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	This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
		
	
			
		
			
				
	
	
		
			214 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			214 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020-2023, Andreas Kling <kling@serenityos.org>
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 * Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
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 * Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <AK/FuzzyMatch.h>
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#include <AK/LexicalPath.h>
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#include <AK/QuickSort.h>
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#include <AK/ScopeGuard.h>
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#include <AK/StringBuilder.h>
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#include <AK/StringUtils.h>
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#include <LibCore/DirIterator.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/ActionGroup.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/EmojiInputDialog.h>
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#include <LibGUI/EmojiInputDialogGML.h>
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#include <LibGUI/Frame.h>
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#include <LibGUI/ScrollableContainerWidget.h>
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#include <LibGUI/TextBox.h>
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#include <LibGUI/Toolbar.h>
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namespace GUI {
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struct EmojiCategory {
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    Unicode::EmojiGroup group;
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    StringView representative_emoji;
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};
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static constexpr auto s_emoji_groups = Array {
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    EmojiCategory { Unicode::EmojiGroup::SmileysAndEmotion, "😀"sv },
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    EmojiCategory { Unicode::EmojiGroup::PeopleAndBody, "🫳"sv },
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    EmojiCategory { Unicode::EmojiGroup::AnimalsAndNature, "🌻"sv },
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    EmojiCategory { Unicode::EmojiGroup::FoodAndDrink, "🍕"sv },
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    EmojiCategory { Unicode::EmojiGroup::TravelAndPlaces, "🏖"sv },
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    EmojiCategory { Unicode::EmojiGroup::Activities, "🎳"sv },
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    EmojiCategory { Unicode::EmojiGroup::Objects, "📦"sv },
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    EmojiCategory { Unicode::EmojiGroup::Symbols, "❤️"sv },
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    EmojiCategory { Unicode::EmojiGroup::Flags, "🚩"sv },
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    EmojiCategory { Unicode::EmojiGroup::SerenityOS, "\U0010CD0B"sv },
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};
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EmojiInputDialog::EmojiInputDialog(Window* parent_window)
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    : Dialog(parent_window)
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    , m_category_action_group(make<ActionGroup>())
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{
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    auto main_widget = set_main_widget<Frame>();
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    main_widget->load_from_gml(emoji_input_dialog_gml).release_value_but_fixme_should_propagate_errors();
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    set_window_type(GUI::WindowType::Popup);
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    set_window_mode(GUI::WindowMode::Modeless);
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    set_blocks_emoji_input(true);
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    resize(410, 300);
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    auto& scrollable_container = *main_widget->find_descendant_of_type_named<GUI::ScrollableContainerWidget>("scrollable_container"sv);
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    m_search_box = main_widget->find_descendant_of_type_named<GUI::TextBox>("search_box"sv);
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    m_toolbar = main_widget->find_descendant_of_type_named<GUI::Toolbar>("toolbar"sv);
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    m_emojis_widget = main_widget->find_descendant_of_type_named<GUI::Widget>("emojis"sv);
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    m_emojis = supported_emoji();
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    m_category_action_group->set_exclusive(true);
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    m_category_action_group->set_unchecking_allowed(true);
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    for (auto const& category : s_emoji_groups) {
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        auto name = Unicode::emoji_group_to_string(category.group);
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        ByteString tooltip = name;
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        auto set_filter_action = Action::create_checkable(
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            category.representative_emoji,
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            [this, group = category.group](auto& action) {
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                if (action.is_checked())
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                    m_selected_category = group;
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                else
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                    m_selected_category = {};
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                m_search_box->set_text({}, AllowCallback::No);
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                update_displayed_emoji();
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            },
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            this);
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        set_filter_action->set_tooltip(move(tooltip));
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        m_category_action_group->add_action(*set_filter_action);
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        m_toolbar->add_action(*set_filter_action);
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    }
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    scrollable_container.horizontal_scrollbar().set_visible(false);
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    update_displayed_emoji();
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    m_search_box->on_change = [this]() {
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        update_displayed_emoji();
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    };
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    m_search_box->on_return_pressed = [this]() {
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        select_first_displayed_emoji();
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    };
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}
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auto EmojiInputDialog::supported_emoji() -> Vector<Emoji>
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{
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    static constexpr int button_size = 22;
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    Vector<Emoji> emojis;
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    Core::DirIterator dt("/res/emoji", Core::DirIterator::SkipDots);
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    while (dt.has_next()) {
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        auto filename = dt.next_path();
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        auto lexical_path = LexicalPath(filename);
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        if (lexical_path.extension() != "png")
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            continue;
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        auto basename = lexical_path.basename();
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        if (!basename.starts_with("U+"sv))
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            continue;
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        basename = basename.substring_view(0, basename.length() - lexical_path.extension().length() - 1);
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        StringBuilder builder;
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        Vector<u32> code_points;
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        basename.for_each_split_view('_', SplitBehavior::Nothing, [&](auto segment) {
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            auto code_point = AK::StringUtils::convert_to_uint_from_hex<u32>(segment.substring_view(2));
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            VERIFY(code_point.has_value());
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            builder.append_code_point(*code_point);
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            code_points.append(*code_point);
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        });
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        auto text = builder.to_byte_string();
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        auto emoji = Unicode::find_emoji_for_code_points(code_points);
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        if (!emoji.has_value()) {
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            emoji = Unicode::Emoji {};
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            emoji->group = Unicode::EmojiGroup::Unknown;
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            emoji->display_order = NumericLimits<u32>::max();
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        }
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        auto button = Button::construct(String::from_byte_string(text).release_value_but_fixme_should_propagate_errors());
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        button->set_fixed_size(button_size, button_size);
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        button->set_button_style(Gfx::ButtonStyle::Coolbar);
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        button->on_click = [this, text](auto) mutable {
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            m_selected_emoji_text = move(text);
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            done(ExecResult::OK);
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        };
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        if (!emoji->name.is_empty())
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            button->set_tooltip(MUST(String::from_utf8(emoji->name)));
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        emojis.empend(move(button), emoji.release_value(), move(text));
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    }
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    quick_sort(emojis, [](auto const& lhs, auto const& rhs) {
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        return lhs.emoji.display_order < rhs.emoji.display_order;
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    });
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    return emojis;
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}
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void EmojiInputDialog::update_displayed_emoji()
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{
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    ScopeGuard guard { [&] { m_emojis_widget->set_updates_enabled(true); } };
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    m_emojis_widget->set_updates_enabled(false);
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    m_emojis_widget->remove_all_children();
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    m_first_displayed_emoji = nullptr;
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    static constexpr size_t columns = 17;
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    size_t rows = ceil_div(m_emojis.size(), columns);
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    size_t index = 0;
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    auto query = m_search_box->text();
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    for (size_t row = 0; row < rows && index < m_emojis.size(); ++row) {
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        auto& horizontal_container = m_emojis_widget->add<Widget>();
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        horizontal_container.set_preferred_height(SpecialDimension::Fit);
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        horizontal_container.set_layout<HorizontalBoxLayout>(GUI::Margins {}, 0);
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        for (size_t column = 0; column < columns; ++column) {
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            bool found_match = false;
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            while (!found_match && (index < m_emojis.size())) {
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                auto& emoji = m_emojis[index++];
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                if (m_selected_category.has_value() && emoji.emoji.group != m_selected_category)
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                    continue;
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                if (query.is_empty()) {
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                    found_match = true;
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                } else if (!emoji.emoji.name.is_empty()) {
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                    auto result = fuzzy_match(query, emoji.emoji.name);
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                    found_match = result.score > 0;
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                }
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                if (found_match) {
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                    horizontal_container.add_child(*emoji.button);
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                    if (m_first_displayed_emoji == nullptr)
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                        m_first_displayed_emoji = &emoji;
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                }
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            }
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        }
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    }
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}
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void EmojiInputDialog::select_first_displayed_emoji()
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{
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    if (m_first_displayed_emoji == nullptr)
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        return;
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    m_selected_emoji_text = m_first_displayed_emoji->text;
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    done(ExecResult::OK);
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}
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}
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