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			562 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			562 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <AK/IDAllocator.h>
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#include <AK/Singleton.h>
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#include <AK/TemporaryChange.h>
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#include <AK/Time.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/Event.h>
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#include <LibCore/EventLoopImplementationUnix.h>
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#include <LibCore/EventReceiver.h>
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#include <LibCore/Notifier.h>
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#include <LibCore/Socket.h>
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#include <LibCore/System.h>
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#include <LibCore/ThreadEventQueue.h>
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#include <sys/select.h>
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#include <unistd.h>
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namespace Core {
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struct ThreadData;
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namespace {
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thread_local ThreadData* s_thread_data;
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short notification_type_to_poll_events(NotificationType type)
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{
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    short events = 0;
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    if (has_flag(type, NotificationType::Read))
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        events |= POLLIN;
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    if (has_flag(type, NotificationType::Write))
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        events |= POLLOUT;
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    return events;
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}
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bool has_flag(int value, int flag)
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{
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    return (value & flag) == flag;
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}
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}
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struct EventLoopTimer {
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    int timer_id { 0 };
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    Duration interval;
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    MonotonicTime fire_time { MonotonicTime::now_coarse() };
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    bool should_reload { false };
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    TimerShouldFireWhenNotVisible fire_when_not_visible { TimerShouldFireWhenNotVisible::No };
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    WeakPtr<EventReceiver> owner;
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    void reload(MonotonicTime const& now) { fire_time = now + interval; }
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    bool has_expired(MonotonicTime const& now) const { return now > fire_time; }
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};
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struct ThreadData {
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    static ThreadData& the()
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    {
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        if (!s_thread_data) {
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            // FIXME: Don't leak this.
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            s_thread_data = new ThreadData;
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        }
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        return *s_thread_data;
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    }
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    ThreadData()
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    {
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        pid = getpid();
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        initialize_wake_pipe();
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    }
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    void initialize_wake_pipe()
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    {
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        if (wake_pipe_fds[0] != -1)
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            close(wake_pipe_fds[0]);
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        if (wake_pipe_fds[1] != -1)
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            close(wake_pipe_fds[1]);
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#if defined(SOCK_NONBLOCK)
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        int rc = pipe2(wake_pipe_fds, O_CLOEXEC);
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#else
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        int rc = pipe(wake_pipe_fds);
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        fcntl(wake_pipe_fds[0], F_SETFD, FD_CLOEXEC);
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        fcntl(wake_pipe_fds[1], F_SETFD, FD_CLOEXEC);
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#endif
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        VERIFY(rc == 0);
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        // The wake pipe informs us of POSIX signals as well as manual calls to wake()
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        VERIFY(poll_fds.size() == 0);
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        poll_fds.append({ .fd = wake_pipe_fds[0], .events = POLLIN, .revents = 0 });
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        notifier_by_index.append(nullptr);
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    }
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    // Each thread has its own timers, notifiers and a wake pipe.
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    HashMap<int, NonnullOwnPtr<EventLoopTimer>> timers;
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    Vector<pollfd> poll_fds;
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    HashMap<Notifier*, size_t> notifier_by_ptr;
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    Vector<Notifier*> notifier_by_index;
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    // The wake pipe is used to notify another event loop that someone has called wake(), or a signal has been received.
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    // wake() writes 0i32 into the pipe, signals write the signal number (guaranteed non-zero).
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    int wake_pipe_fds[2] { -1, -1 };
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    pid_t pid { 0 };
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    IDAllocator id_allocator;
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};
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EventLoopImplementationUnix::EventLoopImplementationUnix()
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    : m_wake_pipe_fds(&ThreadData::the().wake_pipe_fds)
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{
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}
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EventLoopImplementationUnix::~EventLoopImplementationUnix() = default;
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int EventLoopImplementationUnix::exec()
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{
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    for (;;) {
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        if (m_exit_requested)
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            return m_exit_code;
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        pump(PumpMode::WaitForEvents);
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    }
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    VERIFY_NOT_REACHED();
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}
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size_t EventLoopImplementationUnix::pump(PumpMode mode)
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{
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    static_cast<EventLoopManagerUnix&>(EventLoopManager::the()).wait_for_events(mode);
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    return ThreadEventQueue::current().process();
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}
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void EventLoopImplementationUnix::quit(int code)
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{
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    m_exit_requested = true;
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    m_exit_code = code;
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}
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void EventLoopImplementationUnix::unquit()
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{
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    m_exit_requested = false;
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    m_exit_code = 0;
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}
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bool EventLoopImplementationUnix::was_exit_requested() const
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{
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    return m_exit_requested;
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}
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void EventLoopImplementationUnix::post_event(EventReceiver& receiver, NonnullOwnPtr<Event>&& event)
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{
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    m_thread_event_queue.post_event(receiver, move(event));
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    if (&m_thread_event_queue != &ThreadEventQueue::current())
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        wake();
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}
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void EventLoopImplementationUnix::wake()
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{
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    int wake_event = 0;
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    MUST(Core::System::write((*m_wake_pipe_fds)[1], { &wake_event, sizeof(wake_event) }));
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}
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void EventLoopManagerUnix::wait_for_events(EventLoopImplementation::PumpMode mode)
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{
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    auto& thread_data = ThreadData::the();
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retry:
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    bool has_pending_events = ThreadEventQueue::current().has_pending_events();
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    // Figure out how long to wait at maximum.
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    // This mainly depends on the PumpMode and whether we have pending events, but also the next expiring timer.
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    int timeout = 0;
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    bool should_wait_forever = false;
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    if (mode == EventLoopImplementation::PumpMode::WaitForEvents && !has_pending_events) {
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        auto next_timer_expiration = get_next_timer_expiration();
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        if (next_timer_expiration.has_value()) {
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            auto now = MonotonicTime::now_coarse();
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            auto computed_timeout = next_timer_expiration.value() - now;
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            if (computed_timeout.is_negative())
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                computed_timeout = Duration::zero();
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            i64 true_timeout = computed_timeout.to_milliseconds();
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            timeout = static_cast<i32>(min<i64>(AK::NumericLimits<i32>::max(), true_timeout));
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        } else {
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            should_wait_forever = true;
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        }
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    }
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try_select_again:
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    // select() and wait for file system events, calls to wake(), POSIX signals, or timer expirations.
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    ErrorOr<int> error_or_marked_fd_count = System::poll(thread_data.poll_fds, should_wait_forever ? -1 : timeout);
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    // Because POSIX, we might spuriously return from select() with EINTR; just select again.
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    if (error_or_marked_fd_count.is_error()) {
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        if (error_or_marked_fd_count.error().code() == EINTR)
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            goto try_select_again;
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        dbgln("EventLoopImplementationUnix::wait_for_events: {}", error_or_marked_fd_count.error());
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        VERIFY_NOT_REACHED();
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    }
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    // We woke up due to a call to wake() or a POSIX signal.
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    // Handle signals and see whether we need to handle events as well.
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    if (has_flag(thread_data.poll_fds[0].revents, POLLIN)) {
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        int wake_events[8];
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        ssize_t nread;
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        // We might receive another signal while read()ing here. The signal will go to the handle_signal properly,
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        // but we get interrupted. Therefore, just retry while we were interrupted.
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        do {
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            errno = 0;
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            nread = read(thread_data.wake_pipe_fds[0], wake_events, sizeof(wake_events));
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            if (nread == 0)
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                break;
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        } while (nread < 0 && errno == EINTR);
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        if (nread < 0) {
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            perror("EventLoopImplementationUnix::wait_for_events: read from wake pipe");
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            VERIFY_NOT_REACHED();
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        }
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        VERIFY(nread > 0);
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        bool wake_requested = false;
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        int event_count = nread / sizeof(wake_events[0]);
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        for (int i = 0; i < event_count; i++) {
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            if (wake_events[i] != 0)
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                dispatch_signal(wake_events[i]);
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            else
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                wake_requested = true;
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        }
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        if (!wake_requested && nread == sizeof(wake_events))
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            goto retry;
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    }
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    // Handle expired timers.
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    if (!thread_data.timers.is_empty()) {
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        auto now = MonotonicTime::now_coarse();
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        for (auto& it : thread_data.timers) {
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            auto& timer = *it.value;
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            if (!timer.has_expired(now))
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                continue;
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            auto owner = timer.owner.strong_ref();
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            if (timer.fire_when_not_visible == TimerShouldFireWhenNotVisible::No
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                && owner && !owner->is_visible_for_timer_purposes()) {
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                continue;
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            }
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            if (owner)
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                ThreadEventQueue::current().post_event(*owner, make<TimerEvent>(timer.timer_id));
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            if (timer.should_reload) {
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                timer.reload(now);
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            } else {
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                // FIXME: Support removing expired timers that don't want to reload.
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                VERIFY_NOT_REACHED();
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            }
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        }
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    }
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    if (error_or_marked_fd_count.value() == 0)
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        return;
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    // Handle file system notifiers by making them normal events.
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    for (size_t i = 1; i < thread_data.poll_fds.size(); ++i) {
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        auto& revents = thread_data.poll_fds[i].revents;
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        auto& notifier = *thread_data.notifier_by_index[i];
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        NotificationType type = NotificationType::None;
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        if (has_flag(revents, POLLIN))
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            type |= NotificationType::Read;
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        if (has_flag(revents, POLLOUT))
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            type |= NotificationType::Write;
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        if (has_flag(revents, POLLHUP))
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            type |= NotificationType::HangUp;
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        if (has_flag(revents, POLLERR))
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            type |= NotificationType::Error;
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        type &= notifier.type();
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        if (type != NotificationType::None)
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            ThreadEventQueue::current().post_event(notifier, make<NotifierActivationEvent>(notifier.fd(), type));
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    }
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}
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class SignalHandlers : public RefCounted<SignalHandlers> {
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    AK_MAKE_NONCOPYABLE(SignalHandlers);
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    AK_MAKE_NONMOVABLE(SignalHandlers);
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public:
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    SignalHandlers(int signal_number, void (*handle_signal)(int));
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    ~SignalHandlers();
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    void dispatch();
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    int add(Function<void(int)>&& handler);
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    bool remove(int handler_id);
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    bool is_empty() const
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    {
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        if (m_calling_handlers) {
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            for (auto& handler : m_handlers_pending) {
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                if (handler.value)
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                    return false; // an add is pending
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            }
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        }
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        return m_handlers.is_empty();
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    }
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    bool have(int handler_id) const
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    {
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        if (m_calling_handlers) {
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            auto it = m_handlers_pending.find(handler_id);
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            if (it != m_handlers_pending.end()) {
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                if (!it->value)
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                    return false; // a deletion is pending
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            }
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        }
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        return m_handlers.contains(handler_id);
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    }
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    int m_signal_number;
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    void (*m_original_handler)(int); // TODO: can't use sighandler_t?
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    HashMap<int, Function<void(int)>> m_handlers;
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    HashMap<int, Function<void(int)>> m_handlers_pending;
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    bool m_calling_handlers { false };
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};
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struct SignalHandlersInfo {
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    HashMap<int, NonnullRefPtr<SignalHandlers>> signal_handlers;
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    int next_signal_id { 0 };
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};
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static Singleton<SignalHandlersInfo> s_signals;
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template<bool create_if_null = true>
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inline SignalHandlersInfo* signals_info()
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{
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    return s_signals.ptr();
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}
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void EventLoopManagerUnix::dispatch_signal(int signal_number)
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{
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    auto& info = *signals_info();
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    auto handlers = info.signal_handlers.find(signal_number);
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    if (handlers != info.signal_handlers.end()) {
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        // Make sure we bump the ref count while dispatching the handlers!
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        // This allows a handler to unregister/register while the handlers
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        // are being called!
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        auto handler = handlers->value;
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        handler->dispatch();
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    }
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}
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void EventLoopImplementationUnix::notify_forked_and_in_child()
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{
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    auto& thread_data = ThreadData::the();
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    thread_data.timers.clear();
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    thread_data.poll_fds.clear();
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    thread_data.notifier_by_ptr.clear();
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    thread_data.notifier_by_index.clear();
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    thread_data.initialize_wake_pipe();
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    if (auto* info = signals_info<false>()) {
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        info->signal_handlers.clear();
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        info->next_signal_id = 0;
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    }
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    thread_data.pid = getpid();
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}
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Optional<MonotonicTime> EventLoopManagerUnix::get_next_timer_expiration()
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{
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    auto now = MonotonicTime::now_coarse();
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    Optional<MonotonicTime> soonest {};
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    for (auto& it : ThreadData::the().timers) {
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        auto& fire_time = it.value->fire_time;
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        auto owner = it.value->owner.strong_ref();
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        if (it.value->fire_when_not_visible == TimerShouldFireWhenNotVisible::No
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            && owner && !owner->is_visible_for_timer_purposes()) {
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            continue;
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        }
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        // OPTIMIZATION: If we have a timer that needs to fire right away, we can stop looking here.
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        // FIXME: This whole operation could be O(1) with a better data structure.
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        if (fire_time < now)
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            return now;
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        if (!soonest.has_value() || fire_time < soonest.value())
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            soonest = fire_time;
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    }
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    return soonest;
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}
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SignalHandlers::SignalHandlers(int signal_number, void (*handle_signal)(int))
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    : m_signal_number(signal_number)
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    , m_original_handler(signal(signal_number, handle_signal))
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{
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}
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SignalHandlers::~SignalHandlers()
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{
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    signal(m_signal_number, m_original_handler);
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}
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void SignalHandlers::dispatch()
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{
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    TemporaryChange change(m_calling_handlers, true);
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    for (auto& handler : m_handlers)
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        handler.value(m_signal_number);
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    if (!m_handlers_pending.is_empty()) {
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        // Apply pending adds/removes
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        for (auto& handler : m_handlers_pending) {
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            if (handler.value) {
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                auto result = m_handlers.set(handler.key, move(handler.value));
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                VERIFY(result == AK::HashSetResult::InsertedNewEntry);
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            } else {
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                m_handlers.remove(handler.key);
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            }
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        }
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        m_handlers_pending.clear();
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    }
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}
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int SignalHandlers::add(Function<void(int)>&& handler)
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{
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    int id = ++signals_info()->next_signal_id; // TODO: worry about wrapping and duplicates?
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    if (m_calling_handlers)
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        m_handlers_pending.set(id, move(handler));
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    else
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        m_handlers.set(id, move(handler));
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    return id;
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}
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bool SignalHandlers::remove(int handler_id)
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{
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    VERIFY(handler_id != 0);
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    if (m_calling_handlers) {
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        auto it = m_handlers.find(handler_id);
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        if (it != m_handlers.end()) {
 | 
						|
            // Mark pending remove
 | 
						|
            m_handlers_pending.set(handler_id, {});
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
        it = m_handlers_pending.find(handler_id);
 | 
						|
        if (it != m_handlers_pending.end()) {
 | 
						|
            if (!it->value)
 | 
						|
                return false; // already was marked as deleted
 | 
						|
            it->value = nullptr;
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
    return m_handlers.remove(handler_id);
 | 
						|
}
 | 
						|
 | 
						|
void EventLoopManagerUnix::handle_signal(int signal_number)
 | 
						|
{
 | 
						|
    VERIFY(signal_number != 0);
 | 
						|
    auto& thread_data = ThreadData::the();
 | 
						|
    // We MUST check if the current pid still matches, because there
 | 
						|
    // is a window between fork() and exec() where a signal delivered
 | 
						|
    // to our fork could be inadvertently routed to the parent process!
 | 
						|
    if (getpid() == thread_data.pid) {
 | 
						|
        int nwritten = write(thread_data.wake_pipe_fds[1], &signal_number, sizeof(signal_number));
 | 
						|
        if (nwritten < 0) {
 | 
						|
            perror("EventLoopImplementationUnix::register_signal: write");
 | 
						|
            VERIFY_NOT_REACHED();
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        // We're a fork who received a signal, reset thread_data.pid.
 | 
						|
        thread_data.pid = getpid();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
int EventLoopManagerUnix::register_signal(int signal_number, Function<void(int)> handler)
 | 
						|
{
 | 
						|
    VERIFY(signal_number != 0);
 | 
						|
    auto& info = *signals_info();
 | 
						|
    auto handlers = info.signal_handlers.find(signal_number);
 | 
						|
    if (handlers == info.signal_handlers.end()) {
 | 
						|
        auto signal_handlers = adopt_ref(*new SignalHandlers(signal_number, EventLoopManagerUnix::handle_signal));
 | 
						|
        auto handler_id = signal_handlers->add(move(handler));
 | 
						|
        info.signal_handlers.set(signal_number, move(signal_handlers));
 | 
						|
        return handler_id;
 | 
						|
    } else {
 | 
						|
        return handlers->value->add(move(handler));
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void EventLoopManagerUnix::unregister_signal(int handler_id)
 | 
						|
{
 | 
						|
    VERIFY(handler_id != 0);
 | 
						|
    int remove_signal_number = 0;
 | 
						|
    auto& info = *signals_info();
 | 
						|
    for (auto& h : info.signal_handlers) {
 | 
						|
        auto& handlers = *h.value;
 | 
						|
        if (handlers.remove(handler_id)) {
 | 
						|
            if (handlers.is_empty())
 | 
						|
                remove_signal_number = handlers.m_signal_number;
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (remove_signal_number != 0)
 | 
						|
        info.signal_handlers.remove(remove_signal_number);
 | 
						|
}
 | 
						|
 | 
						|
int EventLoopManagerUnix::register_timer(EventReceiver& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
 | 
						|
{
 | 
						|
    VERIFY(milliseconds >= 0);
 | 
						|
    auto& thread_data = ThreadData::the();
 | 
						|
    auto timer = make<EventLoopTimer>();
 | 
						|
    timer->owner = object;
 | 
						|
    timer->interval = Duration::from_milliseconds(milliseconds);
 | 
						|
    timer->reload(MonotonicTime::now_coarse());
 | 
						|
    timer->should_reload = should_reload;
 | 
						|
    timer->fire_when_not_visible = fire_when_not_visible;
 | 
						|
    int timer_id = thread_data.id_allocator.allocate();
 | 
						|
    timer->timer_id = timer_id;
 | 
						|
    thread_data.timers.set(timer_id, move(timer));
 | 
						|
    return timer_id;
 | 
						|
}
 | 
						|
 | 
						|
bool EventLoopManagerUnix::unregister_timer(int timer_id)
 | 
						|
{
 | 
						|
    auto& thread_data = ThreadData::the();
 | 
						|
    thread_data.id_allocator.deallocate(timer_id);
 | 
						|
    return thread_data.timers.remove(timer_id);
 | 
						|
}
 | 
						|
 | 
						|
void EventLoopManagerUnix::register_notifier(Notifier& notifier)
 | 
						|
{
 | 
						|
    auto& thread_data = ThreadData::the();
 | 
						|
 | 
						|
    thread_data.notifier_by_ptr.set(¬ifier, thread_data.poll_fds.size());
 | 
						|
    thread_data.notifier_by_index.append(¬ifier);
 | 
						|
    thread_data.poll_fds.append({
 | 
						|
        .fd = notifier.fd(),
 | 
						|
        .events = notification_type_to_poll_events(notifier.type()),
 | 
						|
        .revents = 0,
 | 
						|
    });
 | 
						|
}
 | 
						|
 | 
						|
void EventLoopManagerUnix::unregister_notifier(Notifier& notifier)
 | 
						|
{
 | 
						|
    auto& thread_data = ThreadData::the();
 | 
						|
 | 
						|
    auto it = thread_data.notifier_by_ptr.find(¬ifier);
 | 
						|
    VERIFY(it != thread_data.notifier_by_ptr.end());
 | 
						|
 | 
						|
    size_t notifier_index = it->value;
 | 
						|
    thread_data.notifier_by_ptr.remove(it);
 | 
						|
 | 
						|
    if (notifier_index + 1 != thread_data.poll_fds.size()) {
 | 
						|
        swap(thread_data.poll_fds[notifier_index], thread_data.poll_fds.last());
 | 
						|
        swap(thread_data.notifier_by_index[notifier_index], thread_data.notifier_by_index.last());
 | 
						|
        thread_data.notifier_by_ptr.set(thread_data.notifier_by_index[notifier_index], notifier_index);
 | 
						|
    }
 | 
						|
    thread_data.poll_fds.take_last();
 | 
						|
    thread_data.notifier_by_index.take_last();
 | 
						|
}
 | 
						|
 | 
						|
void EventLoopManagerUnix::did_post_event()
 | 
						|
{
 | 
						|
}
 | 
						|
 | 
						|
EventLoopManagerUnix::~EventLoopManagerUnix() = default;
 | 
						|
 | 
						|
NonnullOwnPtr<EventLoopImplementation> EventLoopManagerUnix::make_implementation()
 | 
						|
{
 | 
						|
    return adopt_own(*new EventLoopImplementationUnix);
 | 
						|
}
 | 
						|
 | 
						|
}
 |