mirror of
				https://github.com/LadybirdBrowser/ladybird.git
				synced 2025-11-04 07:10:57 +00:00 
			
		
		
		
	Now that the GC allocator is able to invoke Cell subclass constructors directly via friendship, we no longer need to keep them public. :^)
		
			
				
	
	
		
			42 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
 * Copyright (c) 2022, David Tuin <davidot@serenityos.org>
 | 
						|
 *
 | 
						|
 * SPDX-License-Identifier: BSD-2-Clause
 | 
						|
 */
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <LibJS/Module.h>
 | 
						|
#include <LibJS/Runtime/Completion.h>
 | 
						|
#include <LibJS/Runtime/Object.h>
 | 
						|
 | 
						|
namespace JS {
 | 
						|
 | 
						|
class ModuleNamespaceObject final : public Object {
 | 
						|
    JS_OBJECT(ModuleNamespaceObject, Object);
 | 
						|
 | 
						|
public:
 | 
						|
    // 10.4.6 Module Namespace Exotic Objects, https://tc39.es/ecma262/#sec-module-namespace-exotic-objects
 | 
						|
 | 
						|
    virtual ThrowCompletionOr<Object*> internal_get_prototype_of() const override;
 | 
						|
    virtual ThrowCompletionOr<bool> internal_set_prototype_of(Object* prototype) override;
 | 
						|
    virtual ThrowCompletionOr<bool> internal_is_extensible() const override;
 | 
						|
    virtual ThrowCompletionOr<bool> internal_prevent_extensions() override;
 | 
						|
    virtual ThrowCompletionOr<Optional<PropertyDescriptor>> internal_get_own_property(PropertyKey const&) const override;
 | 
						|
    virtual ThrowCompletionOr<bool> internal_define_own_property(PropertyKey const&, PropertyDescriptor const&) override;
 | 
						|
    virtual ThrowCompletionOr<bool> internal_has_property(PropertyKey const&) const override;
 | 
						|
    virtual ThrowCompletionOr<Value> internal_get(PropertyKey const&, Value receiver) const override;
 | 
						|
    virtual ThrowCompletionOr<bool> internal_set(PropertyKey const&, Value value, Value receiver) override;
 | 
						|
    virtual ThrowCompletionOr<bool> internal_delete(PropertyKey const&) override;
 | 
						|
    virtual ThrowCompletionOr<MarkedVector<Value>> internal_own_property_keys() const override;
 | 
						|
    virtual void initialize(Realm&) override;
 | 
						|
 | 
						|
private:
 | 
						|
    ModuleNamespaceObject(Realm&, Module* module, Vector<FlyString> exports);
 | 
						|
 | 
						|
    // FIXME: UHHH how do we want to store this to avoid cycles but be safe??
 | 
						|
    Module* m_module;            // [[Module]]
 | 
						|
    Vector<FlyString> m_exports; // [[Exports]]
 | 
						|
};
 | 
						|
 | 
						|
}
 |