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	 f87041bf3a
			
		
	
	
		f87041bf3a
		
	
	
	
	
		
			
			Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
		
			
				
	
	
		
			158 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2024, Matthew Olsson <mattco@serenityos.org>
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|  * Copyright (c) 2024, Sam Atkins <sam@ladybird.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibWeb/Animations/DocumentTimeline.h>
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| #include <LibWeb/Bindings/CSSTransitionPrototype.h>
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| #include <LibWeb/Bindings/Intrinsics.h>
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| #include <LibWeb/CSS/CSSStyleDeclaration.h>
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| #include <LibWeb/CSS/CSSTransition.h>
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| #include <LibWeb/CSS/Interpolation.h>
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| #include <LibWeb/DOM/Document.h>
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| #include <LibWeb/DOM/Element.h>
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| #include <LibWeb/HTML/Scripting/TemporaryExecutionContext.h>
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| 
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| namespace Web::CSS {
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| 
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| GC_DEFINE_ALLOCATOR(CSSTransition);
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| 
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| GC::Ref<CSSTransition> CSSTransition::start_a_transition(DOM::Element& element, PropertyID property_id, size_t transition_generation,
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|     double start_time, double end_time, NonnullRefPtr<CSSStyleValue const> start_value, NonnullRefPtr<CSSStyleValue const> end_value,
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|     NonnullRefPtr<CSSStyleValue const> reversing_adjusted_start_value, double reversing_shortening_factor)
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| {
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|     auto& realm = element.realm();
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|     return realm.create<CSSTransition>(realm, element, property_id, transition_generation, start_time, end_time, start_value, end_value, reversing_adjusted_start_value, reversing_shortening_factor);
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| }
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| 
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| Animations::AnimationClass CSSTransition::animation_class() const
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| {
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|     return Animations::AnimationClass::CSSTransition;
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| }
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| 
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| Optional<int> CSSTransition::class_specific_composite_order(GC::Ref<Animations::Animation> other_animation) const
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| {
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|     auto other = GC::Ref { verify_cast<CSSTransition>(*other_animation) };
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| 
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|     // Within the set of CSS Transitions, two animations A and B are sorted in composite order (first to last) as
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|     // follows:
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| 
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|     // 1. If neither A nor B has an owning element, sort based on their relative position in the global animation list.
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|     if (!owning_element() && !other->owning_element())
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|         return global_animation_list_order() - other->global_animation_list_order();
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| 
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|     // 2. Otherwise, if only one of A or B has an owning element, let the animation with an owning element sort first.
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|     if (owning_element() && !other->owning_element())
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|         return -1;
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|     if (!owning_element() && other->owning_element())
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|         return 1;
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| 
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|     // 3. Otherwise, if the owning element of A and B differs, sort A and B by tree order of their corresponding owning
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|     //    elements. With regard to pseudo-elements, the sort order is as follows:
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|     //    - element
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|     //    - ::marker
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|     //    - ::before
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|     //    - any other pseudo-elements not mentioned specifically in this list, sorted in ascending order by the Unicode
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|     //      codepoints that make up each selector
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|     //    - ::after
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|     //    - element children
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|     if (owning_element().ptr() != other->owning_element().ptr()) {
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|         // FIXME: Actually sort by tree order
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|         return {};
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|     }
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| 
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|     // 4. Otherwise, if A and B have different transition generation values, sort by their corresponding transition
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|     //    generation in ascending order.
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|     if (m_transition_generation != other->m_transition_generation)
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|         return m_transition_generation - other->m_transition_generation;
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| 
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|     // FIXME:
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|     // 5. Otherwise, sort A and B in ascending order by the Unicode codepoints that make up the expanded transition
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|     //    property name of each transition (i.e. without attempting case conversion and such that ‘-moz-column-width’
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|     //    sorts before ‘column-width’).
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|     return {};
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| }
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| 
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| CSSTransition::CSSTransition(JS::Realm& realm, DOM::Element& element, PropertyID property_id, size_t transition_generation,
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|     double start_time, double end_time, NonnullRefPtr<CSSStyleValue const> start_value, NonnullRefPtr<CSSStyleValue const> end_value,
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|     NonnullRefPtr<CSSStyleValue const> reversing_adjusted_start_value, double reversing_shortening_factor)
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|     : Animations::Animation(realm)
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|     , m_transition_property(property_id)
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|     , m_transition_generation(transition_generation)
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|     , m_start_time(start_time)
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|     , m_end_time(end_time)
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|     , m_start_value(move(start_value))
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|     , m_end_value(move(end_value))
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|     , m_reversing_adjusted_start_value(move(reversing_adjusted_start_value))
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|     , m_reversing_shortening_factor(reversing_shortening_factor)
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|     , m_keyframe_effect(Animations::KeyframeEffect::create(realm))
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| {
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|     // FIXME:
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|     // Transitions generated using the markup defined in this specification are not added to the global animation list
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|     // when they are created. Instead, these animations are appended to the global animation list at the first moment
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|     // when they transition out of the idle play state after being disassociated from their owning element. Transitions
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|     // that have been disassociated from their owning element but are still idle do not have a defined composite order.
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| 
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|     set_start_time(start_time - element.document().timeline()->current_time().value());
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| 
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|     // Construct a KeyframesEffect for our animation
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|     m_keyframe_effect->set_target(&element);
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|     m_keyframe_effect->set_start_delay(start_time);
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|     m_keyframe_effect->set_iteration_duration(m_end_time - start_time);
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|     m_keyframe_effect->set_timing_function(element.property_transition_attributes(property_id)->timing_function);
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| 
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|     auto key_frame_set = adopt_ref(*new Animations::KeyframeEffect::KeyFrameSet);
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|     Animations::KeyframeEffect::KeyFrameSet::ResolvedKeyFrame initial_keyframe;
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|     initial_keyframe.properties.set(property_id, m_start_value);
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| 
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|     Animations::KeyframeEffect::KeyFrameSet::ResolvedKeyFrame final_keyframe;
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|     final_keyframe.properties.set(property_id, m_end_value);
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| 
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|     key_frame_set->keyframes_by_key.insert(0, initial_keyframe);
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|     key_frame_set->keyframes_by_key.insert(100 * Animations::KeyframeEffect::AnimationKeyFrameKeyScaleFactor, final_keyframe);
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| 
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|     m_keyframe_effect->set_key_frame_set(key_frame_set);
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|     set_timeline(element.document().timeline());
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|     set_owning_element(element);
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|     set_effect(m_keyframe_effect);
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|     element.associate_with_animation(*this);
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|     element.set_transition(m_transition_property, *this);
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| 
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|     HTML::TemporaryExecutionContext context(realm);
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|     play().release_value_but_fixme_should_propagate_errors();
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| }
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| 
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| void CSSTransition::initialize(JS::Realm& realm)
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| {
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|     Base::initialize(realm);
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|     WEB_SET_PROTOTYPE_FOR_INTERFACE(CSSTransition);
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| }
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| 
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| void CSSTransition::visit_edges(Cell::Visitor& visitor)
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| {
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|     Base::visit_edges(visitor);
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|     visitor.visit(m_cached_declaration);
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|     visitor.visit(m_keyframe_effect);
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| }
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| 
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| double CSSTransition::timing_function_output_at_time(double t) const
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| {
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|     auto progress = (t - transition_start_time()) / (transition_end_time() - transition_start_time());
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|     // FIXME: Is this before_flag value correct?
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|     bool before_flag = t < transition_start_time();
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|     return m_keyframe_effect->timing_function().evaluate_at(progress, before_flag);
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| }
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| 
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| NonnullRefPtr<CSSStyleValue const> CSSTransition::value_at_time(double t) const
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| {
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|     // https://drafts.csswg.org/css-transitions/#application
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|     auto progress = timing_function_output_at_time(t);
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|     auto result = interpolate_property(*m_keyframe_effect->target(), m_transition_property, m_start_value, m_end_value, progress);
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|     if (result)
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|         return result.release_nonnull();
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|     return m_start_value;
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| }
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| 
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| }
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