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			62 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 * Copyright (c) 2022, the SerenityOS developers.
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#pragma once
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#include <LibCore/EventLoop.h>
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#include <LibGUI/Window.h>
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namespace GUI {
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class Dialog : public Window {
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    C_OBJECT(Dialog)
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public:
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    enum class ExecResult {
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        OK = 0,
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        Cancel = 1,
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        Aborted = 2,
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        Yes = 3,
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        No = 4,
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        Reveal = 5,
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    };
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    enum class ScreenPosition {
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        DoNotPosition,
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        CenterWithinParent,
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        Center,
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    };
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    virtual ~Dialog() override = default;
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    ExecResult exec();
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    ExecResult result() const { return m_result; }
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    void done(ExecResult);
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    ScreenPosition screen_position() const { return m_screen_position; }
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    void set_screen_position(ScreenPosition position) { m_screen_position = position; }
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    virtual void event(Core::Event&) override;
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    virtual void close() override;
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protected:
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    explicit Dialog(Window* parent_window, ScreenPosition = ScreenPosition::CenterWithinParent);
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    virtual void on_done(ExecResult) { }
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private:
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    OwnPtr<Core::EventLoop> m_event_loop;
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    ExecResult m_result { ExecResult::Aborted };
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    ScreenPosition m_screen_position { ScreenPosition::CenterWithinParent };
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};
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}
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template<>
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struct AK::Formatter<GUI::Dialog> : Formatter<Core::EventReceiver> {
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};
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