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	The hot-spots for resizing a window by dragging its corner are now limited to a small area around the actual corner instead of an area with 1/3rd the length or width of the window. The hot-spots to resize a window while holding a modifier key and the right mouse button are unchanged.
		
			
				
	
	
		
			83 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 * Copyright (c) 2022, the SerenityOS developers.
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <LibGUI/Painter.h>
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#include <LibGUI/ResizeCorner.h>
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#include <LibGUI/Window.h>
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#include <LibGfx/CharacterBitmap.h>
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#include <LibGfx/Palette.h>
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namespace GUI {
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static constexpr Gfx::CharacterBitmap s_resize_corner_shadows_bitmap {
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    "                "
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    "             ## "
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    "             #  "
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    "                "
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    "          ## ## "
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    "          #  #  "
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    "                "
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    "       ## ## ## "
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    "       #  #  #  "
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    "                "
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    "    ## ## ## ## "
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    "    #  #  #  #  "
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    "                "
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    " ## ## ## ## ## "
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    " #  #  #  #  #  "
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    "                "sv,
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    16, 16
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};
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static constexpr Gfx::CharacterBitmap s_resize_corner_highlights_bitmap {
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    "                "
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    "                "
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    "              # "
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    "                "
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    "                "
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    "           #  # "
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    "                "
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    "                "
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    "        #  #  # "
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    "                "
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    "                "
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    "     #  #  #  # "
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    "                "
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    "                "
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    "  #  #  #  #  # "
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    "                "sv,
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    16, 16
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};
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ResizeCorner::ResizeCorner()
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{
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    set_override_cursor(Gfx::StandardCursor::ResizeDiagonalTLBR);
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    set_background_role(ColorRole::Button);
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    set_fixed_size(16, 18);
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}
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void ResizeCorner::paint_event(PaintEvent& event)
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{
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    Painter painter(*this);
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    painter.add_clip_rect(event.rect());
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    painter.fill_rect(rect(), palette().color(background_role()));
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    painter.draw_bitmap({ 0, 2 }, s_resize_corner_shadows_bitmap, palette().threed_shadow1());
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    painter.draw_bitmap({ 0, 2 }, s_resize_corner_highlights_bitmap, palette().threed_highlight());
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    Widget::paint_event(event);
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}
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void ResizeCorner::mousedown_event(MouseEvent& event)
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{
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    if (event.button() == MouseButton::Primary)
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        window()->start_interactive_resize(ResizeDirection::DownRight);
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    Widget::mousedown_event(event);
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}
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}
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