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Previously, unbuffered requests were only available as a special mode for EventSource. With this change, they are enabled by default, which means chunks can be read from the stream as soon as they arrive. This unlocks some interesting possibilities, such as starting to parse HTML documents before the entire response has been received (that, in turn, allows us to initiate subresource fetches earlier or begin executing scripts sooner), or start rendering videos before they are fully downloaded. Co-authored-by: Timothy Flynn <trflynn89@pm.me>
151 lines
6 KiB
C++
151 lines
6 KiB
C++
/*
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* Copyright (c) 2024, Tim Flynn <trflynn89@serenityos.org>
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* Copyright (c) 2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGC/Function.h>
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#include <LibWeb/Bindings/ExceptionOrUtils.h>
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#include <LibWeb/Fetch/Fetching/FetchedDataReceiver.h>
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#include <LibWeb/Fetch/Infrastructure/FetchParams.h>
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#include <LibWeb/Fetch/Infrastructure/Task.h>
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#include <LibWeb/HTML/Scripting/ExceptionReporter.h>
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#include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
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#include <LibWeb/Streams/ReadableStream.h>
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#include <LibWeb/WebIDL/Promise.h>
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namespace Web::Fetch::Fetching {
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GC_DEFINE_ALLOCATOR(FetchedDataReceiver);
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FetchedDataReceiver::FetchedDataReceiver(GC::Ref<Infrastructure::FetchParams const> fetch_params, GC::Ref<Streams::ReadableStream> stream)
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: m_fetch_params(fetch_params)
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, m_stream(stream)
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{
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}
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FetchedDataReceiver::~FetchedDataReceiver() = default;
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void FetchedDataReceiver::visit_edges(Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_fetch_params);
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visitor.visit(m_stream);
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visitor.visit(m_pending_promise);
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}
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void FetchedDataReceiver::set_pending_promise(GC::Ref<WebIDL::Promise> promise)
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{
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VERIFY(!m_pending_promise);
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VERIFY(!m_has_unfulfilled_promise);
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m_pending_promise = promise;
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if (!m_buffer.is_empty()) {
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pull_bytes_into_stream(move(m_buffer));
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} else if (m_lifecycle_state == LifecycleState::ReadyToClose) {
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close_stream();
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}
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}
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// This implements the parallel steps of the pullAlgorithm in HTTP-network-fetch.
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// https://fetch.spec.whatwg.org/#ref-for-in-parallel⑤
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void FetchedDataReceiver::handle_network_bytes(ReadonlyBytes bytes, NetworkState state)
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{
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VERIFY(m_lifecycle_state == LifecycleState::Receiving);
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if (state == NetworkState::Complete) {
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VERIFY(bytes.is_empty());
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m_lifecycle_state = LifecycleState::CompletePending;
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}
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if (!m_pending_promise) {
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if (state == NetworkState::Ongoing)
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m_buffer.append(bytes);
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if (m_lifecycle_state == LifecycleState::CompletePending && m_buffer.is_empty() && !m_has_unfulfilled_promise)
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m_lifecycle_state = LifecycleState::ReadyToClose;
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return;
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}
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// 1. If one or more bytes have been transmitted from response’s message body, then:
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if (!bytes.is_empty()) {
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// 1. Let bytes be the transmitted bytes.
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// FIXME: 2. Let codings be the result of extracting header list values given `Content-Encoding` and response’s header list.
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// FIXME: 3. Increase response’s body info’s encoded size by bytes’s length.
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// FIXME: 4. Set bytes to the result of handling content codings given codings and bytes.
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// FIXME: 5. Increase response’s body info’s decoded size by bytes’s length.
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// FIXME: 6. If bytes is failure, then terminate fetchParams’s controller.
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// 7. Append bytes to buffer.
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pull_bytes_into_stream(MUST(ByteBuffer::copy(bytes)));
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// FIXME: 8. If the size of buffer is larger than an upper limit chosen by the user agent, ask the user agent
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// to suspend the ongoing fetch.
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return;
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}
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// 2. Otherwise, if the bytes transmission for response’s message body is done normally and stream is readable,
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// then close stream, and abort these in-parallel steps.
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if (m_stream->is_readable()) {
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VERIFY(m_lifecycle_state == LifecycleState::CompletePending);
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close_stream();
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}
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}
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// This implements the parallel steps of the pullAlgorithm in HTTP-network-fetch.
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// https://fetch.spec.whatwg.org/#ref-for-in-parallel④
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void FetchedDataReceiver::pull_bytes_into_stream(ByteBuffer&& bytes)
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{
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// FIXME: 1. If the size of buffer is smaller than a lower limit chosen by the user agent and the ongoing fetch
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// is suspended, resume the fetch.
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// 2. Wait until buffer is not empty.
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VERIFY(!bytes.is_empty());
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VERIFY(m_lifecycle_state == LifecycleState::Receiving || m_lifecycle_state == LifecycleState::CompletePending);
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// 3. Queue a fetch task to run the following steps, with fetchParams’s task destination.
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VERIFY(!m_has_unfulfilled_promise);
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m_has_unfulfilled_promise = true;
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Infrastructure::queue_fetch_task(
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m_fetch_params->controller(),
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m_fetch_params->task_destination(),
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GC::create_function(heap(), [this, bytes = move(bytes), pending_promise = m_pending_promise]() mutable {
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m_has_unfulfilled_promise = false;
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VERIFY(m_lifecycle_state == LifecycleState::Receiving || m_lifecycle_state == LifecycleState::CompletePending);
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HTML::TemporaryExecutionContext execution_context { m_stream->realm(), HTML::TemporaryExecutionContext::CallbacksEnabled::Yes };
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// 1. Pull from bytes buffer into stream.
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if (auto result = m_stream->pull_from_bytes(move(bytes)); result.is_error()) {
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auto throw_completion = Bindings::exception_to_throw_completion(m_stream->vm(), result.release_error());
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dbgln("FetchedDataReceiver: Stream error pulling bytes");
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HTML::report_exception(throw_completion, m_stream->realm());
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return;
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}
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// 2. If stream is errored, then terminate fetchParams’s controller.
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if (m_stream->is_errored())
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m_fetch_params->controller()->terminate();
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// 3. Resolve promise with undefined.
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WebIDL::resolve_promise(m_stream->realm(), *pending_promise, JS::js_undefined());
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if (m_lifecycle_state == LifecycleState::CompletePending && m_buffer.is_empty())
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m_lifecycle_state = LifecycleState::ReadyToClose;
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}));
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m_pending_promise = {};
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}
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void FetchedDataReceiver::close_stream()
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{
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VERIFY(m_has_unfulfilled_promise == 0);
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WebIDL::resolve_promise(m_stream->realm(), *m_pending_promise, JS::js_undefined());
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m_pending_promise = {};
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m_lifecycle_state = LifecycleState::Closed;
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m_stream->close();
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}
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}
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