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	This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
  $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
    Meta Ports Ladybird Tests Kernel)
  $ perl -pie 's/\bDeprecatedString\b/ByteString/g;
    s/deprecated_string/byte_string/g' $xs
  $ clang-format --style=file -i \
    $(git diff --name-only | grep \.cpp\|\.h)
  $ gn format $(git ls-files '*.gn' '*.gni')
		
	
			
		
			
				
	
	
		
			47 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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 * Copyright (c) 2022, Geordie Hall <me@geordiehall.com>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <AK/ByteString.h>
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#include <AK/StringBuilder.h>
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#include <AK/Vector.h>
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#include <LibGUI/Shortcut.h>
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namespace GUI {
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ByteString Shortcut::to_byte_string() const
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{
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    Vector<ByteString, 8> parts;
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    if (m_modifiers & Mod_Ctrl)
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        parts.append("Ctrl");
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    if (m_modifiers & Mod_Shift)
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        parts.append("Shift");
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    if (m_modifiers & Mod_Alt)
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        parts.append("Alt");
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    if (m_modifiers & Mod_AltGr)
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        parts.append("AltGr");
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    if (m_modifiers & Mod_Super)
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        parts.append("Super");
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    if (m_type == Type::Keyboard) {
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        if (auto* key_name = key_code_to_string(m_keyboard_key))
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            parts.append(key_name);
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        else
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            parts.append("(Invalid)");
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    } else {
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        if (m_mouse_button != MouseButton::None)
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            parts.append(ByteString::formatted("Mouse {}", mouse_button_to_string(m_mouse_button)));
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        else
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            parts.append("(Invalid)");
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    }
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    StringBuilder builder;
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    builder.join('+', parts);
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    return builder.to_byte_string();
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}
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}
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