optional<double> duration)
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| {
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|     (void)when;
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|     (void)offset;
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|     (void)duration;
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|     dbgln("FIXME: Implement AudioBufferSourceNode::start(when, offset, duration)");
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|     return {};
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| }
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| 
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| WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> AudioBufferSourceNode::create(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
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| {
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|     return construct_impl(realm, context, options);
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| }
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| 
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| // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-audiobuffersourcenode
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| WebIDL::ExceptionOr<GC::Ref<AudioBufferSourceNode>> AudioBufferSourceNode::construct_impl(JS::Realm& realm, GC::Ref<BaseAudioContext> context, AudioBufferSourceOptions const& options)
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| {
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|     // When the constructor is called with a BaseAudioContext c and an option object option, the user agent
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|     // MUST initialize the AudioNode this, with context and options as arguments.
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| 
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|     auto node = realm.create<AudioBufferSourceNode>(realm, context, options);
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|     return node;
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| }
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| 
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| void AudioBufferSourceNode::initialize(JS::Realm& realm)
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| {
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|     Base::initialize(realm);
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|     WEB_SET_PROTOTYPE_FOR_INTERFACE(AudioBufferSourceNode);
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| }
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| 
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| void AudioBufferSourceNode::visit_edges(Cell::Visitor& visitor)
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| {
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|     Base::visit_edges(visitor);
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|     visitor.visit(m_buffer);
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|     visitor.visit(m_playback_rate);
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|     visitor.visit(m_detune);
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| }
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| 
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| }
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