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SharedResourceRequest kept its FetchController after the resource had finished loading or failed. The controller owns FetchParams, which owns the original Request and its client, so cached decoded images could keep completed fetch machinery and old window/navigable state alive. Clear the controller when the shared resource reaches a terminal state.
277 lines
9.4 KiB
C++
277 lines
9.4 KiB
C++
/*
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* Copyright (c) 2023, Andreas Kling <andreas@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGC/Weak.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/DecodedImageFrame.h>
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#include <LibWeb/Bindings/PrincipalHostDefined.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/Fetch/Fetching/Fetching.h>
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#include <LibWeb/Fetch/Infrastructure/FetchAlgorithms.h>
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#include <LibWeb/Fetch/Infrastructure/FetchController.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/MIME.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/Requests.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/Responses.h>
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#include <LibWeb/Fetch/Infrastructure/HTTP/Statuses.h>
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#include <LibWeb/HTML/AnimatedDecodedImageData.h>
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#include <LibWeb/HTML/BitmapDecodedImageData.h>
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#include <LibWeb/HTML/DecodedImageData.h>
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#include <LibWeb/HTML/SharedResourceRequest.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Platform/ImageCodecPlugin.h>
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#include <LibWeb/SVG/SVGDecodedImageData.h>
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namespace Web::HTML {
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GC_DEFINE_ALLOCATOR(SharedResourceRequest);
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static u64 s_next_memory_cache_touch_serial;
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GC::Ref<SharedResourceRequest> SharedResourceRequest::get_or_create(JS::Realm& realm, GC::Ref<Page> page, URL::URL const& url)
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{
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auto document = Bindings::principal_host_defined_environment_settings_object(realm).responsible_document();
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VERIFY(document);
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auto& shared_resource_requests = document->shared_resource_requests();
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if (auto it = shared_resource_requests.find(url); it != shared_resource_requests.end()) {
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it->value->touch_memory_cache_entry();
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return *it->value;
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}
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auto request = realm.create<SharedResourceRequest>(page, url, *document);
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shared_resource_requests.set(url, request);
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return request;
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}
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SharedResourceRequest::SharedResourceRequest(GC::Ref<Page> page, URL::URL url, GC::Ref<DOM::Document> document)
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: m_page(page)
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, m_url(move(url))
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, m_document(document)
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{
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touch_memory_cache_entry();
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}
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SharedResourceRequest::~SharedResourceRequest() = default;
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void SharedResourceRequest::finalize()
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{
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Base::finalize();
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m_callbacks.clear();
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m_load_event_delayer.clear();
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m_image_data = nullptr;
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m_fetch_controller = nullptr;
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if (m_document) {
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auto& shared_resource_requests = m_document->shared_resource_requests();
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if (auto it = shared_resource_requests.find(m_url);
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it != shared_resource_requests.end() && it->value.ptr() == this)
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shared_resource_requests.remove(it);
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m_document = nullptr;
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}
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}
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void SharedResourceRequest::visit_edges(JS::Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_fetch_controller);
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visitor.visit(m_document);
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visitor.visit(m_page);
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for (auto& callback : m_callbacks) {
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visitor.visit(callback.on_finish);
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visitor.visit(callback.on_fail);
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}
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visitor.visit(m_image_data);
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}
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GC::Ptr<DecodedImageData> SharedResourceRequest::image_data() const
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{
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return m_image_data;
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}
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void SharedResourceRequest::touch_memory_cache_entry()
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{
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m_cache_touch_serial = ++s_next_memory_cache_touch_serial;
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}
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GC::Ptr<Fetch::Infrastructure::FetchController> SharedResourceRequest::fetch_controller()
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{
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return m_fetch_controller.ptr();
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}
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void SharedResourceRequest::set_fetch_controller(GC::Ptr<Fetch::Infrastructure::FetchController> fetch_controller)
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{
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m_fetch_controller = move(fetch_controller);
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}
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void SharedResourceRequest::fetch_resource(JS::Realm& realm, GC::Ref<Fetch::Infrastructure::Request> request)
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{
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GC::Weak weak_this { *this };
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Fetch::Infrastructure::FetchAlgorithms::Input fetch_algorithms_input {};
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fetch_algorithms_input.process_response = [weak_this, &realm, request](GC::Ref<Fetch::Infrastructure::Response> response) {
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auto self = weak_this.ptr();
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if (!self)
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return;
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// FIXME: If the response is CORS cross-origin, we must use its internal response to query any of its data. See:
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// https://github.com/whatwg/html/issues/9355
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response = response->unsafe_response();
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auto process_body = GC::create_function(self->heap(), [weak_this, request, response](ByteBuffer data) {
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auto self = weak_this.ptr();
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if (!self)
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return;
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auto extracted_mime_type = Fetch::Infrastructure::extract_mime_type(response->header_list());
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auto mime_type = extracted_mime_type.has_value() ? extracted_mime_type.value().essence().bytes_as_string_view() : StringView {};
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self->handle_successful_fetch(request->url(), mime_type, move(data));
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});
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auto process_body_error = GC::create_function(self->heap(), [weak_this](JS::Value) {
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auto self = weak_this.ptr();
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if (!self)
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return;
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self->handle_failed_fetch();
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});
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// Check for failed fetch response
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if (!Fetch::Infrastructure::is_ok_status(response->status()) || !response->body()) {
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self->handle_failed_fetch();
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return;
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}
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response->body()->fully_read(realm, process_body, process_body_error, GC::Ref { realm.global_object() });
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};
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m_state = State::Fetching;
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m_load_event_delayer.emplace(*m_document);
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auto fetch_controller = Fetch::Fetching::fetch(
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realm,
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request,
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Fetch::Infrastructure::FetchAlgorithms::create(realm.vm(), move(fetch_algorithms_input)));
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set_fetch_controller(fetch_controller);
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}
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void SharedResourceRequest::add_callbacks(Function<void()> on_finish, Function<void()> on_fail)
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{
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if (m_state == State::Finished) {
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if (on_finish)
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on_finish();
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return;
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}
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if (m_state == State::Failed) {
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if (on_fail)
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on_fail();
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return;
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}
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Callbacks callbacks;
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if (on_finish)
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callbacks.on_finish = GC::create_function(vm().heap(), move(on_finish));
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if (on_fail)
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callbacks.on_fail = GC::create_function(vm().heap(), move(on_fail));
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m_callbacks.append(move(callbacks));
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}
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void SharedResourceRequest::handle_successful_fetch(URL::URL const& url_string, StringView mime_type, ByteBuffer data)
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{
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// AD-HOC: At this point, things gets very ad-hoc.
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// FIXME: Bring this closer to spec.
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bool const is_svg_image = mime_type == "image/svg+xml"sv
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|| (mime_type.is_empty() && url_string.basename().ends_with(".svg"sv));
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if (is_svg_image) {
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auto result = SVG::SVGDecodedImageData::create(m_document->realm(), m_page, url_string, data);
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if (result.is_error()) {
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handle_failed_fetch();
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} else {
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m_image_data = result.release_value();
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handle_successful_resource_load();
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}
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return;
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}
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auto handle_successful_bitmap_decode = [strong_this = GC::Root(*this)](Web::Platform::DecodedImage& result) -> ErrorOr<void> {
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if (result.session_id != 0) {
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// Streaming animated decode: create AnimatedDecodedImageData.
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Vector<NonnullRefPtr<Gfx::Bitmap>> initial_bitmaps;
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initial_bitmaps.ensure_capacity(result.frames.size());
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for (auto& frame : result.frames)
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initial_bitmaps.unchecked_append(*frame.bitmap);
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auto first_bitmap = result.frames.first().bitmap;
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auto size = first_bitmap->size();
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strong_this->m_image_data = AnimatedDecodedImageData::create(
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strong_this->m_document->realm(),
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result.session_id,
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result.frame_count,
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result.loop_count,
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size,
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move(result.color_space),
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move(result.all_durations),
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move(initial_bitmaps));
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} else {
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// Single-shot decode: create BitmapDecodedImageData as before.
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Vector<BitmapDecodedImageData::Frame> frames;
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for (auto& frame : result.frames) {
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frames.append(BitmapDecodedImageData::Frame {
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.frame = Gfx::DecodedImageFrame { *frame.bitmap, result.color_space },
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.duration = static_cast<int>(frame.duration),
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});
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}
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strong_this->m_image_data = BitmapDecodedImageData::create(strong_this->m_document->realm(), move(frames), result.loop_count, result.is_animated).release_value_but_fixme_should_propagate_errors();
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}
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strong_this->handle_successful_resource_load();
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return {};
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};
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auto handle_failed_decode = [strong_this = GC::Root(*this)](Error&) -> void {
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strong_this->handle_failed_fetch();
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};
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(void)Web::Platform::ImageCodecPlugin::the().decode_image(data.bytes(), move(handle_successful_bitmap_decode), move(handle_failed_decode));
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}
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void SharedResourceRequest::handle_failed_fetch()
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{
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m_state = State::Failed;
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m_fetch_controller = nullptr;
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m_load_event_delayer.clear();
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for (auto& callback : m_callbacks) {
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if (callback.on_fail)
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callback.on_fail->function()();
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}
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m_callbacks.clear();
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}
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void SharedResourceRequest::handle_successful_resource_load()
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{
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m_state = State::Finished;
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m_fetch_controller = nullptr;
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m_load_event_delayer.clear();
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for (auto& callback : m_callbacks) {
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if (callback.on_finish)
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callback.on_finish->function()();
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}
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m_callbacks.clear();
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m_document->prune_image_resource_caches();
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}
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bool SharedResourceRequest::needs_fetching() const
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{
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return m_state == State::New;
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}
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bool SharedResourceRequest::is_fetching() const
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{
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return m_state == State::Fetching;
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}
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}
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