ladybird/UI/AppKit/Application/EventLoopImplementationMacOS.mm
Timothy Flynn 7d6616669c LibWebView+UI: Move the UI event loops to the UI folder
Once upon a time, we needed the UI-specific event loops outside of the
UI process. This is no longer the case. Let's move the event loops back
to the UI folder to remove the awkward interface library we were left
with.
2025-12-05 14:24:05 -05:00

488 lines
16 KiB
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/*
* Copyright (c) 2023-2025, Tim Flynn <trflynn89@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Assertions.h>
#include <AK/HashMap.h>
#include <AK/IDAllocator.h>
#include <AK/Singleton.h>
#include <AK/TemporaryChange.h>
#include <Application/EventLoopImplementationMacOS.h>
#include <LibCore/Event.h>
#include <LibCore/Notifier.h>
#include <LibCore/ThreadEventQueue.h>
#include <LibThreading/RWLock.h>
#import <Cocoa/Cocoa.h>
#import <CoreFoundation/CoreFoundation.h>
#include <sys/event.h>
#include <sys/time.h>
#include <sys/types.h>
namespace Ladybird {
struct ThreadData;
static thread_local OwnPtr<ThreadData> s_this_thread_data;
static HashMap<pthread_t, ThreadData*> s_thread_data;
static thread_local pthread_t s_thread_id;
static Threading::RWLock s_thread_data_lock;
struct ThreadData {
static ThreadData& the()
{
if (s_thread_id == 0)
s_thread_id = pthread_self();
if (!s_this_thread_data) {
s_this_thread_data = make<ThreadData>();
Threading::RWLockLocker<Threading::LockMode::Write> locker(s_thread_data_lock);
s_thread_data.set(s_thread_id, s_this_thread_data);
}
return *s_this_thread_data;
}
static ThreadData* for_thread(pthread_t thread_id)
{
Threading::RWLockLocker<Threading::LockMode::Read> locker(s_thread_data_lock);
return s_thread_data.get(thread_id).value_or(nullptr);
}
~ThreadData()
{
Threading::RWLockLocker<Threading::LockMode::Write> locker(s_thread_data_lock);
s_thread_data.remove(s_thread_id);
}
IDAllocator timer_id_allocator;
HashMap<int, CFRunLoopTimerRef> timers;
struct NotifierState {
CFSocketRef socket { nullptr };
CFRunLoopSourceRef source { nullptr };
CFRunLoopRef run_loop { nullptr };
};
HashMap<Core::Notifier*, NotifierState> notifiers;
};
class SignalHandlers : public RefCounted<SignalHandlers> {
AK_MAKE_NONCOPYABLE(SignalHandlers);
AK_MAKE_NONMOVABLE(SignalHandlers);
public:
SignalHandlers(int signal_number, CFFileDescriptorCallBack);
~SignalHandlers();
void dispatch();
int add(Function<void(int)>&& handler);
bool remove(int handler_id);
bool is_empty() const
{
if (m_calling_handlers) {
for (auto const& handler : m_handlers_pending) {
if (handler.value)
return false; // an add is pending
}
}
return m_handlers.is_empty();
}
bool have(int handler_id) const
{
if (m_calling_handlers) {
auto it = m_handlers_pending.find(handler_id);
if (it != m_handlers_pending.end()) {
if (!it->value)
return false; // a deletion is pending
}
}
return m_handlers.contains(handler_id);
}
int m_signal_number;
void (*m_original_handler)(int);
HashMap<int, Function<void(int)>> m_handlers;
HashMap<int, Function<void(int)>> m_handlers_pending;
bool m_calling_handlers { false };
CFRunLoopSourceRef m_source { nullptr };
int m_kevent_fd = { -1 };
};
SignalHandlers::SignalHandlers(int signal_number, CFFileDescriptorCallBack handle_signal)
: m_signal_number(signal_number)
, m_original_handler(signal(signal_number, [](int) { }))
{
m_kevent_fd = kqueue();
if (m_kevent_fd < 0) {
dbgln("Unable to create kqueue to register signal {}: {}", signal_number, strerror(errno));
VERIFY_NOT_REACHED();
}
struct kevent changes = {};
EV_SET(&changes, signal_number, EVFILT_SIGNAL, EV_ADD | EV_RECEIPT, 0, 0, nullptr);
if (auto res = kevent(m_kevent_fd, &changes, 1, &changes, 1, NULL); res < 0) {
dbgln("Unable to register signal {}: {}", signal_number, strerror(errno));
VERIFY_NOT_REACHED();
}
CFFileDescriptorContext context = { 0, this, nullptr, nullptr, nullptr };
CFFileDescriptorRef kq_ref = CFFileDescriptorCreate(kCFAllocatorDefault, m_kevent_fd, FALSE, handle_signal, &context);
m_source = CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, kq_ref, 0);
CFRunLoopAddSource(CFRunLoopGetMain(), m_source, kCFRunLoopDefaultMode);
CFFileDescriptorEnableCallBacks(kq_ref, kCFFileDescriptorReadCallBack);
CFRelease(kq_ref);
}
SignalHandlers::~SignalHandlers()
{
CFRunLoopRemoveSource(CFRunLoopGetMain(), m_source, kCFRunLoopDefaultMode);
CFRelease(m_source);
(void)::signal(m_signal_number, m_original_handler);
::close(m_kevent_fd);
}
struct SignalHandlersInfo {
HashMap<int, NonnullRefPtr<SignalHandlers>> signal_handlers;
int next_signal_id { 0 };
};
static Singleton<SignalHandlersInfo> s_signals;
static SignalHandlersInfo* signals_info()
{
return s_signals.ptr();
}
void SignalHandlers::dispatch()
{
TemporaryChange change(m_calling_handlers, true);
for (auto& handler : m_handlers)
handler.value(m_signal_number);
if (!m_handlers_pending.is_empty()) {
// Apply pending adds/removes
for (auto& handler : m_handlers_pending) {
if (handler.value) {
auto result = m_handlers.set(handler.key, move(handler.value));
VERIFY(result == AK::HashSetResult::InsertedNewEntry);
} else {
m_handlers.remove(handler.key);
}
}
m_handlers_pending.clear();
}
}
int SignalHandlers::add(Function<void(int)>&& handler)
{
int id = ++signals_info()->next_signal_id; // TODO: worry about wrapping and duplicates?
if (m_calling_handlers)
m_handlers_pending.set(id, move(handler));
else
m_handlers.set(id, move(handler));
return id;
}
bool SignalHandlers::remove(int handler_id)
{
VERIFY(handler_id != 0);
if (m_calling_handlers) {
auto it = m_handlers.find(handler_id);
if (it != m_handlers.end()) {
// Mark pending remove
m_handlers_pending.set(handler_id, {});
return true;
}
it = m_handlers_pending.find(handler_id);
if (it != m_handlers_pending.end()) {
if (!it->value)
return false; // already was marked as deleted
it->value = nullptr;
return true;
}
return false;
}
return m_handlers.remove(handler_id);
}
static void post_application_event()
{
auto* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
location:NSMakePoint(0, 0)
modifierFlags:0
timestamp:0
windowNumber:0
context:nil
subtype:0
data1:0
data2:0];
[NSApp postEvent:event atStart:NO];
}
struct EventLoopImplementationMacOS::Impl {
Impl(EventLoopImplementationMacOS& event_loop_implementation)
: run_loop(CFRunLoopGetCurrent())
{
CFRunLoopSourceContext context {};
context.info = &event_loop_implementation;
context.perform = [](void* info) {
auto& self = *static_cast<EventLoopImplementationMacOS*>(info);
self.m_impl->deferred_source_pending = false;
self.m_thread_event_queue.process();
};
deferred_source = CFRunLoopSourceCreate(kCFAllocatorDefault, 0, &context);
CFRunLoopAddSource(run_loop, deferred_source, kCFRunLoopCommonModes);
}
~Impl()
{
CFRunLoopRemoveSource(run_loop, deferred_source, kCFRunLoopCommonModes);
CFRelease(deferred_source);
}
CFRunLoopRef run_loop { nullptr };
CFRunLoopSourceRef deferred_source { nullptr };
Atomic<bool> deferred_source_pending { false };
};
EventLoopImplementationMacOS::EventLoopImplementationMacOS()
: m_impl(make<Impl>(*this))
{
}
EventLoopImplementationMacOS::~EventLoopImplementationMacOS() = default;
NonnullOwnPtr<Core::EventLoopImplementation> EventLoopManagerMacOS::make_implementation()
{
return EventLoopImplementationMacOS::create();
}
intptr_t EventLoopManagerMacOS::register_timer(Core::EventReceiver& receiver, int interval_milliseconds, bool should_reload)
{
auto& thread_data = ThreadData::the();
auto timer_id = thread_data.timer_id_allocator.allocate();
auto weak_receiver = receiver.make_weak_ptr();
auto interval_seconds = static_cast<double>(interval_milliseconds) / 1000.0;
auto first_fire_time = CFAbsoluteTimeGetCurrent() + interval_seconds;
auto* timer = CFRunLoopTimerCreateWithHandler(
kCFAllocatorDefault, first_fire_time, should_reload ? interval_seconds : 0, 0, 0,
^(CFRunLoopTimerRef) {
auto receiver = weak_receiver.strong_ref();
if (!receiver) {
return;
}
Core::TimerEvent event;
receiver->dispatch_event(event);
});
CFRunLoopAddTimer(CFRunLoopGetCurrent(), timer, kCFRunLoopDefaultMode);
thread_data.timers.set(timer_id, timer);
return timer_id;
}
void EventLoopManagerMacOS::unregister_timer(intptr_t timer_id)
{
auto& thread_data = ThreadData::the();
thread_data.timer_id_allocator.deallocate(static_cast<int>(timer_id));
auto timer = thread_data.timers.take(static_cast<int>(timer_id));
VERIFY(timer.has_value());
CFRunLoopTimerInvalidate(*timer);
CFRelease(*timer);
}
struct SocketNotifierCallbackContext : public RefCounted<SocketNotifierCallbackContext> {
WeakPtr<Core::EventReceiver> notifier;
};
static void const* retain_socket_notifier_callback_context(void const* info)
{
auto const* context = static_cast<SocketNotifierCallbackContext const*>(info);
context->ref();
return context;
}
static void release_socket_notifier_callback_context(void const* info)
{
auto const* context = static_cast<SocketNotifierCallbackContext const*>(info);
context->unref();
}
static void socket_notifier(CFSocketRef socket, CFSocketCallBackType notification_type, CFDataRef, void const*, void* info)
{
if (!info)
return;
auto& callback_context = *static_cast<SocketNotifierCallbackContext*>(info);
if (!callback_context.notifier)
return;
auto& notifier = as<Core::Notifier>(*callback_context.notifier);
// This socket callback is not quite re-entrant. If Core::Notifier::dispatch_event blocks, e.g.
// to wait upon a Core::Promise, this socket will not receive any more notifications until that
// promise is resolved or rejected. So we mark this socket as able to receive more notifications
// before dispatching the event, which allows it to be triggered again.
CFSocketEnableCallBacks(socket, notification_type);
Core::NotifierActivationEvent event;
notifier.dispatch_event(event);
// This manual process of enabling the callbacks also seems to require waking the event loop,
// otherwise it hangs indefinitely in any ongoing pump(PumpMode::WaitForEvents) invocation.
post_application_event();
}
void EventLoopManagerMacOS::register_notifier(Core::Notifier& notifier)
{
auto notification_type = kCFSocketNoCallBack;
switch (notifier.type()) {
case Core::Notifier::Type::Read:
notification_type = kCFSocketReadCallBack;
break;
case Core::Notifier::Type::Write:
notification_type = kCFSocketWriteCallBack;
break;
default:
TODO();
break;
}
auto callback_context = adopt_ref(*new SocketNotifierCallbackContext);
callback_context->notifier = notifier.make_weak_ptr();
CFSocketContext context { .version = 0, .info = callback_context, .retain = retain_socket_notifier_callback_context, .release = release_socket_notifier_callback_context, .copyDescription = nullptr };
auto* socket = CFSocketCreateWithNative(kCFAllocatorDefault, notifier.fd(), notification_type, &socket_notifier, &context);
CFOptionFlags sockopt = CFSocketGetSocketFlags(socket);
sockopt &= ~kCFSocketAutomaticallyReenableReadCallBack;
sockopt &= ~kCFSocketCloseOnInvalidate;
CFSocketSetSocketFlags(socket, sockopt);
auto* source = CFSocketCreateRunLoopSource(kCFAllocatorDefault, socket, 0);
CFRunLoopAddSource(CFRunLoopGetCurrent(), source, kCFRunLoopCommonModes);
CFRelease(socket);
ThreadData::the().notifiers.set(&notifier, { socket, source, CFRunLoopGetCurrent() });
notifier.set_owner_thread(s_thread_id);
}
void EventLoopManagerMacOS::unregister_notifier(Core::Notifier& notifier)
{
auto* thread_data = ThreadData::for_thread(notifier.owner_thread());
if (!thread_data)
return;
auto state = thread_data->notifiers.take(&notifier);
VERIFY(state.has_value());
CFSocketInvalidate(state->socket);
CFRunLoopRemoveSource(state->run_loop, state->source, kCFRunLoopCommonModes);
CFRelease(state->source);
}
void EventLoopManagerMacOS::did_post_event()
{
CFRunLoopWakeUp(CFRunLoopGetCurrent());
}
static void handle_signal(CFFileDescriptorRef f, CFOptionFlags callback_types, void* info)
{
VERIFY(callback_types & kCFFileDescriptorReadCallBack);
auto* signal_handlers = static_cast<SignalHandlers*>(info);
struct kevent event {};
// returns number of events that have occurred since last call
(void)::kevent(CFFileDescriptorGetNativeDescriptor(f), nullptr, 0, &event, 1, nullptr);
CFFileDescriptorEnableCallBacks(f, kCFFileDescriptorReadCallBack);
signal_handlers->dispatch();
}
int EventLoopManagerMacOS::register_signal(int signal_number, Function<void(int)> handler)
{
VERIFY(signal_number != 0);
auto& info = *signals_info();
auto handlers = info.signal_handlers.find(signal_number);
if (handlers == info.signal_handlers.end()) {
auto signal_handlers = adopt_ref(*new SignalHandlers(signal_number, &handle_signal));
auto handler_id = signal_handlers->add(move(handler));
info.signal_handlers.set(signal_number, move(signal_handlers));
return handler_id;
} else {
return handlers->value->add(move(handler));
}
}
void EventLoopManagerMacOS::unregister_signal(int handler_id)
{
VERIFY(handler_id != 0);
int remove_signal_number = 0;
auto& info = *signals_info();
for (auto& h : info.signal_handlers) {
auto& handlers = *h.value;
if (handlers.remove(handler_id)) {
if (handlers.is_empty())
remove_signal_number = handlers.m_signal_number;
break;
}
}
if (remove_signal_number != 0)
info.signal_handlers.remove(remove_signal_number);
}
NonnullOwnPtr<EventLoopImplementationMacOS> EventLoopImplementationMacOS::create()
{
return adopt_own(*new EventLoopImplementationMacOS);
}
int EventLoopImplementationMacOS::exec()
{
[NSApp run];
return m_exit_code;
}
size_t EventLoopImplementationMacOS::pump(PumpMode mode)
{
auto* wait_until = mode == PumpMode::WaitForEvents ? [NSDate distantFuture] : [NSDate distantPast];
auto* event = [NSApp nextEventMatchingMask:NSEventMaskAny
untilDate:wait_until
inMode:NSDefaultRunLoopMode
dequeue:YES];
while (event) {
[NSApp sendEvent:event];
event = [NSApp nextEventMatchingMask:NSEventMaskAny
untilDate:nil
inMode:NSDefaultRunLoopMode
dequeue:YES];
}
return 0;
}
void EventLoopImplementationMacOS::quit(int exit_code)
{
m_exit_code = exit_code;
[NSApp stop:nil];
}
void EventLoopImplementationMacOS::wake()
{
CFRunLoopWakeUp(CFRunLoopGetCurrent());
}
bool EventLoopImplementationMacOS::was_exit_requested() const
{
return ![NSApp isRunning];
}
}