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	Callers that are already in a fallible context will now TRY to allocate cells. Callers in infallible contexts get a FIXME.
		
			
				
	
	
		
			77 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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 *
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 * SPDX-License-Identifier: BSD-2-Clause
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 */
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#include <LibGfx/Bitmap.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/ImageData.h>
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namespace Web::HTML {
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JS::GCPtr<ImageData> ImageData::create_with_size(JS::Realm& realm, int width, int height)
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{
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    if (width <= 0 || height <= 0)
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        return nullptr;
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    if (width > 16384 || height > 16384)
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        return nullptr;
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    auto data_or_error = JS::Uint8ClampedArray::create(realm, width * height * 4);
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    if (data_or_error.is_error())
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        return nullptr;
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    auto data = JS::NonnullGCPtr<JS::Uint8ClampedArray>(*data_or_error.release_value());
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    auto bitmap_or_error = Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGBA8888, Gfx::IntSize(width, height), 1, width * sizeof(u32), data->data().data());
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    if (bitmap_or_error.is_error())
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        return nullptr;
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    return realm.heap().allocate<ImageData>(realm, realm, bitmap_or_error.release_value(), move(data)).release_allocated_value_but_fixme_should_propagate_errors();
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}
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ImageData::ImageData(JS::Realm& realm, NonnullRefPtr<Gfx::Bitmap> bitmap, JS::NonnullGCPtr<JS::Uint8ClampedArray> data)
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    : PlatformObject(realm)
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    , m_bitmap(move(bitmap))
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    , m_data(move(data))
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{
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}
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ImageData::~ImageData() = default;
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JS::ThrowCompletionOr<void> ImageData::initialize(JS::Realm& realm)
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{
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    MUST_OR_THROW_OOM(Base::initialize(realm));
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    set_prototype(&Bindings::ensure_web_prototype<Bindings::ImageDataPrototype>(realm, "ImageData"));
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    return {};
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}
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void ImageData::visit_edges(Cell::Visitor& visitor)
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{
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    Base::visit_edges(visitor);
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    visitor.visit(m_data.ptr());
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}
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unsigned ImageData::width() const
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{
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    return m_bitmap->width();
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}
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unsigned ImageData::height() const
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{
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    return m_bitmap->height();
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}
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JS::Uint8ClampedArray* ImageData::data()
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{
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    return m_data;
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}
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const JS::Uint8ClampedArray* ImageData::data() const
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{
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    return m_data;
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}
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}
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