ladybird/Libraries/LibWeb/SVG/SVGAnimatedLength.cpp
Jelle Raaijmakers 676f5837b3 LibWeb: Implement SVGLength's read-only property
An SVGLength can be read-only, e.g. all animVal values cannot be
modified. Implement this for all instantiations of SVGLength.

While we're here, add `fake_animated_length_fixme()` so we can easily
find all sites where we need to improve our animated length game.
2025-08-27 11:50:27 +02:00

49 lines
1.5 KiB
C++

/*
* Copyright (c) 2022, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/SVGAnimatedLengthPrototype.h>
#include <LibWeb/SVG/SVGAnimatedLength.h>
namespace Web::SVG {
GC_DEFINE_ALLOCATOR(SVGAnimatedLength);
GC::Ref<SVGAnimatedLength> SVGAnimatedLength::create(JS::Realm& realm, GC::Ref<SVGLength> base_val, GC::Ref<SVGLength> anim_val)
{
return realm.create<SVGAnimatedLength>(realm, base_val, anim_val);
}
SVGAnimatedLength::SVGAnimatedLength(JS::Realm& realm, GC::Ref<SVGLength> base_val, GC::Ref<SVGLength> anim_val)
: PlatformObject(realm)
, m_base_val(base_val)
, m_anim_val(anim_val)
{
// The object referenced by animVal will always be distinct from the one referenced by baseVal, even when the
// attribute is not animated.
VERIFY(m_base_val.ptr() != m_anim_val.ptr());
// https://svgwg.org/svg2-draft/types.html#InterfaceSVGLength
// SVGLength objects reflected through the animVal IDL attribute are always read only.
VERIFY(m_anim_val->read_only() == SVGLength::ReadOnly::Yes);
}
SVGAnimatedLength::~SVGAnimatedLength() = default;
void SVGAnimatedLength::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGAnimatedLength);
Base::initialize(realm);
}
void SVGAnimatedLength::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_base_val);
visitor.visit(m_anim_val);
}
}