ladybird/Libraries/LibWeb/HTML/Scripting/ModuleScript.cpp
Glenn Skrzypczak 7392d2a2f4 LibWeb: Support JSON modules
This adds support for importing JSON objects from JSON files in
javascript.
2026-04-03 21:21:09 +02:00

231 lines
9.4 KiB
C++

/*
* Copyright (c) 2022, networkException <networkexception@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/ModuleRequest.h>
#include <LibWeb/Bindings/ExceptionOrUtils.h>
#include <LibWeb/CSS/CSSStyleSheet.h>
#include <LibWeb/HTML/Scripting/Environments.h>
#include <LibWeb/HTML/Scripting/Fetching.h>
#include <LibWeb/HTML/Scripting/ModuleScript.h>
#include <LibWeb/WebIDL/DOMException.h>
#include <LibWeb/WebIDL/ExceptionOr.h>
#include <LibWeb/WebIDL/QuotaExceededError.h>
namespace Web::HTML {
GC_DEFINE_ALLOCATOR(ModuleScript);
ModuleScript::~ModuleScript() = default;
ModuleScript::ModuleScript(Optional<URL::URL> base_url, ByteString filename, JS::Realm& realm)
: Script(move(base_url), move(filename), realm)
{
}
// https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-javascript-module-script
// https://whatpr.org/html/9893/webappapis.html#creating-a-javascript-module-script
WebIDL::ExceptionOr<GC::Ptr<ModuleScript>> ModuleScript::create_a_javascript_module_script(ByteString const& filename, StringView source, JS::Realm& realm, URL::URL base_url)
{
// 1. If scripting is disabled for realm, then set source to the empty string.
if (HTML::is_scripting_disabled(realm))
source = ""sv;
// 2. Let script be a new module script that this algorithm will subsequently initialize.
// 3. Set script's realm to realm.
// 4. Set script's base URL to baseURL.
auto script = realm.create<ModuleScript>(move(base_url), filename, realm);
// FIXME: 5. Set script's fetch options to options.
// 6. Set script's parse error and error to rethrow to null.
script->set_parse_error(JS::js_null());
script->set_error_to_rethrow(JS::js_null());
// 7. Let result be ParseModule(source, realm, script).
auto result = JS::SourceTextModule::parse(source, realm, filename.view(), script);
// 8. If result is a list of errors, then:
if (result.is_error()) {
auto& parse_error = result.error().first();
dbgln("JavaScriptModuleScript: Failed to parse: {}", parse_error.to_string());
// 1. Set script's parse error to result[0].
script->set_parse_error(JS::SyntaxError::create(realm, parse_error.to_string()));
// 2. Return script.
return script;
}
// 9. Set script's record to result.
script->m_record = result.value();
// 10. Return script.
return script;
}
WebIDL::ExceptionOr<GC::Ptr<ModuleScript>> ModuleScript::create_from_pre_parsed(ByteString const& filename, NonnullRefPtr<JS::SourceCode const> source_code, JS::Realm& realm, URL::URL base_url, JS::FFI::ParsedProgram* parsed)
{
auto script = realm.create<ModuleScript>(move(base_url), filename, realm);
script->set_parse_error(JS::js_null());
script->set_error_to_rethrow(JS::js_null());
auto result = JS::SourceTextModule::parse_from_pre_parsed(parsed, move(source_code), realm, script);
if (result.is_error()) {
auto& parse_error = result.error().first();
dbgln("JavaScriptModuleScript: Failed to parse: {}", parse_error.to_string());
script->set_parse_error(JS::SyntaxError::create(realm, parse_error.to_string()));
return script;
}
script->m_record = result.value();
return script;
}
// https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-css-module-script
// https://whatpr.org/html/9893/webappapis.html#creating-a-css-module-script
WebIDL::ExceptionOr<GC::Ptr<ModuleScript>> ModuleScript::create_a_css_module_script(ByteString const& filename, StringView source, JS::Realm& realm)
{
// 1. Let script be a new module script that this algorithm will subsequently initialize.
// 2. Set script's realm to realm.
// 3. Set script's base URL and fetch options to null.
auto script = realm.create<ModuleScript>(Optional<URL::URL> {}, filename, realm);
// 4. Set script's parse error and error to rethrow to null.
script->set_parse_error(JS::js_null());
script->set_error_to_rethrow(JS::js_null());
// 5. Let sheet be the result of running the steps to create a constructed CSSStyleSheet with an empty dictionary as
// the argument.
auto sheet = TRY(CSS::CSSStyleSheet::construct_impl(realm));
// 6. Run the steps to synchronously replace the rules of a CSSStyleSheet on sheet given source.
// If this throws an exception, catch it, and set script's parse error to that exception, and return script.
if (auto result = sheet->replace_sync(source); result.is_error()) {
auto throw_completion = Bindings::exception_to_throw_completion(realm.vm(), result.exception());
script->set_parse_error(throw_completion.value());
return script;
}
// 7. Set script's record to the result of CreateDefaultExportSyntheticModule(sheet).
script->m_record = JS::SyntheticModule::create_default_export_synthetic_module(realm, sheet, filename.view());
// 8. Return script.
return script;
}
// https://html.spec.whatwg.org/multipage/webappapis.html#creating-a-json-module-script
// https://whatpr.org/html/9893/webappapis.html#creating-a-json-module-script
WebIDL::ExceptionOr<GC::Ptr<ModuleScript>> ModuleScript::create_a_json_module_script(ByteString const& filename, StringView source, JS::Realm& realm)
{
// 1. Let script be a new module script that this algorithm will subsequently initialize.
// 2. Set script's realm to realm.
// 3. Set script's base URL and fetch options to null.
// FIXME: Set options.
auto script = realm.create<ModuleScript>(Optional<URL::URL> {}, filename, realm);
// 4. Set script's parse error and error to rethrow to null.
script->set_parse_error(JS::js_null());
script->set_error_to_rethrow(JS::js_null());
// 5. Let result be ParseJSONModule(source).
// If this throws an exception, catch it, and set script's parse error to that exception, and return script.
TemporaryExecutionContext execution_context { realm };
auto result = JS::parse_json_module(realm, source, filename);
if (result.is_error()) {
script->set_parse_error(result.error().value());
return script;
}
// 6. Set script's record to result.
script->m_record = result.value();
// 7. Return script.
return script;
}
// https://html.spec.whatwg.org/multipage/webappapis.html#run-a-module-script
// https://whatpr.org/html/9893/webappapis.html#run-a-module-script
JS::Promise* ModuleScript::run(PreventErrorReporting)
{
// 1. Let realm be the realm of script.
auto& realm = this->realm();
// 2. Check if we can run script with realm. If this returns "do not run", then return a promise resolved with undefined.
if (can_run_script(realm) == RunScriptDecision::DoNotRun) {
auto promise = JS::Promise::create(realm);
promise->fulfill(JS::js_undefined());
return promise;
}
// FIXME: 3. Record module script execution start time given script.
// 4. Prepare to run script given realm.
prepare_to_run_script(realm);
// 5. Let evaluationPromise be null.
JS::Promise* evaluation_promise = nullptr;
// 6. If script's error to rethrow is not null, then set evaluationPromise to a promise rejected with script's error to rethrow.
if (!error_to_rethrow().is_null()) {
evaluation_promise = JS::Promise::create(realm);
evaluation_promise->reject(error_to_rethrow());
}
// 7. Otherwise:
else {
// 1. Let record be script's record.
auto record = m_record.visit(
[](Empty) -> GC::Ref<JS::Module> { VERIFY_NOT_REACHED(); },
[](auto& module) -> GC::Ref<JS::Module> { return module; });
// NON-STANDARD: To ensure that LibJS can find the module on the stack, we push a new execution context.
auto& stack = vm().interpreter_stack();
auto* stack_mark = stack.top();
auto* module_execution_context = stack.allocate(0, ReadonlySpan<JS::Value> {}, 0);
VERIFY(module_execution_context);
module_execution_context->realm = &realm;
module_execution_context->script_or_module = record;
vm().push_execution_context(*module_execution_context);
// 2. Set evaluationPromise to record.Evaluate().
auto elevation_promise_or_error = record->evaluate(vm());
// NOTE: This step will recursively evaluate all of the module's dependencies.
// If Evaluate fails to complete as a result of the user agent aborting the running script,
// then set evaluationPromise to a promise rejected with a new "QuotaExceededError" DOMException.
if (elevation_promise_or_error.is_error()) {
auto promise = JS::Promise::create(realm);
promise->reject(WebIDL::QuotaExceededError::create(realm, "Failed to evaluate module script"_utf16));
evaluation_promise = promise;
} else {
evaluation_promise = elevation_promise_or_error.value();
}
// NON-STANDARD: Pop the execution context mentioned above.
vm().pop_execution_context();
stack.deallocate(stack_mark);
}
// FIXME: 8. If preventErrorReporting is false, then upon rejection of evaluationPromise with reason, report the exception given by reason for script.
// 9. Clean up after running script with realm.
clean_up_after_running_script(realm);
// 10. Return evaluationPromise.
return evaluation_promise;
}
void ModuleScript::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
m_record.visit(
[&](Empty) {},
[&](auto record) { visitor.visit(record); });
}
}