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	 c95dde971b
			
		
	
	
		c95dde971b
		
	
	
	
	
		
			
			This will allow us to trigger bytecode executable dumps when generating bytecode inside LibJS as well, not just in clients like js and test-js.
		
			
				
	
	
		
			90 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include "Generator.h"
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| #include "PassManager.h"
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| #include <LibJS/Bytecode/Label.h>
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| #include <LibJS/Bytecode/Register.h>
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| #include <LibJS/Forward.h>
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| #include <LibJS/Heap/Cell.h>
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| #include <LibJS/Heap/Handle.h>
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| #include <LibJS/Runtime/Exception.h>
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| #include <LibJS/Runtime/Value.h>
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| 
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| namespace JS::Bytecode {
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| 
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| using RegisterWindow = Vector<Value>;
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| 
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| class Interpreter {
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| public:
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|     Interpreter(GlobalObject&, Realm&);
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|     ~Interpreter();
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| 
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|     // FIXME: Remove this thing once we don't need it anymore!
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|     static Interpreter* current();
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| 
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|     GlobalObject& global_object() { return m_global_object; }
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|     Realm& realm() { return m_realm; }
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|     VM& vm() { return m_vm; }
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| 
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|     Value run(Bytecode::Executable const&, Bytecode::BasicBlock const* entry_point = nullptr);
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| 
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|     ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); }
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|     Value& reg(Register const& r) { return registers()[r.index()]; }
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|     [[nodiscard]] RegisterWindow snapshot_frame() const { return m_register_windows.last(); }
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| 
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|     void enter_frame(RegisterWindow const& frame)
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|     {
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|         ++m_manually_entered_frames;
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|         m_register_windows.append(make<RegisterWindow>(frame));
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|     }
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|     void leave_frame()
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|     {
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|         VERIFY(m_manually_entered_frames);
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|         --m_manually_entered_frames;
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|         m_register_windows.take_last();
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|     }
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| 
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|     void jump(Label const& label)
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|     {
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|         m_pending_jump = &label.block();
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|     }
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|     void do_return(Value return_value) { m_return_value = return_value; }
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| 
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|     void enter_unwind_context(Optional<Label> handler_target, Optional<Label> finalizer_target);
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|     void leave_unwind_context();
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|     void continue_pending_unwind(Label const& resume_label);
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| 
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|     Executable const& current_executable() { return *m_current_executable; }
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| 
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|     enum class OptimizationLevel {
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|         Default,
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|         __Count,
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|     };
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|     static Bytecode::PassManager& optimization_pipeline(OptimizationLevel = OptimizationLevel::Default);
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| 
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| private:
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|     RegisterWindow& registers() { return m_register_windows.last(); }
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| 
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|     static AK::Array<OwnPtr<PassManager>, static_cast<UnderlyingType<Interpreter::OptimizationLevel>>(Interpreter::OptimizationLevel::__Count)> s_optimization_pipelines;
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| 
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|     VM& m_vm;
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|     GlobalObject& m_global_object;
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|     Realm& m_realm;
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|     NonnullOwnPtrVector<RegisterWindow> m_register_windows;
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|     Optional<BasicBlock const*> m_pending_jump;
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|     Value m_return_value;
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|     size_t m_manually_entered_frames { 0 };
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|     Executable const* m_current_executable { nullptr };
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|     Vector<UnwindInfo> m_unwind_contexts;
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|     Handle<Exception> m_saved_exception;
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| };
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| 
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| extern bool g_dump_bytecode;
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| 
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| }
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