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	 99970d7d4b
			
		
	
	
		99970d7d4b
		
	
	
	
	
		
			
			Both overloads should know how to set up a notifier callback in case we get EINPROGRESS from connect(). It might be even better to merge the connect() overloads into a single function..
		
			
				
	
	
		
			140 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			140 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <LibCore/CNotifier.h>
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| #include <LibCore/CSocket.h>
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| #include <arpa/inet.h>
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| #include <errno.h>
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| #include <fcntl.h>
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| #include <netdb.h>
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| #include <netinet/in.h>
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| #include <stdio.h>
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| #include <stdlib.h>
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| #include <sys/socket.h>
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| #include <unistd.h>
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| 
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| CSocket::CSocket(Type type, CObject* parent)
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|     : CIODevice(parent)
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|     , m_type(type)
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| {
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| }
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| 
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| CSocket::~CSocket()
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| {
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|     close();
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| }
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| 
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| bool CSocket::connect(const String& hostname, int port)
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| {
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|     auto* hostent = gethostbyname(hostname.characters());
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|     if (!hostent) {
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|         dbg() << "CSocket::connect: Unable to resolve '" << hostname << "'";
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|         return false;
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|     }
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| 
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|     IPv4Address host_address((const u8*)hostent->h_addr_list[0]);
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|     dbg() << "CSocket::connect: Resolved '" << hostname << "' to " << host_address;
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|     return connect(host_address, port);
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| }
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| 
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| void CSocket::set_blocking(bool blocking)
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| {
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|     int flags = fcntl(fd(), F_GETFL, 0);
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|     ASSERT(flags >= 0);
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|     if (blocking)
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|         flags = fcntl(fd(), F_SETFL, flags | O_NONBLOCK);
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|     else
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|         flags = fcntl(fd(), F_SETFL, flags & O_NONBLOCK);
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|     ASSERT(flags >= 0);
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| }
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| 
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| bool CSocket::connect(const CSocketAddress& address, int port)
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| {
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|     ASSERT(!is_connected());
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|     ASSERT(address.type() == CSocketAddress::Type::IPv4);
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|     dbg() << *this << " connecting to " << address << "...";
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| 
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|     ASSERT(port > 0 && port <= 65535);
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| 
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|     struct sockaddr_in addr;
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|     memset(&addr, 0, sizeof(addr));
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|     auto ipv4_address = address.ipv4_address();
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|     memcpy(&addr.sin_addr.s_addr, &ipv4_address, sizeof(IPv4Address));
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|     addr.sin_family = AF_INET;
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|     addr.sin_port = htons(port);
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| 
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|     m_destination_address = address;
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|     m_destination_port = port;
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| 
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|     return common_connect((struct sockaddr*)&addr, sizeof(addr));
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| }
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| 
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| bool CSocket::connect(const CSocketAddress& address)
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| {
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|     ASSERT(!is_connected());
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|     ASSERT(address.type() == CSocketAddress::Type::Local);
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|     dbg() << *this << " connecting to " << address << "...";
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| 
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|     sockaddr_un saddr;
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|     saddr.sun_family = AF_LOCAL;
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|     strcpy(saddr.sun_path, address.to_string().characters());
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| 
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|     return common_connect((const sockaddr*)&saddr, sizeof(saddr));
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| }
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| 
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| bool CSocket::common_connect(const struct sockaddr* addr, socklen_t addrlen)
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| {
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|     int rc = ::connect(fd(), addr, addrlen);
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|     if (rc < 0) {
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|         if (errno == EINPROGRESS) {
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|             dbg() << *this << " connection in progress (EINPROGRESS)";
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|             m_notifier = make<CNotifier>(fd(), CNotifier::Event::Write, this);
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|             m_notifier->on_ready_to_write = [this] {
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|                 dbg() << *this << " connected!";
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|                 m_connected = true;
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|                 m_notifier->set_event_mask(CNotifier::Event::None);
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|                 if (on_connected)
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|                     on_connected();
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|             };
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|             return true;
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|         }
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|         perror("CSocket::common_connect: connect");
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|         return false;
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|     }
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|     dbg() << *this << " connected ok!";
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|     m_connected = true;
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|     if (on_connected)
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|         on_connected();
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|     return true;
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| }
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| 
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| ByteBuffer CSocket::receive(int max_size)
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| {
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|     auto buffer = read(max_size);
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|     if (eof()) {
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|         dbg() << *this << " connection appears to have closed in receive().";
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|         m_connected = false;
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|     }
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|     return buffer;
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| }
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| 
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| bool CSocket::send(const ByteBuffer& data)
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| {
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|     int nsent = ::send(fd(), data.pointer(), data.size(), 0);
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|     if (nsent < 0) {
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|         set_error(errno);
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|         return false;
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|     }
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|     ASSERT(nsent == data.size());
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|     return true;
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| }
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| 
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| void CSocket::did_update_fd(int fd)
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| {
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|     if (fd < 0) {
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|         m_read_notifier = nullptr;
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|         return;
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|     }
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|     m_read_notifier = make<CNotifier>(fd, CNotifier::Event::Read, this);
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|     m_read_notifier->on_ready_to_read = [this] {
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|         if (on_ready_to_read)
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|             on_ready_to_read();
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|     };
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| }
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