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This makes some common types like JS::Object smaller (by 8 bytes) and yields a minor speed improvement on many benchmarks.
99 lines
3.7 KiB
C++
99 lines
3.7 KiB
C++
/*
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* Copyright (c) 2022, Jonah Shafran <jonahshafran@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/String.h>
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#include <AK/Vector.h>
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#include <LibWeb/ARIA/AriaData.h>
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#include <LibWeb/ARIA/AttributeNames.h>
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#include <LibWeb/ARIA/Roles.h>
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#include <LibWeb/Export.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::ARIA {
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#define ENUMERATE_ARIA_ELEMENT_REFERENCING_ATTRIBUTES \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_active_descendant_element, aria_active_descendant)
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#define ENUMERATE_ARIA_ELEMENT_LIST_REFERENCING_ATTRIBUTES \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_controls_elements, aria_controls) \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_described_by_elements, aria_described_by) \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_details_elements, aria_details) \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_error_message_elements, aria_error_message) \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_flow_to_elements, aria_flow_to) \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_labelled_by_elements, aria_labelled_by) \
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__ENUMERATE_ARIA_ATTRIBUTE(aria_owns_elements, aria_owns)
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class WEB_API ARIAMixin {
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public:
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virtual ~ARIAMixin();
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#define __ENUMERATE_ARIA_ATTRIBUTE(name, attribute) \
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virtual Optional<String> name() const = 0; \
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virtual WebIDL::ExceptionOr<void> set_##name(Optional<String> const&) = 0;
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ENUMERATE_ARIA_ATTRIBUTES
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#undef __ENUMERATE_ARIA_ATTRIBUTE
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// https://www.w3.org/TR/html-aria/#docconformance
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virtual Optional<Role> default_role() const { return {}; }
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virtual DOM::Element& to_element() = 0;
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virtual DOM::Element const& to_element() const = 0;
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Optional<Role> role_from_role_attribute_value() const;
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Optional<Role> role_or_default() const;
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// https://www.w3.org/TR/wai-aria-1.2/#tree_exclusion
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virtual bool exclude_from_accessibility_tree() const = 0;
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// https://www.w3.org/TR/wai-aria-1.2/#tree_inclusion
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virtual bool include_in_accessibility_tree() const = 0;
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bool has_global_aria_attribute() const;
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// https://www.w3.org/TR/wai-aria-1.2/#valuetype_idref
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Optional<String> parse_id_reference(Optional<String> const&) const;
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// https://www.w3.org/TR/wai-aria-1.2/#valuetype_idref_list
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Vector<String> parse_id_reference_list(Optional<String> const&) const;
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#define __ENUMERATE_ARIA_ATTRIBUTE(attribute, referencing_attribute) \
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GC::Ptr<DOM::Element> attribute() const; \
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void set_##attribute(GC::Ptr<DOM::Element> value);
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ENUMERATE_ARIA_ELEMENT_REFERENCING_ATTRIBUTES
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#undef __ENUMERATE_ARIA_ATTRIBUTE
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#define __ENUMERATE_ARIA_ATTRIBUTE(attribute, referencing_attribute) \
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Optional<Vector<GC::Weak<DOM::Element>>> const& attribute() const; \
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void set_##attribute(Optional<Vector<GC::Weak<DOM::Element>>>); \
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\
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GC::Ptr<JS::Array> cached_##attribute() const; \
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void set_cached_##attribute(GC::Ptr<JS::Array>);
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ENUMERATE_ARIA_ELEMENT_LIST_REFERENCING_ATTRIBUTES
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#undef __ENUMERATE_ARIA_ATTRIBUTE
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protected:
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ARIAMixin();
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void visit_edges(GC::Cell::Visitor&);
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virtual bool id_reference_exists(String const&) const = 0;
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private:
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#define __ENUMERATE_ARIA_ATTRIBUTE(attribute, referencing_attribute) \
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GC::Weak<DOM::Element> m_##attribute;
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ENUMERATE_ARIA_ELEMENT_REFERENCING_ATTRIBUTES
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#undef __ENUMERATE_ARIA_ATTRIBUTE
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#define __ENUMERATE_ARIA_ATTRIBUTE(attribute, referencing_attribute) \
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Optional<Vector<GC::Weak<DOM::Element>>> m_##attribute; \
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GC::Ptr<JS::Array> m_cached_##attribute;
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ENUMERATE_ARIA_ELEMENT_LIST_REFERENCING_ATTRIBUTES
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#undef __ENUMERATE_ARIA_ATTRIBUTE
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};
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}
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