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			120 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <AK/Debug.h>
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#include <AK/TemporaryChange.h>
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#include <LibJS/Bytecode/BasicBlock.h>
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#include <LibJS/Bytecode/Instruction.h>
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#include <LibJS/Bytecode/Interpreter.h>
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#include <LibJS/Bytecode/Op.h>
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#include <LibJS/Runtime/GlobalObject.h>
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namespace JS::Bytecode {
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static Interpreter* s_current;
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Interpreter* Interpreter::current()
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{
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    return s_current;
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}
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Interpreter::Interpreter(GlobalObject& global_object)
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    : m_vm(global_object.vm())
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    , m_global_object(global_object)
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{
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    VERIFY(!s_current);
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    s_current = this;
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}
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Interpreter::~Interpreter()
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{
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    VERIFY(s_current == this);
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    s_current = nullptr;
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}
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Value Interpreter::run(Executable const& executable)
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{
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    dbgln_if(JS_BYTECODE_DEBUG, "Bytecode::Interpreter will run unit {:p}", &executable);
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    TemporaryChange restore_executable { m_current_executable, &executable };
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    CallFrame global_call_frame;
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    if (vm().call_stack().is_empty()) {
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        global_call_frame.this_value = &global_object();
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        static FlyString global_execution_context_name = "(*BC* global execution context)";
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        global_call_frame.function_name = global_execution_context_name;
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        global_call_frame.scope = &global_object();
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        VERIFY(!vm().exception());
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        // FIXME: How do we know if we're in strict mode? Maybe the Bytecode::Block should know this?
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        // global_call_frame.is_strict_mode = ???;
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        vm().push_call_frame(global_call_frame, global_object());
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        VERIFY(!vm().exception());
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    }
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    auto block = &executable.basic_blocks.first();
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    m_register_windows.append(make<RegisterWindow>());
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    registers().resize(executable.number_of_registers);
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    for (;;) {
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        Bytecode::InstructionStreamIterator pc(block->instruction_stream());
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        bool will_jump = false;
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        bool will_return = false;
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        while (!pc.at_end()) {
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            auto& instruction = *pc;
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            instruction.execute(*this);
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            if (vm().exception())
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                break;
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            if (m_pending_jump.has_value()) {
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                block = m_pending_jump.release_value();
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                will_jump = true;
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                break;
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            }
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            if (!m_return_value.is_empty()) {
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                will_return = true;
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                break;
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            }
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            ++pc;
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        }
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        if (will_return)
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            break;
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        if (pc.at_end() && !will_jump)
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            break;
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        if (vm().exception())
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            break;
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    }
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    dbgln_if(JS_BYTECODE_DEBUG, "Bytecode::Interpreter did run unit {:p}", &executable);
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    if constexpr (JS_BYTECODE_DEBUG) {
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        for (size_t i = 0; i < registers().size(); ++i) {
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            String value_string;
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            if (registers()[i].is_empty())
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                value_string = "(empty)";
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            else
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                value_string = registers()[i].to_string_without_side_effects();
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            dbgln("[{:3}] {}", i, value_string);
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        }
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    }
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    m_register_windows.take_last();
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    auto return_value = m_return_value.value_or(js_undefined());
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    m_return_value = {};
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    // NOTE: The return value from a called function is put into $0 in the caller context.
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    if (!m_register_windows.is_empty())
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        m_register_windows.last()[0] = return_value;
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    if (vm().call_stack().size() == 1)
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        vm().pop_call_frame();
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    return return_value;
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}
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}
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